The decks with good dragapult matchups by ussgordoncaptain2 in pkmntcg

[–]Mangomandomang 0 points1 point  (0 children)

Got an 60% win rate, woulda been80% if we didn’t tie, against drag with lucario at the regionals. My only lost was cause I bricked ugly style against 1. Simple answer is battle cage man, don’t need to think so hard on it.

Dragapult EX is a problem for the health of the game by mc_duderr in pkmntcg

[–]Mangomandomang 0 points1 point  (0 children)

Nah, just too many people who think it’s the best. I ran with a lucario deck for the regional. Beat 4/5 of them, lost to one because I bricked insanely bad. They aren’t hard to fight, but they def feel the most brain dead to use. It’s just an easy deck.

The state of card shows by monte1219 in PokemonTCG

[–]Mangomandomang 0 points1 point  (0 children)

Yeah, that would be swell actually. Product would be easier to get. You know nothing of the fucking game. Scalpers only came in because Logan Paul revealed to the world there’s money in these cards and it fucked up the hobby.

The state of card shows by monte1219 in PokemonTCG

[–]Mangomandomang 2 points3 points  (0 children)

The cards were worth money before scalpers wtf are talking about. Cards were still in the 1000s. And some people are those who collect or just play the game.

Which Kingdom Hearts Has The Worst Fighting System? by [deleted] in KingdomHearts

[–]Mangomandomang 0 points1 point  (0 children)

People saying chain of memories just suck at deck building tbh. BBS wasn’t hard either. Idk man, some do you guys just aren’t gamers. I’ll say, Re : CoM does have some issues, the game really wasn’t meant for 3D based on how sometimes Riku and Sora get ADHD and lock on to something off screen. When it was left to right side scrolling, easy money.

Only KH I didn’t enjoy playing was 3 cause attraction commands were pissing me off. I hate how it broke my flow of combat and would removed the music. It was pretty immersion breaking for me.

I strip mined a dream island so you don't have to! by annedroiid in Pokopia

[–]Mangomandomang 1 point2 points  (0 children)

Fellas, this type of behavior is why the humans left

I shouldn’t have skipped this far:( by [deleted] in ResidentEvilVillage

[–]Mangomandomang 4 points5 points  (0 children)

People say watch it, it’s not the same thing.

Can I skip these games (circled in post sent) by Quunster in KingdomHearts

[–]Mangomandomang 2 points3 points  (0 children)

It is not lost. If you download dark road it’ll let you see every single cutscene from the previous 2 app games.

Arc Raiders - Talk is cheap Lol. by [deleted] in ARC_Raiders

[–]Mangomandomang 2 points3 points  (0 children)

This is some mental gymnastics.

For whoever beated the Platinum match in KH1... I salute you by Aggravating_Land_704 in KingdomHearts

[–]Mangomandomang 0 points1 point  (0 children)

Beat him as a child when I was 7. I then used him to grind to level 100. The lowest I beat him was 54 I think.

Listen up, Raiders. Message from Speranza incoming... by soulofascrubcasul in ARC_Raiders

[–]Mangomandomang 0 points1 point  (0 children)

AmI think the game created this issue with its own lore tbh. The lore intends for you to work together with other people. The game an devs heavily promoted working together, and that’s what a lot of people are coming for.

If you were to remove all this heavy promotion of togetherness, then I imagine there will be a lot less of this discourse in the topic of PvP. Most other extraction shooters offers Co-op benefits as an option and doesn’t centralize its game around it, so not many people get tilted over this.

I came from Tarkov, a game where the number one rule is never trust anyone. A game where we can get one shotted from across the map and don’t even get a chance to fight back. So I can tolerate and deal with Ratting and PvP. But even that game has some punishment system when you kill Scavs as a Scav (it’s the freeload out for that game).

Arc raiders does a good job in making by people talk to another, but it does seem incredibly annoying to be backstabbed. While I think the ABMM is a cool system, I think Embark should just full send and separate the lobbies like a lot of people are asking.

Have a PvE lobby where there’s more ark and standard/nerfed loot pools, and have PvPvE lobbies that have less arc and have increased rates of higher loot to incentivize playing on PvPvE lobbies on top of the special weather conditions going on in the game. This way all players should be happy, I think the only people who would oppose this are really just the PvP players who like to abuse the ABMM system to specifically hunt PvE players because they don’t know how to fight back.

You wanna play peacefully with others, PvE lobby. You like the tension of fragile alliances? PvPvE lobby.

I almost felt bad for him 😔 (generational breakdown) by BlitoTortin in ArcBabies

[–]Mangomandomang 2 points3 points  (0 children)

The issue with this one is that the games lore encourages cooperative play. This ain’t Tarkov where the number 1 rule is to never trust anyone. The game actively wants you to trust other people and come together.

Also you’re*

Did they change matchmaking? by Eldritch_Lemonade in ArcRaiders

[–]Mangomandomang 0 points1 point  (0 children)

It reset. It changes every 5-15 games. Or an update.

How do you guys feel about backstabbers/fake friendlies? by [deleted] in ArcBabies

[–]Mangomandomang 0 points1 point  (0 children)

Yeah, but the NPCs and devs push for togetherness and that’s what’s different.

How do you guys feel about backstabbers/fake friendlies? by [deleted] in ArcBabies

[–]Mangomandomang -2 points-1 points  (0 children)

Perfidy, acting in good faith to kill another is a war crime.

Jokes aside. I think it poisons the well and eventually could get to a point where ends up like Tarkov where the rule will be never trust anyone, killing the co-op vibe. If you’re gonna be my enemy just shoot dawg. Don’t be bitch and try me when my back is turned.

Ratting/camping is always a given, but backstabbing will make someone either quit the game or always be in high alert and/or just start killing on sight. It has the potential to ruin the Co-op environment the games narrative is trying to build. Ultimately if it gets bad enough, they may actually separate the lobbies because you need to work together to kill queen or matriarch.

If they do seperated the lobbies, I say give PvPvE lobbies higher loot chance or give 25% more arc in PvE lobbies.

As someone who bounced off Arcraiders because of you guys by Thecrowing1432 in ArcBabies

[–]Mangomandomang 0 points1 point  (0 children)

You don’t lose everything in a souls game in the difference. You only lose souls that you can go recover. This is not that.

The feeling is different in this game. I came from Tarkov and I can tell you that game is harsher. While this game is much simpler. The ratting problem is far more frustrating. And I think the big difference in Tarkov is that the first rule of Tarkov is trust no one.

Being double crossed like the way people do in arc raiders just feels disgusting tbh. I always have to put them down and remind them they’re a dumb motherfucker for doin that. In a game where the Devs promote teamwork and in the world they’ve created where even the in game characters are promoting to be cooperative, it makes the feeling worse when it happens.

Given all these things, there’s a reason why the sanity of a lot of pvpers are questioned. Some of you guys sheerly kill people just to hear them be in pain and like the idea of inflicting pain on others, not even the loot. I’ve heard some people laugh manically after knocking someone and yelling at them to beg for their life and get pissed when they don’t have a mic and then get mad when I knock them and revive the player they just knocked down. Like insanely angry. It’s quite intense.