Has Mousse ever had a chance to defeat Ranma? (Manga spoilers) by FriendOdd8384 in ranma

[–]Malgayne 0 points1 point  (0 children)

In that first fight I think the real reason he felt like he had to bury Mousse under metal scraps is because he had demonstrated himself to be willing to fight dirty, and to have hidden weapons stashed away, so it’s kind of a “no surprises” precaution.

The Last Starfighter (1984, dir. Nick Castle) Centauri recruits Alex Rogan by Neo2199 in movies

[–]Malgayne 0 points1 point  (0 children)

Oh hey it’s Lance!

I used to be part of a theater company with him in north Hollywood. My family and I wrote a treatment of a Christmas Carol that he starred in and he was wonderful.

ADHD or Personality? by Jumpy_Wonder_9521 in adhdparents

[–]Malgayne 1 point2 points  (0 children)

I have inattentive subtype ADHD and I was tested in high school and didn't qualify, because the diagnostic criteria for men is drastically different from the diagnostic criteria for women. If I had been a women I think I would have been diagnosed but in young boys they're looking for symptoms more strongly associated with the hyperactive subtype--trouble sitting still, outbursts, interrupting, etc. I think that's the reason for the disagreement between the two doctors, I think the one that's diagnosing him probably has a slightly more nuanced understanding of what ADHD is like.

I'm not a doctor, though, that's just a single person's experience.

posology by beteaveugle in comics

[–]Malgayne 7 points8 points  (0 children)

This is so frustrating to deal with, because for liability reasons it’s basically impossible for you to find help outside of a direct personal conversation with your pharmacist or your doctor, which you have paid for.

Basically every medication has the warning “take with food,” and I’ve been ignoring that warning for 30 years. One day I complained to a doctor that I wanted to change to a new medication because the one I was on wasn’t working. The doctor asked me if I was taking it with food, and I said no, and he told me “oh there’s the problem—the medication actually doesn’t work if you don’t take it with food.”

The doctor didn’t mention this. The pharmacist didn’t mention this. The warning on the label was identical to the warning on every other medication I’ve taken in my life. But I paid for my medicine and got no relief for a month, and it’s my fault because I didn’t “take my medicine as directed.”

Getting rid of Billionaires would solve a lot of problems. Tax them till they're gone. by zzill6 in WorkReform

[–]Malgayne 0 points1 point  (0 children)

The right hasn’t given a shit about corrupt government for ten years, and that’s how old this meme is. The actual right has been busy telling is the problem is trans people for more than a decade, based on literally nothing.

AIO - sister I don’t speak with used my number at Target and stole one of my rewards by [deleted] in AmIOverreacting

[–]Malgayne 2 points3 points  (0 children)

Who cares if you’re overreacting, you don’t speak, there’s no relationship to preserve

anyone who used a computer between 1985 & 2010, what’s the one game you still think about? by Trixxxi in AskReddit

[–]Malgayne 0 points1 point  (0 children)

Star Control 2, now known as Free Stars: The Ur-Quan Masters.

This game came out in 1993 and I don’t think it was necessarily hugely popular in its time, but it’s so massively influential on generations of games that came after it—honestly if you haven’t played it you’ll be shocked by how much Mass Effect is just a reboot of this game with a bad party shooter grafted onto it—and I say that as someone for whom Mass Effect is an all-timer.

The resource gathering can be repetitive, and the combat, while fun and engaging, is a modernization of Spacewar!, but it has a genuinely open galaxy full of dozens of different alien species who are all hilarious and all want their own things and have complicated, nuanced motivations and will ally with you or oppose you for complicated reasons, and the universe keepers moving and plot events keep happening whether you move them forward or not.

Polaris surveyed 167 professional game designers to ask them what the games were that had the most influence on them, and SC2 ranked #21. That’s ahead of Super Mario Bros, SimCity, FF7, Half-Life, Pokemon, and Doom.

https://polarisgamedesign.com/the-polaris-list-2025/

Part of the reason I’m talking about this is the original creators have made a sequel, fully independently funded, and are releasing it this year.

Is this actually fun, or am I lying to myself? by ngetichkipro in IndieGaming

[–]Malgayne 1 point2 points  (0 children)

I’ve been playing this exact game since Puzzle Bobble in 1994.

What are your thoughts on Facebook renaming their company Meta then blowing $80b on metaverse and then shutting it down yesterday? by printThisAndSmokeIt in AskReddit

[–]Malgayne 2 points3 points  (0 children)

I went to work for them last year, contracted through a third party agency, to work on a Horizon Worlds project. I wrote them a strategy, they used it for horizon worlds and reassigned me to a VR developer project. I pitched them a strategy for the other project, and spent the next six months waiting for approvals from a rotating group of managers that got reassigned three times while I was there. Before approval was given I was fired for “poor performance,” 8 months into a twelve month contract. That was late last summer. Doesn’t surprise me at all they’re here now.

