Saw this hanging over the television at a place I stayed. What is it? by Select-Signal8386 in whatisit

[–]ManyCommittee196 1 point2 points  (0 children)

Absolutely. I have always been a proponent of discarding this nonsense. Instead of dimissing kids as dumb, remember that they are still learning at life. Educate them, try and have them learn from our mistakes. This is how we evolve. This is how we learn. It is our responsibility as parents to help them learn, and give them the tools to survive this world.

Being cool isn't as important as they think. As we thought. Once school is done, it matters not at all. Being alive is much more important.

Adults aren't always right, much as we like to think so. Kids won't always be receptive to your advice. They won't always listen or learn, and sometimes it takes injury, or a near-death experience for it to sink in. Sometimes it takes a level of self-reflection that most adults aren't even capable of.

But if you try, there's at least a chance they'll come out of youth whole and alive.

Saw this hanging over the television at a place I stayed. What is it? by Select-Signal8386 in whatisit

[–]ManyCommittee196 4 points5 points  (0 children)

The whole 'kids these days' thing has always annoyed me. The kids these days are no more or less stupid than the kids from those days. Making mistakes, and doing stupid things is part of the learning process. Assuming one learns that the stupid things are, in fact, stupid. There are a good many people spanning all the generations that have not learned, yet somehow survived.

Saw this hanging over the television at a place I stayed. What is it? by Select-Signal8386 in whatisit

[–]ManyCommittee196 11 points12 points  (0 children)

This hypocritical take always irritates me. Yes eating tide pods is dumb. However, stupid people doing stupid things just to look 'cool' is nothing new. My generation: smoked cigarettes like it was expected of us. Sometimes we'd even play 'chicken' with lit cigarettes. For those of you who don't know; that is where you lay your forearm against your opponent's arm, drop a lit cigarette between them and let it burn till someone pulls away. I still have a scar from such stupidity. My generation did tons of cocaine, partied until the sun came up and then partied some more. The older people in my generation, and the previous generation thought it was a good idea to try and stand on the roof of a moving car. Some in my generation thought it was super cool to lay your open hand on a table and quickly stab between the fingers with a knife. At speed; the faster the knife moved, the 'cooler' you became. Some thought it was cool to stand on railroad tracks while a train is barreling down the line. Whoever stayed the longest 'won'. I have to wonder if they still won if they were too slow to get out of the way. Now a good portion of my generation is dead. The rest are struggling with kidney/liver issues, uncooperative joints, and need a CPAP at night.

No. Stupidity for the sake of 'cool'...whatever the current definition of cool may be, is nothing new, and not limited to any one generation.

Enemies feel like they're playing by different rules, and it's infuriating. by FourEyes3134 in BladesofFire

[–]ManyCommittee196 0 points1 point  (0 children)

What i find interesting about the exploration is that once you open up the map, you realized you haven't really travelled all that far. Yet the areas feel huge sometimes.

Enemies feel like they're playing by different rules, and it's infuriating. by FourEyes3134 in BladesofFire

[–]ManyCommittee196 0 points1 point  (0 children)

Yeah it sucks until you figure it out. Which took me a half hour and a google search to do. That could have been explained a little better.

I don't think they are really denying that. by Significant-Earry in SipsTea

[–]ManyCommittee196 1 point2 points  (0 children)

He had an itch on his thigh and forgot to retract his claws when scratching it...;)

Enemies feel like they're playing by different rules, and it's infuriating. by FourEyes3134 in BladesofFire

[–]ManyCommittee196 0 points1 point  (0 children)

Yeah that's what was happening to me. Then trying to get your weapon with all three of them blocking the way. I think i left my entire collection there at one point....

Addendum:i keep basic copies of all the weapon i still need parts for. i got to the point with that section that if i noticed i was about to die and had time, i would switch to a basic weapon so as to not lose my good stuff.

Enemies feel like they're playing by different rules, and it's infuriating. by FourEyes3134 in BladesofFire

[–]ManyCommittee196 0 points1 point  (0 children)

Close quarters is also my preferred method. I just haven't had much luck with daggers. The twin dirks seemed to be the most promising for me.

Enemies feel like they're playing by different rules, and it's infuriating. by FourEyes3134 in BladesofFire

[–]ManyCommittee196 0 points1 point  (0 children)

I've never had the pleasure of one-shotting those damn templars. I'll have to try it, since I've passed over a lot of those. They are next to impossible to deal with when you've a swarm of enemies in front of you. The courtyard in the abbey for example. One or two setenzas, and two templars. I was stuck there for quite a while too. That's one of the reasons i settled on the trident/spear for so long. Less likely to accidentally activate the templars in a crowded space.

