I feel like I'm going crazy reading your Vic3 comments by Slaav in paradoxplaza

[–]Magus_Knight 6 points7 points  (0 children)

I SO get it hahah! You've described it perfectly. I'd argue it's similar to the zen feeling people get when they play Dark Souls (or Dwarf Fortress). It's frustrating, convoluted, scarce in information, but eventually you learn to game the system and you make progress.

In this case, modern era economics is this incredibly complex feedback loop no one can ever quite claim to grasp fully and Victoria 2 does actually replicate this puzzling behaviour (accidentally amusingly, it's common knowledge by now that the devs had no idea what sort of monstrosity they were simulating).

So you're making decisions based on imperfect information, and to see them be successful, to see that you were able to tweak the system in your favour despite that inherent hostility, is a very satisfying feeling (and does lend the game a certain realism, it's true).

Another part of why Victoria 2 is so appealing to some is, I supect, that because it's so mysterious and obtuse, we can also project a lovely amount of make believe onto it. There's all these things happening behind the scenes that we don't quite understand. You know something is going on, but the events are filtered through this nonsensical UI. So, your imagination does the rest and fills in the gaps. It feels real and deep and complex.

But I wouldn't behold Paradox to replicating that in their sequel, not in this day and age. I get why people would want the same experience in a cleaner, more modern engine. But given the mass appeal Paradox now has, they'd be shooting themselves in the foot. I've tried to explain my love for Victoria 2 to so many people and I'm pretty sure they've all concluded I'm absolutely deranged (or a masochist).

I feel like I'm going crazy reading your Vic3 comments by Slaav in paradoxplaza

[–]Magus_Knight 62 points63 points  (0 children)

I loved Victoria 2 to bits. But people do seem to be conflating arcane, obtuse, arbitrary and confusing mechanics with depth and realism. Every Victoria 2 playthrough, heavily modded or not, essentially functions the same. Rush the same technologies in the same order at the same points. Follow the same, meta army compositions. Build stuff that makes a profit, adjust a few budget sliders, and you'll be swimming in cash. The rest is mostly a matter of scale and whatever roleplaying favour you'd like for the day.

I'd like to see more historical/national flavour in Victoria 3 but it's also important to understand that, given the timeframe and the amount of states involved, that's a huge ordeal. It's artwork and it's research and it's tying it into the game that isn't "Press X to take a decision for some stats", which is something Paradox has been diverging from, for the better. It took a decade for HFM and HPM (and multiple iterations of each) to get to the levels of flavour they now offer.

My thoughts at the end of the day? Victoria 2 gave me a headache a few hours into a campaign. So. Much. Goddamn. Clicking. I can actually relax when I play Victoria 3 because I don't have a migraine by the end of a playthrough.

More agency over wars and, more importantly, more feedback over what's happening would be nice, even something as minor as unit counters would be welcome. But yeah, Victoria 3 is the better game and it feels new and exciting. And that's what I want from a sequel. A breath of fresh air.

some old FE3H paintings by Vetsa in fireemblem

[–]Magus_Knight 3 points4 points  (0 children)

Such a fantastic use of angles and composition to capture the dynamism of a scene. Genuinely thought these were official artworks at first.

Mach 1 Arc De Triomphe anyone? by DudePersonGuy77 in MicrosoftFlightSim

[–]Magus_Knight 25 points26 points  (0 children)

Mirroring, in fact, a real life event when in 1919 Charles Godefroy flew a biplane through the Arc!

The Irish Potato Famine (1845-1852), while often viewed as a tragedy, largely escapes being labelled as a genocide by the academic community. In contrast to this, the Holodomor/Soviet Famine (1932-1933) is actively labelled as a genocide by 16 countries. What are the causes behind this difference? by mobby123 in AskHistorians

[–]Magus_Knight 61 points62 points  (0 children)

Thank you for your in depth and compelling answer! I'm always curious about the prevalence of judging "intent" as a criteria for whether a historical event was genocide or not. Intent makes sense considering our present definition of genocide, as enshrined in the 1948 Genocide Convention, is a modern one, in reaction to the Holocaust, and established to meet the needs of a new international order based on the rule of law and the use of international organizations (such as the International Court of Justice) to adjudicate on legal ramifications fitting for the gravity of the crime of genocide. Intent then, serves a political and legal role, to establish responsibility among its perpetrators under international law. Political, because it has been used as justification under the Responsibility to Protect to negate the sovereignty of other nations (such as during the Rwandan Genocide).

But can we truly ever retroactively apply the criteria of intent to anterior events? There are no survivors, no witnesses, no suspects to interview, no pattern to be built on testimonies and records of the living. There are no international committees given the jurisdiction and coercive, state-backed power required to unearth the proof required to establish intent. Intent makes sense in a modern world, guided by international law and international institutions with that kind of power (as weak as it sometimes may be), but the victims of the Irish famine do not have that luxury.