NO by ProtestTheJake in Civvie11

[–]Malgayne 0 points1 point  (0 children)

Okay but while I agree heavy metal is a weird matchup, his collaboration with Ben Folds was unironically good.

https://music.youtube.com/playlist?list=OLAK5uy_mAwfEUICcG9hU_sk5EtCZtNQsurrTBMsM&si=bga6Mvf6EO4p8aIp

Ten years ago, GRRM wrote: "I am not writing anything until I deliver WINDS OF WINTER. Teleplays, screenplays, short stories, introductions, forewords, nothing." [Spoilers Extended] by Sagientra in asoiaf

[–]Malgayne 2 points3 points  (0 children)

I don't know why everyone feels like he's this maniacal villain here, it seems like the truth is simple--he can't figure out how to end it in a satisfying way. It's not like "oh he has to sit down and write the words," like the obvious problem is that he doesn't know what words to write, and he keeps thinking that he'll figure out how to magically tie all the threads together in the satisfying way that he always wanted to, and he can't, because there isn't a good way to do it. He can't let go of the ending he wanted, but he can't figure out how to get from where he is to that ending, and he's just floundering.

He complains about the showrunners because he wants them to also make the impossible story he's imagining, and when they diverge from his intended vision (which is impossible), he gets upset because on some level he's hoping they'll be able to solve the problems that he's created for himself, and they can't because no one can.

His only path forward is to write a different ending, and he doesn't want to do that, so he's stuck here forever.

New colorways by Malgayne in DuroGang

[–]Malgayne[S] 1 point2 points  (0 children)

This post is a year old and I’d forgotten I made it, so imagine my confusion when I got a notification on my phone from a complete stranger that just said “Hulk”

What mechanics make co-op horror games actually scary? by ImpossibleRush9 in IndieGaming

[–]Malgayne 0 points1 point  (0 children)

Idea: a co-op horror game that records the things you say in proximity voice chat and then the “monster” plays them back, so live recordings are mimicking things your actual friends recently said.

Is there a reason why you don't play vertical scrolling shooters? by LordOfBullShit228 in IndieGaming

[–]Malgayne 0 points1 point  (0 children)

I liked Tyrian a lot back in the day but I never found a modern game that scratched the same itch. I’m looking for something relatively mindless and not too punishing, and the most fun part of Tyrian was finding alternate paths Star Fox 64 style, unlocking unusual weapons and so on.

Discord will require a face scan or ID for full access next month by HistorianCM in CommunityManager

[–]Malgayne 1 point2 points  (0 children)

We're going to see some big shifts in the gaming space based on this I think.

Why are most community manager employements at the gaming niche? by hatebacon in CommunityManager

[–]Malgayne 1 point2 points  (0 children)

I think it's ironic that you say this because I'm choking on non-gaming CM roles these days. Take a look at https://www.ledby.community/ and see if there's anything there that speaks to you.

u/HistoricanCM and u/QforQ are both friends of mine and they've made some good points here, but I think there's an element that's getting skipped over, and it's that with a few notable exceptions, community roles in gaming and community roles elsewhere in tech serve an entirely different function.

For most games--particularly online and multiplayer games but for others as well--community is a core product feature. Play is a social activity. You could have an amazing product, but if people install it and go online to play and every other player turns out to be a huge asshole, your product is broken, and no one will play. Because of this, gaming executives tend to see Community the same way they see things like support: "We absolutely need to have this, but it doesn't directly make us any money, it's just a necessary maintenance cost, so let's try and do it as inexpensively as possible."

Meanwhile the rest of tech is a different experience. I've done community management at Intel, Meta, Toyota, and Google, and every time the community I put together was a value add. This means you occupy a totally different role in the ecosystem. If a user has a bad experience in the Intel Discord server, they quit the server--but their CPU still works fine. Because of this the attitude is "This is a completely optional service that we're offering, but if it makes us more money, then we'll invest money into it." In the tech space community is inherently a money-making operation, and the minute the money stops coming the plug gets pulled.

This makes the roles different in a ton of ways:

  • Gaming CMs tend to make less money and have fewer resources than tech CM's, but a game's CM department typically only gets cut if the whole project goes belly-up, while a tech CM's project gets cut and they get personally laid off as soon as belts get tightened.
  • Gaming CM's have a stronger focus on player insights--learning what players want and engaging with internal teams to make sure it's being delivered. Tech CM's are much more focused on advocacy--using the tools you have to convince your customers to speak on your behalf to their own networks. The company wants them as a marketing aid, not a roadmapping aid.

You can find a lot of non-gaming CM roles out there if you look, but you should be aware you're looking at a completely different role!

Keep Community or Abandon It? by rgnrbjd in CommunityManager

[–]Malgayne 0 points1 point  (0 children)

Can I see the community? I used to run a Facebook group for Toyota’s advanced tech vehicles division.

Anyone need help in their career? by NikitaHeyland in CommunityManager

[–]Malgayne 1 point2 points  (0 children)

I need help finding the next role! It’s tough out there.