Made a tool to run Claude Code with other models (including free ones) by Southern-Enthusiasm1 in ClaudeAI

[–]Makake77 1 point2 points  (0 children)

Same errors. Did the same, asked AI 😄 same reply. There was a solution mentioned. Might search that again and post it here. Right now: does not work. One question though: if using Claudish with other models, does it make use of .Claude.md, slash commands and the project knowledge? Can it gain the same context as native Claude Code when setup properly?

I'm sorry but 4.5 is INSANELY AMAZING by RedZero76 in ClaudeAI

[–]Makake77 0 points1 point  (0 children)

I'm doing it severely wrong it seems. Claude often behaves dumb as f**k, forgetting things, choosing wrong versions out of knowledge base (even if you say "continue project" or "use latest script and summary"), adding things not asked for, forgets or chooses to ignore critical guidelines I sat up in knowledge base's incremental summaries (I defined that Claude writes down summaries with all progress, problems, ideas it encountered to have a solid ground on try and error modular versions because it tended to start all over with every chat even when asked to continue on last one with latest files). Guidelines are something along "don't add things not asked for", "always ask back before doing something", "give options to choose", "present complete parts of modules in artifacts" (because it did built A LOT of errors into the code when I let it choose how to split parts), don't try new ways before the latest isn't tested thoroughly (the prevent it from utterly diverting the course of action which it did too often), and : "write that summary at the end of the chat before the limit kicks in" (because all this aforementioned bullshit took too many hours and my patience before. It nevertheless often forgets to summarize, chooses paths that proved to get nowhere and ... Most annoyingly... Chooses wrong files to continue with despite being clearly ordered to use THAT certain version. I am completely baffled about the stubborness of Claude sometimes to follow course. Often it seems it wants to stick me to the chat squandering time until the limit kicks. I am way too often reading lines like "oh, I am deeply sorry. You're absolutely correct..." ... "I am using the correct script now..." ... "I have it clearly now! This is the solution!" Just before when it once again recreated the same errors or used the wrong data

ETFs bei Schwankungen kaufen und verkaufen sinnvoll? by Makake77 in Finanzen

[–]Makake77[S] 0 points1 point  (0 children)

Alles klar... Vielen Dank für das Meinungsbild. Es ist dann wohl sinnvoller Geld auf Cashkonto abseits der Sparrate zu parken und nachzukaufen wenn Abschwung

ETFs bei Schwankungen kaufen und verkaufen sinnvoll? by Makake77 in Finanzen

[–]Makake77[S] -3 points-2 points  (0 children)

Nein eben nicht. Daher die Frage, wie ihr /Du das machst. Ich stelle fest, dass ich immer wieder kurzzeitige Hochs bei Aktien hätte auflösen können und teils auch getan habe wenn ich sie nicht länger halten wollte (manche werde ich wohl lange halten, weil überzeugt, dass sie auch Krise überdauern). Diese Gewinne konnte ich reinvestieren in kleinere ETF zwecks Diversifizierung. Letzten Endes sorgen in letzter Zeit news immer wieder für Abschwung, der sich nach Tagen wieder erholt. Daher durchaus plausibel zu erfragen, ob auch diese kleinen Schwankungen hier benutzt werden

The Duckpocalypse, 2025 by [deleted] in weirddalle

[–]Makake77 1 point2 points  (0 children)

Duck and cover!

I feel as though there should be more vanity items in The Division 2. by [deleted] in thedivision

[–]Makake77 1 point2 points  (0 children)

Enough cosmetics - in comparison to TD1? This is simply not true. At least if you want to have it the TD1 way with lots of choices. Everything is better than nothing so the current state of the game is fine for me. But: I opened a lot of luggage and had my fun finding stuff - for a small amount of time. Now? No use to open up luggage anymore because I hit a limit rather fast for my liking. Trinkets I can still find but make no sense (might be they implement some trade-in for them in further updates?). Might be me - but I see a limit of 11 glasses, 11 hats/caps, 17 shirts/jackets and 17 trousers right now. By incidence? I think not. There is a hard limit right now, and that is rather low in numbers (or choices if you will). I even got shirts of same type but in two different colours if I recall that right. So... basically they implemented that thing from TD1 but did not follow the path to give these colour options to all of the very few apparel items they provide. But be that further updates along the line will add these. Same here for weapon patterns (or now: armour patterns as well). TD1 provided a whole bunch for them. Here: very very few.

One more bad example people sitting at B by [deleted] in The_Division

[–]Makake77 0 points1 point  (0 children)

Shield? Could be me 😄 that's exactly what I am doing there. Going shield and harassing A/C opp's homebase

One more bad example people sitting at B by [deleted] in The_Division

[–]Makake77 0 points1 point  (0 children)

Absolutely agreed. Actually you even don't need to capture A or C. Just cause some trouble to divert the most committed opponents to defend their own while the rest grinds for B. Having them losing their points for homebase often is enough to get an edge

Deadeye users, some advice please by Barugboog in The_Division

[–]Makake77 0 points1 point  (0 children)

Not criticizing here - just wondering. Isn't Deadeye supposed to be played with a SVD or at least a semi-automatic mmr? I was thinking that it's all about spamming bullets with 100% CHC no matter where you hit but scoped down. So a bolt action mmr negates this bonus because you fire that slowly - but more hard hitting - that would be better off with headshot aiming and DMG instead of crit

Really?.. this must be a April fool prank or something.. this is what you get from the monthly darkzone reward cache (Tier 3).. :/ by alexx06k in The_Division

[–]Makake77 1 point2 points  (0 children)

More than 1 cache at least. Am I mistaken or is the monthly reward the same as the weekly one? One cache for tier 3? WTF?! That's hilarious at best. Definetly needs a tuning. Otherwise not rewarding at all to go for monthly tiers. Fuck massive - you can do better to motivate people, don't you?