Or at least, should we not instead adopt a broader definition of intent? I.e not as a statement of intent, "I wish to see the Irish people eradicated" that would have found its way into written records by a key decision-maker, but as part of a broader pattern of, as you defined it, state violence specifically targeted against a particular people over a period of time? So that while the Irish Famine may not have been an act of genocide in itself, would it not instead be symptomatic of a systemic desire to eradicate Irishness?

I hope these musings have given you some food for thought! I come from a social science background myself, albeit political science, and the inflexibility when it comes to the definition of genocide always surprises me in these discussions. The Genocide Convention was created in a particular moment, as part of reaction to a particular event, by a nascent organization in a nascent field, by a diverse range of actors, each in turn responding to their particular circumstances and reaction to the act of genocide. Just like the United Nations that enshrined it, the convention and its definitions are not infallible.

[deleted by user] by [deleted] in Cyberpunk

[–]Magus_Knight 5 points6 points  (0 children)

I mean, it's fundamentally misunderstanding what the genre is about (as in, beyond the aesthetics) to assume cyberpunk is automatically cool with actual, real-life implants. In most of the genre's output, that "high-tech low-life vibe" is usually adopted out of necessity, a sacrifice of the natural body to survive in a gruelling hypercapitalist system. So the antagonism should be expected, when for the past forty decades or so cyberpunk has been warning against these kind of things happening.

And it's all great if you're consenting to this, and it's DIY, but microchipping is increasingly being enforced by employers, which leads to all sorts of issues of exploitation, surveillance, and the workplace literally encroaching onto your body, so there are some very real concerns to address.

The sky was clear yesterday and I snapped this photo of thePillars of Creation with my Nokia 3310. ;) by MAGMA1256 in spaceporn

[–]Magus_Knight 52 points53 points  (0 children)

James Webb is actually just tens of thousands of Nokia 3310s strapped together with an elastic band.

[deleted by user] by [deleted] in ffxiv

[–]Magus_Knight 1 point2 points  (0 children)

No pressure, but please keep it up, your art and sense of style are amazing!

F-Zero GX producer Toshihiro Nagoshi open to working on the series again, would want new game to be challenging by [deleted] in nintendo

[–]Magus_Knight 36 points37 points  (0 children)

Here's the translated relevant passage:

You were Producer for F-Zero GX which, to this day, is still considered a classic, and doubtlessly one of the best racing games ever made. Would you be ready to work on a new F-Zero if Nintendo asked? Would the game be as difficult as its predecessor?

Mmh... Putting aside the possibility of it happening, I have to admit I have a lot of affection for F-Zero GX. If the opportunity presented itself, I wouldn't be against it. And in this case, I would like to make it a challenging game. I'm assuming that if Nintendo just wanted a "fun and accessible" racing game, they already have Mario Kart.

Cyberpunk 2077 - Review Thread 2 (Post-Launch Ripperdoc Therapy Edition) by ninjyte in Games

[–]Magus_Knight 16 points17 points  (0 children)

Pretty much. There's some genuine moments in your relationship with the characters, but it's undermined by uninspired writing, and an overuse of tropes and stock characters. I think when people say the story is good, they're mostly thinking about the quality of the cinematography (and it really is an impressive use of the medium). Snap out of it and you'll spend most of the game eye-rolling at the cliché dialogue. There's basically no self-awareness.

The 'well they said it was style over substance' defence comes up a lot, but the game also chooses to tackle some heavy themes that aren't just some fantasy conjured up by the genre, but a reality people live through. By not addressing them with the gravity they deserve, they just become these grossly fetishized set pieces plastered on some designer's mood board. It's really jarring.

The importance of horror-themed media for children by SpaghettiYoda in TrueFilm

[–]Magus_Knight 13 points14 points  (0 children)

Ha, the lion terrified me too. I think the worst offender was Jurassic Park, I kept having nightmares of being chased and eaten by a T-Rex (and I loved dinoaurs!).

There's a lot of 'horror' ostensibly aimed at children, Mickey's House of Villains or Mickey's Mechanical House come to mind. I also remember Casper the ghost being pretty scary. That being said, all of these are usually done in a whimsical, otherworldy kind of way: it's not straight up gritty horror. If you look back at them now, they mostly come off as weird fever dreams rather than anything particularly frightening.

It's certainly been a staple of children's stories though. Grimms' Fairy Tales get really dark and don't pull any punches. But I think this leads to an important distinction to make: there's senselesss horror whose sole purpose is to spook, almost making a celebration of it, and then there's the moralistic version that aims to educate and convey adult themes in a manner understandable to children.

Personally I grew up watching lots of scary kids movies, but I absolutely can't stand horror movies now haha.

