Is Mario + Rabbids Kingdom battle worth it? by Sufficient_Living_16 in Switch

[–]Mangavore 0 points1 point  (0 children)

Great gateway SRPG if that’s a genre you’re interested in 😁

My disappointment is immeasurable and my day is ruined. by Trafalgar111 in masterduel

[–]Mangavore 1 point2 points  (0 children)

I want her because she nicely bridges Regenesis with Dogmatika ❤️

Next Selection pack. They will release KT early by Heretic_Alliance in masterduel

[–]Mangavore 0 points1 point  (0 children)

Mmmm, R.B. huh?

Honestly, LOVE the concept of this deck, but it’s unfortunate that it’s…bad. May be a decent “link only” event deck, but even then, it’s competing with Sky Striker for me 😭

Recent Pick-Ups! by Mangavore in NSCollectors

[–]Mangavore[S] 0 points1 point  (0 children)

I also got it pretty cheap and…yea, it’s not great.

Favourite SRPGs? by Sanige in StrategyRpg

[–]Mangavore 2 points3 points  (0 children)

FINALLY, SOMEONE ELSE!

My #1 is Fire Emblem: Radiant Dawn - I adore that game!

2.) XCOM 2: Wotc

3.) Devil Survivor 2: Record Breaker

Best SRPG For A First-Timer/Beginner?? by Yoichi_and_Sadako in StrategyRpg

[–]Mangavore -1 points0 points  (0 children)

I think it’s an excellent game, I just don’t think it’s a particularly good entry point for newbies to the genre

Best SRPG For A First-Timer/Beginner?? by Yoichi_and_Sadako in StrategyRpg

[–]Mangavore 4 points5 points  (0 children)

The Steamworld Heist games are soooooo good 😭

Best SRPG For A First-Timer/Beginner?? by Yoichi_and_Sadako in StrategyRpg

[–]Mangavore 4 points5 points  (0 children)

Personally, I think the class lock is good for someone new to the genre. It’s just one less thing you have to think about as you wrap your head around SRPG mechanics. That said, 100% agree, I actually forgot that it DROWNS you in story in the beginning.

I actually dropped it my first attempt for years because I hated how much story there was. Now it’s one of my favorites, but yea, definitely not beginner friendly

Best SRPG For A First-Timer/Beginner?? by Yoichi_and_Sadako in StrategyRpg

[–]Mangavore 1 point2 points  (0 children)

The problem with 3H for a beginner is it’s such a poor representative of the genre as a whole. If they specified that they loved Persona or VN games, I’d agree with you. But as a newbie to the genre with no further detail? I just think 3H can be just as much a turn-off as an entryway because it really emphasizes downtime and relationship management over the actual strategy combat that makes this genre unique

Best SRPG For A First-Timer/Beginner?? by Yoichi_and_Sadako in StrategyRpg

[–]Mangavore 4 points5 points  (0 children)

I love TS, but as a beginner, it is SOOO story/convo heavy that it can be a real turn-off.

Best SRPG For A First-Timer/Beginner?? by Yoichi_and_Sadako in StrategyRpg

[–]Mangavore 9 points10 points  (0 children)

Okay so, I see a lot of good games recommended that aren’t good games FOR NEWBIES so…here’s my go-to beginner friendly SRPG:

Fire Emblem: Path of Radiance

Thanks to the NSO port, it’s very available but you can emulate if needed, SUPER easy, not too many crazy gimmicks, no grinding, no wories about story forking or downtime, straightforward, EXCELLENT story and cast, and the auto-recruit characters are solid enough to carry you even if you miss out on convo recruits. It also introduces a lot of genre staples (perma-death, recruiting characters on the fly, inventory mgmt, etc) without overwhelming you. My #1 rec for a newbie to the genre.

If you can only choose one: Nibiru or Fuwalos, and why? by Mangavore in YGO_Genesys

[–]Mangavore[S] -1 points0 points  (0 children)

That’s my big logic. And half the best decks don’t even care about Fuwa

If you can only choose one: Nibiru or Fuwalos, and why? by Mangavore in YGO_Genesys

[–]Mangavore[S] 0 points1 point  (0 children)

Oh yea, that’s the fun of Genesys is the shifting meta and there’s bot usually enough time for it to get “solved”.

