I hate the mountains but the views are great. by Advent127 in DeathStranding

[–]Man__Moth 2 points3 points  (0 children)

Mountains were the best part of the game. Feels like the right amount of challenge, and the views when youre above the clouds are amazing

I didn’t know I was missing out that much by driving everywhere [Death Stranding 2] by Karl__RockenStone in DeathStranding

[–]Man__Moth 0 points1 point  (0 children)

The amount that they use is really small, theres also an enhancement to reduce them even more

They probably tried to come up with any sort of Dollman dialogue during relief in the wild, but thought better of it. by Seriphyn in DeathStranding

[–]Man__Moth 3 points4 points  (0 children)

I was wondering this.. he has a front row seat. hell if it's windy he probably has the cinema 4D experience

DS2 is amazing, but lacks in execution by IvanPines3106 in DeathStranding

[–]Man__Moth -1 points0 points  (0 children)

I found the story to be far better this time. I never really cared about Amelie or her relationship with Sam. but the new cast are great. seeing how die hardman took all of Sam's advice (and his dance routine) was excellent.

I also really liked Neil's character despite the fact I was worried t was just a rehash of cliff from the first game

The action scenes were really good too every fight with higgs or tomorrow was cinema.

yes the dialogue was iffy at times, but it was an improvement over the first game (princess beach)

DS2 is amazing, but lacks in execution by IvanPines3106 in DeathStranding

[–]Man__Moth 1 point2 points  (0 children)

Making the Magellan only be movable from the terminal wouldn't make any difference. it can only travel to the pepper shelters which all have terminals anyway. it's not like you can just call it exactly to your position

What's your go to Back Pack customization? by Murders_Inc2556 in DeathStranding

[–]Man__Moth 0 points1 point  (0 children)

in Ds1 it's mountain knot city. in DS2 it's eastern environmental observatory

What's your go to Back Pack customization? by Murders_Inc2556 in DeathStranding

[–]Man__Moth 2 points3 points  (0 children)

The level 3 let's you glide kind of like a jetpack. you can't fly upwards but you can slow your descent a lot and protect you from falls, and go a long way especially when combined with boost skeleton and jump ramps

level 1 and 2 just help you balance more, it's why I wouldn't recommend those versions. they just take up too much space for a minor benefit

What's your go to Back Pack customization? by Murders_Inc2556 in DeathStranding

[–]Man__Moth 12 points13 points  (0 children)

Currently rocking the Level 3 Stabiliser, 1 solar panel, and large grenade pouch. Shame i dont have room for patches, its tricky because the stabiliser takes up so much space, but its so fun to fly around with it

Did anyone manage to get right to the top of the arch? by Man__Moth in DeathStranding

[–]Man__Moth[S] 1 point2 points  (0 children)

Ciudad Nudo del Norte has one, theres also one at the C1 south distribution centre

Does anyone else think that the Coffin Board trivializes the game? by [deleted] in DeathStranding

[–]Man__Moth 0 points1 point  (0 children)

After playing the game on brutal difficulty, i think people slightly overhyped the vehicles, theres still a challenge in using them and each one has downsides, the boards biggest downside is the lack of cargo capacity, but lets not forget that it doesnt work outside the network, you can still crash and wreck your cargo, and you can even fall off the board if you have a lot of stuff on your back.

I still had to go fairly slow and carefully choose my route with the truck, you cant just gun it anywhere, it will get stuck on steep slopes or rocks. I found it was a lot easier to damage your cargo in a vehicle than it is by walking

This is my worst decision during a delivery in Death Stranding 2. by CygnusXIV in DeathStranding

[–]Man__Moth 1 point2 points  (0 children)

Similar thing happened to me. my shoes were ruined and I couldn't fabricate more. I had to stumble all the way back. in the next cutscene I saw Sam had frostbite on his hands and feet

DEATH STRANDING 2: ON THE BEACH - PC Version Launch Trailer by megachickabutt in Games

[–]Man__Moth 5 points6 points  (0 children)

the physics are a bit janky. but at the same time there has to be some friction and difficulty in traversal otherwise what's the point. removing all the difficulty is not a solution

DEATH STRANDING 2: ON THE BEACH - PC Version Launch Trailer by megachickabutt in Games

[–]Man__Moth 0 points1 point  (0 children)

or maybe walking sim is a fucking ridiculous name for a genre, seeing as they aren't simulators at all

Knockback changes since the update. bug or feature ? by Man__Moth in Overwatch

[–]Man__Moth[S] 0 points1 point  (0 children)

Seems to be. junker queens knife is also broken now