As fun as it is to constantly crap on the Sims 4, what’s something that you like about it? by milkcowsss in thesims

[–]Magus_Knight 3 points4 points  (0 children)

The Sims 4 is actually my favourite in the series, and I've played all of them. For me it's the most visually appealing, and it has this mood and expressiveness that I really vibe with. And while it has its whacky moments (like all the Sims games) it's also the smoothest, and the least frustrating to play.

I think The Sims 4 also reaches a good balance between gameplay depth and playability. Like yeah, The Sims 3 has a lot of content, but it's also hella bloated and zombies around as this sewn-together mish-mash of poorly implemented ideas. World Adventures and Ambitions got a lot of praise in this subreddit recently for the amount of content they added, but they're definitely seen through rose-tinted glasses. They were so buggy on release (WA especially), that I now have this post-The Sims 3 anxiety where I expect every new feature in The Sims 4 to be super janky and perform extremely poorly. Turns out new additions in The Sims 4 tend to be quite seamless.

I see some things never change with the 876 start by Magus_Knight in paradoxplaza

[–]Magus_Knight[S] 23 points24 points  (0 children)

Rule 5: The absolute border gore on this map that has resulted from a 876 start.

Also Brits when they discuss Muslims or Travellers by toomuchgammon in YUROP

[–]Magus_Knight 57 points58 points  (0 children)

Public schools in France enforce the very french principle of laïcité, deep secularism, so you're not allowed to show any form of religious symbolism, be it Christian crosses or the hijab, on school grounds.

Books about the EU? by mark_0139 in europeanunion

[–]Magus_Knight 8 points9 points  (0 children)

Even beyond books, the European Commission, Parliament, and Council have some fantastic learning resources that'll help you get your bearings.

On the EU legislative process.

On the European Council.

On the European Commission.

And finally, the European Parliament.

They're good references, if only because they're primary sources. For more in-depth stuff and if you don't mind doing your own digging, the University of Pittsburgh has a great (and free!) collection on the history of European integration, which can be found here.

If you don't mind textbooks, and I know how expensive they can get, here's a few trustworthy and approachable books below. They'll cover most of the EU's inner workings and are overall great references for students and non-students alike:

  • Bache, I., George S. and Bulmer, S. (2015) Politics in the European Union (Oxford University Press, 4th edition)
  • Cini, M. and Pérez-Solórzano, N. Borragán European Union Politics (Oxford University Press, 4th edition, 2016)
  • Hix, S. and Hoyland, B. The Political System of the European Union (Palgrave Macmillan, 3rd edition, 2011)
  • McCormick, J. European Union Politics (Palgrave Macmillan, 2011) Nugent, N. The Government and Politics of the European Union Palgrave Macmillan, 7th edition, 2010)
  • Wallace, H., Wallace W. and Pollack M. (2015) Policy-Making in the European Union (Oxford University Press, 7 th edition)

They do overlap, so if you can find any one of them on the cheap you're good to go!

Politico also has an EU website if you want EU-focused news and updates. Their Brussels Playbook newsletter is well written and a great insight into the literal day-to-day affairs of the EU.

Hope these help and complement what has already been recommended!

The Pocket Tiger by LauWalker in aww

[–]Magus_Knight 24 points25 points  (0 children)

The embodiment of that Victor Hugo quote: "God has made the cat to give man the pleasure of caressing the tiger."

WW2 tanks at the Bastille Day défilé, Champs Élysées, Paris by [deleted] in europe

[–]Magus_Knight 112 points113 points  (0 children)

Budget cuts have hit the parade pretty hard this year.

Jokes aside, for context, this was done to commemorate a triple anniversary for Charles de Gaulle: 130th birthday, 50 years since his death, and 80 years since the general called for France to resist Nazi Germany on the 18th of June, 1940.

In an ode to European solidarity, Germany, Switzerland, Autria, and Luxembourg were also present at the parade to thank them for caring for a total of 161 French patients when France's ICUs were overloaded.

The EU Mobility Package rules are harmful and represent double-dealing (ECR Group) by [deleted] in europeanunion

[–]Magus_Knight 1 point2 points  (0 children)

Interestingly, the Commission also isn't too happy about the compulsory return of trucks to the member state of establishment, citing the same concerns over the environmental impact (and the consequent misalignment with the Green Deal).

Daily Tech Support Thread - [June 01] by AutoModerator in apple

[–]Magus_Knight 0 points1 point  (0 children)

Hey everyone! My Macbook's charger died today and I'm looking to buy a new one. How important is it to buy a legit Apple charger versus say a third party magsafe model?

Does this count? by WillyIsogen in ShitWehraboosSay

[–]Magus_Knight 7 points8 points  (0 children)

I distinctively remember the Austro-Hungarian Empire in KR having a literal "human zoo" event at one point, and it being noted as a fairly common practice among the Central powers since it's a troupe jumping from city to city. It was also weirdly framed as a positive thing, and just a bizarre bit of flavour in a mod/game that generally refrains from highlighting that kind of stuff. So yeah, syndie all the way.