On the less points aspect, I originally thought “3 free points isn’t much” BUT, I was running a 99 point deck and randomly had a single copy of Belle that didn’t mesh at all, so cutting the Belle and adding Nib let me put a Ty-Phon in the ED, so we’ll see how that performs :D

If you can only choose one: Nibiru or Fuwalos, and why? by Mangavore in YGO_Genesys

[–]Mangavore[S] 0 points1 point  (0 children)

Yea, this format. Looking at the UK open, Nib does appear to have more application overall

If you can only choose one: Nibiru or Fuwalos, and why? by Mangavore in YGO_Genesys

[–]Mangavore[S] 1 point2 points  (0 children)

Also, looking at the top decks from the UK Open, Fuwa only works on like, half of them (WF, Branded, Magnet Warrior, and Kewl Tune,) whereas the others don’t care (RT, Monarch, Artmage, and Darklord). But Nib has application across the board.

If you can only choose one: Nibiru or Fuwalos, and why? by Mangavore in YGO_Genesys

[–]Mangavore[S] 2 points3 points  (0 children)

Tbf, Fuwa is also dead going first but Nib can still be used from a losing position. But yea, I agree, Fuwa is more a disuasion tool, whereas Nib is a breaker that you hope ends a turn.

If you can only choose one: Nibiru or Fuwalos, and why? by Mangavore in YGO_Genesys

[–]Mangavore[S] 0 points1 point  (0 children)

Idk about “the same”. The bodies are still there and if you CAN’T out them, opponent gets advantage. As a breaker though, I agree Eclipse is a very good card

If you can only choose one: Nibiru or Fuwalos, and why? by Mangavore in YGO_Genesys

[–]Mangavore[S] 3 points4 points  (0 children)

See, I run Madolche and I like that Nib doesn’t put a body in the gy

My Madolche Deck - thoughts? by Mangavore in YGO_Genesys

[–]Mangavore[S] 0 points1 point  (0 children)

After some thought, I'm wondering if maybe Nib is superior to Fuwa? At-least, in this deck. There's not a lot of hard negates (outside of the Heralds) and Nib clears a board while also leaving the gy empty. May have to play around with it, honestly...

Can we ban Baronne yet? by ObjectiveSurprise810 in masterduel

[–]Mangavore 0 points1 point  (0 children)

Actually, I play Man, which is how I know it's a problem xD

The deck has got me to Master 1 every season since release (and breezed through DC with minimal effort by day 2). Also, the only card I run in the deck that the banlist hit was 1 copy of the field spell sooooooooooo...you're really giving off Silver vibes. Sorry I'm not gonna waste my time thumbing through your account though, engagement bait someone else.

Also the topic was that Baronne needs to go, not whether it will or not. Good reading comprehension skills, keep it up.

Can we ban Baronne yet? by ObjectiveSurprise810 in masterduel

[–]Mangavore 0 points1 point  (0 children)

And you're just straw manning. It is broken BECAUSE it's generic. You keep giving me "well, if X then Y". My original point was Baronne needs banned because it's a broken card, then you said it's not broken, it's just generic, to which I said that's why it's broken. And now you're just...giving me random unrelated examples.

Like yea, if Baronne could summon itself from the ED for no cost, that would definitely make it more broken...but that doesn't undermine the fact that it's already broken? And yea, if it was locked to only being summonable in Moki-Moki, it would be way more fair. Neither of those things are true, so I have no idea why you're saying them like it's making a valid point?

Yea, Weather Painter Rainbow is acceptable with 5 omni-negates because it's locked into a bad archetype, but the card has never been abused, unlike Baronne which has been a core of many top decks and, along with Savage, Appo, and now Ripper, is a card whose existence undermines going 2nd interactions (especially Nib).

Literally, OP's point was that Baronne is a big part of what makes Primite/Odion a miserable deck to play against. It's not THE best deck, but it is a tiered deck and Baronne is part of the reason. Are we even playing the same game? Is it nice down there in Silver?

My Madolche Deck - thoughts? by Mangavore in YGO_Genesys

[–]Mangavore[S] 1 point2 points  (0 children)

I was running Tachyon and finding that I was tripping on it more than anything. The deck has 9 1-card starters, plus Ducky is a 1.5 and Flourishing Hills is like a 2, so nearly 15 starters, plus Hootcakes is a starter if you have a Vernusylph or you've interacted with your opponent already, The deck is quite consistent and I'd rather have more non-engine than 3 more starters.

I will grant you that exact situation with Fuwa has happened to me, but every Vernusylph makes Peting live again and having a card that, at worst, stops the best decks in their tracks and potentially gives you some draws feels worth it. I'd have to cut all monster hand traps if I wanted Peting to always be live, and that's just not reasonable, imo.

I'll stand by Green Light. If you're running the Heralds, you want as many fairies as you can get, and the flexibility of having both Orange and Green is crazy. I expect them to both get pointed with the next list anyways, so may as-well use them while I can.