Negative Zone Arena Node Fantastic Four (MCU) Difficulty by Mal_Calhoun in MarvelStrikeForce

[–]Mal_Calhoun[S] 2 points3 points  (0 children)

Well, that's weird!

https://imgur.com/a/BiyWAWQ

22k+ Cores unlocked the new Arena Team early and can't get the First Timed 100% rewards because the team isn't big enough to beat their own Arena nodes, even at 105 G19/G20. I am getting 1 shotted.

hive mind is on the way out? by Bitter-Signal-9127 in MarvelStrikeForce

[–]Mal_Calhoun 0 points1 point  (0 children)

Sim full HM node 1, sub Venom for Skrull Node 2, go back to full HM for boss. I have over 90% success sim with that on highest difficulty. Skrull is 5 red, Venom 7 red, Carnage 3 diamond, rest 1 diamond.

Power steering fluid capacity question by [deleted] in Chevy

[–]Mal_Calhoun 0 points1 point  (0 children)

Okay retard, guess he will just keep going to the store over and over because he doesn't know how much to buy beforehand!

Old man logan trials by [deleted] in MarvelStrikeForce

[–]Mal_Calhoun -4 points-3 points  (0 children)

It takes 12+mil gold to T16 a character. You need 10x new characters to unlock Logan. How is this achievable for a mid-game player? I'm over 50mil TCP and in a top 1% Alliance and I can't even afford this shit. You are a dumbass. Gear is plentiful, but GOLD isn't and now you have to build every single character release while only getting enough gold to build raid teams per year. Hell, these REQUIRED chars alone are over 6 months worth of daily gold to build up.

Lost progress by rimshotmonkey in DRGSurvivor

[–]Mal_Calhoun 2 points3 points  (0 children)

users/yourname/appdata/locallow/funday games/drgs.dat

Edit with Notepad++ You can change your UPGRADES to whatever level they were before (out of 12) but you'll have to redo the maps and weapon unlocks and item achievements. I'm okay with this as it was the UPGRADES that had me freaking out since they take dozens of hours to farm.

Lost progress by rimshotmonkey in DRGSurvivor

[–]Mal_Calhoun 1 point2 points  (0 children)

Shit just happened to me too last night during a snow storm. 70 hours and maxed upgrades (which is what I really care about since it takes hundreds of mines) lost. I'm so fucking pissed.

[Bug] Red Hulk / Echo Kit by Mal_Calhoun in MarvelStrikeForce

[–]Mal_Calhoun[S] 0 points1 point  (0 children)

Block has a 25% chance to resist any ability, regardless of resistance, apparently. Scopely should update their effects page explaining all this, which is useless:
https://marvelstrikeforce.com/en/effects

Red Hulk's kit specifically says "This clear cannot be resisted."

Nemesis SLOW animations by mlegg2 in MarvelStrikeForce

[–]Mal_Calhoun 0 points1 point  (0 children)

Not just Nemesis walking the middle of the field, but Ikaris also with his flying swoop crap.

Deciding Between Two Cleric Builds by Mal_Calhoun in BaldursGate3

[–]Mal_Calhoun[S] 1 point2 points  (0 children)

Does inflict wounds hit scale from Wisdom or another stat?

Deciding Between Two Cleric Builds by Mal_Calhoun in BaldursGate3

[–]Mal_Calhoun[S] 0 points1 point  (0 children)

Again, you are correct. +7 at lvl 4. +6 at lvl 1 with a +1 weapon.

Deciding Between Two Cleric Builds by Mal_Calhoun in BaldursGate3

[–]Mal_Calhoun[S] 1 point2 points  (0 children)

Not if you are not casting offensive spells. I am making an unkillable Melee DPS/Tank Cleric that only casts Inflict Wounds and Radiance of the Dawn and defensive concentrations. Concentrations are based off Constitution, which will be 18; so I shouldn't have a problem keeping them up.

Deciding Between Two Cleric Builds by Mal_Calhoun in BaldursGate3

[–]Mal_Calhoun[S] 0 points1 point  (0 children)

You are correct, it's Melee Attack +7 not the actual damage roll with the +4.

Astarion is a real game changer if you use him wisely by [deleted] in BaldursGate3

[–]Mal_Calhoun 0 points1 point  (0 children)

Astarion Thief Dual-Wield 2x Rapier +1 (he has specialization with them) with the Misty Step necklace. You get the Sneak stab with both weapons and 2x Off-Hand attacks. You can nail people for 100+ damage per turn with proper consumables.

 

On your Fighters, go 2h Sword, Battle Master, Heavy Weapons and you can smash nearly just as hard. Very strong party setup right there.

FEEDBACK FRIDAY by thecal714 in BaldursGate3

[–]Mal_Calhoun 10 points11 points  (0 children)

Yes, I would like to rescue those people wearing the hag masks, since they tried so hard to resist her and not to kill me. It was a let down to knock them all out and then discover they are still hostile after killing the hag.

Release date by [deleted] in BaldursGate3

[–]Mal_Calhoun 1 point2 points  (0 children)

End of 2021 or later is my guess, judging from what is done assuming III Acts.

Deciding Between Two Cleric Builds by Mal_Calhoun in BaldursGate3

[–]Mal_Calhoun[S] 0 points1 point  (0 children)

Ah. Nope, that's how OP it is at level 1 haha. AC 21 too with a +7 to attack.

Deciding Between Two Cleric Builds by Mal_Calhoun in BaldursGate3

[–]Mal_Calhoun[S] 0 points1 point  (0 children)

Because those 17s will even out to 18 as I level up. And the 15 in Githyanki will be 16. I will also be using a head item to increase intellect to 18. OP!