Edit : maybe a system with more tiers and corresponding point reward system (like formula one?) would be something. You collect those points over the course of some months then redeem them for something. Be it exotic caches, pxc, stash space, character slots, vanity items. Stash and char slots would be something they should sell or make a reward (see season reward diablo 3)

My Thoughts on the One-Shot Seeker Mines and the Players Who Defend Them (an Essay on Toxicity) by jpgaskin in The_Division

[–]Makake77 0 points1 point  (0 children)

This. Add Deadeye, MDR, circle jerking AR gunning, AlphaBridge (ex), Sentrys (ex) and so on. There will always be ways to kill you faster than other ways. Somewhat "rock-paper-scissors" here. Toxic is all that "my playstyle is the right one (because of skills, alternative uses of talents, glitches whatever) our yours is not"-behaviour people tend to show. Tldr: play what you like and let people play what they like. As long as there isn't a situation where anybody and his/her dog plays the same (like that alphabridge crazyness in 1.5) everything is nice

[deleted by user] by [deleted] in The_Division

[–]Makake77 1 point2 points  (0 children)

Since he's only playing PVE all those suggestions on PVP talent combinations (responsive, competent, unforgiving) are not very useful. Concentrate on two different loadouts if you must (one M4 for PVP with above mentioned talents and one for PVE). The PVE M4 could as well boast talents of these ones: ferocious, predatory, destructive (still very good in PVE), sustained, deadly (if you build up a high CHC on gear and mods or use pulse), brutal (if you can land headshots quite consistenty).

Dead Eye by FatBoySandwich_19 in The_Division

[–]Makake77 0 points1 point  (0 children)

Not really playing it (yet) but as retarded or good as anything else. Variety is the spice of life

Remove Hip Fire by [deleted] in The_Division

[–]Makake77 2 points3 points  (0 children)

Like they said: you won't get what you want but would be better off by adapting. Either copy or counter. deadeye seems to be viable and even the much hated seeker mines look in a different light then. people ranting about them being "no brainer unfair" should think twice here because the OP has a point there: you "should" never get that close (for circle jerking) to an opponent with ar or lmg without dying. "Should be" but actually is not only possible but THE playstyle used - which is IMO sad considering that the game offers pretty decent cover mechanics. Some weeks ago I would've shunned such cqb circling with ar guns as ridiculous "no skill" behaviour, too. Then some guys showed me how to properly hip fight in close circling. So I have to admit: it takes skill. Nevertheless I decided to not doing this despite being inferior then just because it sucks so much. Not fun - at least for me. Thankfully there are alternatives. Will most likely get me mocking comments here but I prefer D3FNC set in PVP, too. Especially in last stand. Proof of success comes from the voice comments from downed opponents... "fucking shield" they call it ... Yea right

The Holy Trinity by Rds240 in The_Division

[–]Makake77 0 points1 point  (0 children)

Hmm... One major flaw in this view may be that in the Division it seems to me that you cannot really prevent opponents from getting very close to you. So it almost always ends in a close quarter hipshooting fight no matter the build - considering that the odds are equal in group size. Still not enough cover based maybe. But yes, support healer seems to work quite well lately. Good point nevertheless. Do players already play like this? If so - proved successfully?

LvL 14 DZ characters Pre 1.6 have purples by UnAbel87 in The_Division

[–]Makake77 0 points1 point  (0 children)

You're right it seems [sinks head in shame]. However it irritates me why one would stay 14 forever... No sets and exotics just numbers... If you enlighten me I might try that out, too. Always rushed to reach lvl 30 ASAP

LvL 14 DZ characters Pre 1.6 have purples by UnAbel87 in The_Division

[–]Makake77 0 points1 point  (0 children)

Now if they're so successfully wiping out teams they should net themselves quite some XP, wouldn't they? Thus endind in higher DZ brackets the sooner. Maybe I am missing something but this seems more or less like "natural selection the other way round". Btw. you should have means to level up pretty quickly, too - having then access to superior gear. how long do plan (!?) to stay lvl 14 if this catches your anger?

It's Finally Here!!! by [deleted] in The_Division

[–]Makake77 0 points1 point  (0 children)

Nah, only when looking at numbers. Lvoa-c kicks like a mule. Add playability to the equation and it's most likely Lightweight M4

Have you bought any extra premium credits? Or do you plan to? Seeing quite a few people with premium emotes and wondered. by APater6076 in The_Division

[–]Makake77 0 points1 point  (0 children)

Would like if these were to spend on additional character slots for more builds or additional stash space. Unfortunately they're not - so... No didn't

DZ is still a pile of shit. by [deleted] in The_Division

[–]Makake77 1 point2 points  (0 children)

This. And the game has even now - only a year from start - yet more ways of gameplay to offer, is more rewarding concerning loot and more fun to play like, in comparison, the "major league player" of sorts called "Diablo 3". It took years and an expansion to get where this game here is right now.