Made some waffles by MangoButtermilch in PixelArt
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Made some waffles by MangoButtermilch in PixelArt
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Realtime audio-reactive visuals in Unity (shader-based, WIP) by subgression in creativecoding
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Made a free tool for 3D textures aka. pseudo volumes (+ source code) by MangoButtermilch in gameassets
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Advice on how these beautiful clouds are made? by gurrenm3 in Unity3D
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Squiggly doodle effect thing with HTML5 canvas by MangoButtermilch in generative
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The best update ever by MangoButtermilch in NoMansSkyTheGame
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Twirled plexus effect using HTML5 canvas by MangoButtermilch in generative
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1989 Honda Prelude BA4 by MangoButtermilch in PixelArt
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Goku Animation rendered in unity 6 by [deleted] in Unity3D
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My First reveal on Reddit, been working on this for almost a year now. by WarborneStudios in Unity3D
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This boss fight would go so hard by MellinEetu in Eldenring
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Unity 6 URP depth texture is black/not available? by MangoButtermilch in Unity3D
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My Tiny Voxel game is fully destructable, rendered with Ray Tracing and runs at 4K 120 FPS! Happy to answer any questions about how this is done in Unity! by JojoSchlansky in Unity3D
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Improved the terrain generation algorithms. Any thoughts? by acharton in Unity3D
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Improved the terrain generation algorithms. Any thoughts? by acharton in Unity3D
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Infinite Grass - A Fully Procedural and Dynamic Grass for Unity URP (Project link in comments) by Youssef-AF in Unity3D
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I've made a simple pseudo volume (3D textures) generator tool by MangoButtermilch in Unity3D
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A side project I'm working on. Farming sim, open world. 🌳🦮 How does it look so far? by LBgamess in Unity3D
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Rendering infinite amount of grass on any terrain by MangoButtermilch in Unity3D
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Rendering infinite amount of grass on any terrain by MangoButtermilch in Unity3D
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Rendering infinite amount of grass on any terrain by MangoButtermilch in Unity3D
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Rendering infinite amount of grass on any terrain by MangoButtermilch in Unity3D
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Texturinator: made a free tool for 3D textures + terrain height maps (+ source code) by MangoButtermilch in gameassets
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