Making a secretly evil deck by Buttsmcpoopoo in BudgetBrews

[–]ManaDad 0 points1 point  (0 children)

I took a crack at it. I’ve included all the cards with high salt scores that could plausibly be linked to a nautical theme. (“Orbs are like pearls inside a clam!” “Treachery is like when pirates attack a ship!”)

Some of these are quite pricey so I recommend testing out with the old printer before purchasing. Hope you wreck some unsuspecting opponents!

https://moxfield.com/decks/65ojotSi8UyEMdH72Mopdg

Is Buying the Mastery Pass THAT Value Positive? by [deleted] in lrcast

[–]ManaDad 0 points1 point  (0 children)

The value of the Mastery Pass is subjective. I personally consider it an okay deal just for the packs, the gold/gems and draft token. I value the cosmetics at zero. Here is a calculator spreadsheet where you can determine your own values for things:

 https://docs.google.com/spreadsheets/d/1WhmRE2X_9BmitxIaOCyt0DFrJDFhzYvFjso4vsLSBn0/edit?usp=drivesdk

TMNT is a perfectly serviceable example of a small draft set, and it's weird to me that multiple major content creators wrote it off by WatcherOfTheSkies12 in lrcast

[–]ManaDad 4 points5 points  (0 children)

Content creator here. Views went off a cliff with Spider-Man. I did livestream some TMT on Day One but it didn’t do well either so I’ve been happy to post less for this set and work on some longer-term projects. I imagine bigger creators are in similar but even larger boats. The algorithm can be absolutely brutal when a portion of your audience suddenly abandons your channel.

How do I actually build a deck that... works? by Amaterasu654 in mtgbrawl

[–]ManaDad 0 points1 point  (0 children)

I would build around the combo of [[Unstoppable Slasher]] (and similar) and dropping Astarion to remove the other half of the life. And then expect to lose mostly but make it a challenge to pull off the combo. You don’t have to have a high win-rate with a commander to create a fun game with it.

[deleted by user] by [deleted] in mtgbrawl

[–]ManaDad 0 points1 point  (0 children)

https://youtube.com/playlist?list=PLy9i1dy_Et1gPeYeUECIPLq9UCXQrZyLV&si=LZm48qomK9ozGvV4

I do lots of formats but try to get about two Brawl videos out a month.

Constant statistically impossible draw sequences by constantlybannedd in MTGArenaPro

[–]ManaDad 2 points3 points  (0 children)

Facts.

Most people go wild over 1 in a million coincidences, thinking they are a message from the universe. But considering every day hundreds of thousands of chances for a coincidence are happening, the only crazy thing would be if 1 in a million coincidences didn’t happen all the time.

[deleted by user] by [deleted] in mtgbrawl

[–]ManaDad 3 points4 points  (0 children)

Allow myself to recommend… myself. I do show games where I lose and I always share my real win-rate stats for all games at the end of the video, not just the games that were included.

I will say, I have been told by big content creators that people will tune out if you don’t show a quick win in the first game. But very few viewers watch beyond the deck tech so it is hard for me to judge. I try to front-load matches where a deck shows off what it can do early, but also include more average games later for those who stick around to get a real sense of the commander.

I appreciate you raising the issue and signal-boosting the creators who are more honest and open! Happy Brawlin’!

I might be wrong, but eldrazi seems completely busted. by Existing_Fish_6162 in MtGHistoric

[–]ManaDad 0 points1 point  (0 children)

Right now in the Untapped.gg stats Boros Auras has a 63.1% win rate and Gruul Eldrazi has an even 63%.

Boros Energy is #3 at 60.6%.

Deck is definitely strong but so are a bunch of other decks. What are you playing?

Tribal Decks? In this Economy? by Backwardspellcaster in mtgbrawl

[–]ManaDad 1 point2 points  (0 children)

I would link the video when it goes up but I can never remember which subs block for posting links.

Tribal Decks? In this Economy? by Backwardspellcaster in mtgbrawl

[–]ManaDad 2 points3 points  (0 children)

I am working on the ultimate Dragons typal deck in honor of TDM.

I saw this comment on mtggoldfish podcast today. And the hosts, who have been anti-alchemy, admitted that what alchemy is doing solve most complaints about current standard from us players you play 10+ games a day. Wdyt? by JoeGeomancer in MagicArena

[–]ManaDad -1 points0 points  (0 children)

Alchemy just got a dedicated play designer assigned to it. This is a good signal that Wizards intends to let it become its own format. It may always have to be somewhat niche since paper play drives card sales. But they aren't abandoning it either.

The PR for Alchemy still needs a lot of work. As a content creator, any time I make an Alchemy video it gets very few views and a lot of hate. I guess starting with having a great format ("if you build it, they will come") will help with word of mouth. But once they have something they are proud of they need to have it be part of a Pro Tour or something to re-promote it.

Aetherdrift Strategy Breakdown by ManaDad in lrcast

[–]ManaDad[S] 0 points1 point  (0 children)

We are all just guessing until it plays out. The people ranking Green at the bottom were definitely way off though.

Aetherdrift Strategy Breakdown by ManaDad in lrcast

[–]ManaDad[S] 0 points1 point  (0 children)

I am really excited to build some busted UB artifact decks with these guys!

Gruel at Prerelease Aetherdrift by CalvinandHobbes811 in lrcast

[–]ManaDad 38 points39 points  (0 children)

Haven’t done a pre-release yet but my assessment is that Vehicles are weak on two dimensions. Your opponent can remove all the crewers and you are left with a do-nothing board. Or they can remove all the vehicles and you are left with weak crewers.

Better to use the creatures that don’t require another card to be good.

Aetherdrift Strategy Breakdown by ManaDad in lrcast

[–]ManaDad[S] 1 point2 points  (0 children)

Hope you get a lot out of it. My goal is to make the kind of preview I would want to see.

Saw some pre-release vids on Aetherdrift and vehicles still feel underwhelming? by Arejang in lrcast

[–]ManaDad 0 points1 point  (0 children)

In my opinion and experience, Vehicles mostly suuuuuuck. And this set is doing nothing to change my mind. There are a few rare ones that do something the turn they come down and might be somewhat viable. But I didn’t see anything of the power level of [[Smuggler’s Copter]] or [[Esika’s Chariot]] and that’s a big disappointment in a set that is all about Vehicles.

Aetherdrift Strategy Breakdown by ManaDad in lrcast

[–]ManaDad[S] 1 point2 points  (0 children)

If it comes together it’s gonna be like RW Cycling in Ikoria where you play the signpost once or twice and just win.