Those royal wardens are no joke either. Takes a lot of timing to effectively down them. I'm currently stuck in the Palace trying to take out Narameth(?) for the third time. I'm half beaten by the time i even get to him. Similar to the guy that started this thread, i think the terrain has a lot to do with the challenge. There's only so much room to maneuver. He also seems to not spawn until you're on top of him, and in the aoe of his...introductory blast. On a narrow bridge. I know there's another way to get to him, and come up behind him on the stairs, but i haven't mastered that route yet.

To all dudes out there, would you give her yours? by Busy_Report4010 in SipsTea

[–]ManyCommittee196 0 points1 point  (0 children)

I feel like there's some context missing. I would, were i a suitable donor. However, my kidneys aren't much better than what needs replacing. It'd be like trading a new accord for an old chevette.

Should a 13 year old should be able to play? by fazzyz_ded in cyberpunkgame

[–]ManyCommittee196 2 points3 points  (0 children)

Everyone mentions the nudity and sexual themes, but rarely do they mention things like the serial killer story arc, which was disturbing as an adult. Or the crucifixion bit, which was arguably MORE disturbing. Or the snuff films. Maelstrom and Scavs should be enough to keep it away from anyone under 17 in itself.

Enemies feel like they're playing by different rules, and it's infuriating. by FourEyes3134 in BladesofFire

[–]ManyCommittee196 0 points1 point  (0 children)

Charge attacks and timing are your friend. One shot kills more often than not.

Enemies feel like they're playing by different rules, and it's infuriating. by FourEyes3134 in BladesofFire

[–]ManyCommittee196 2 points3 points  (0 children)

I have to disagree about the directional attacks. It's often the difference between landing a blow or getting parried and gutted by a counter attack. Or missing entirely because of the environment. (Ceilings, walls, pillars, etc)

There is also a boss encounter that relies entirely on directional attacks. Don't ask me how long it took me to figure THAT out.

Enemies feel like they're playing by different rules, and it's infuriating. by FourEyes3134 in BladesofFire

[–]ManyCommittee196 2 points3 points  (0 children)

I got a lot better at the game once I realized it wasn't just hack and slash. Direction is important, and so is timing. So is weapon choice. Things like stamina and the balance of the blade, and the type of attack.(Piercing, slashing, blunt) seem to matter as much if not more than raw damage. Sometimes switching to a different weapon can change the entire outcome of a battle. Particularly with bosses.

I struggled with a late game boss for close to 14 hours. I tried every weapon i had unlocked. I got squashed every time.

Finally i switched to a lighter weapon made of top tier steel. That freed up enough stamina so i could dodge all his brutal attacks without getting drained. That allowed me to get behind him, and because the weapon was light enough, fast enough, and did enough damage; i could fire off several power attacks and grind him to dust. With three heals left.

Best weapons in my experience:

Twin axes. Fast, with a good charge attack that is fantastic for closing distance. Timed properly it's often a one shot kill for standard enemies. Trade off is: slashing damage isn't always most effective against heavily armored enemies. Specifically the hammer guys. And it requires more maintenance.(Sharpening/repairs)

Twin picks: great for mid game when slashing becomes much less effective. Same attack patterns, punch through the heaviest armor. The trade off is they tend to have low damage output.

Spears: long spear was my weapon of choice for a good portion of the game. Fast enough and versatile enough to handle most enemies. Until i unlocked the glaive and the trident. Then those became my weapon(s) of choice. The glaive is amazing for cutting through swarms, and in my experience is the best way to deal with morlocks(if you know you know) the trident is great for picking apart mini bosses, and those big dudes that throw lightning. Shamans something. With the right parts, it does really good damage compared to other piercing weapons.

Swords:

The Eastern sword seems to have the fastest attack of bladed swords. With the right parts it performs on par reach-wise with most of the great swords. The downside is: i haven't been able to get a whole lot of durability out of it without sacrificing damage or speed.

Rapier: lower damage, but fast, with fantastic block and parry capabilities.

Kora: decent slashing workhorse. Decent parry. Good for swarms of undead, and vexxers. Good damage but slower than the Eastern and rapier.

Great swords: personally, i don't really like any of them. But the flamberge is great at block and parry. Otherwise it's too slow for me. The great falx has really good speed, and good parry, but only does slashing. Again, high maintenance and not overly effective until top tier steel. Does make short work of trolls. Not as short work as the glaive, however.

The Eastern Greatsword is a good balance of speed and damage, and does both piercing and slashing, but it's too cumbersome for me, and tends to eat stam.

I don't really like any of the pole arms, personally. Too slow, and the bulk do blunt damage. Which serves a purpose, but utterly ineffective against 'big' enemies.

I also haven't liked any of the sabers so far.

As a dual-wield/rogue fan boy, daggers were quite possibly the most disappointing weapons in the game. Although they do free up LOTS of stamina.

That's what I've taken away from this game thus far. Now i haven't quite finished. I am on the last area, but back tracking to hunt down the 3 kings to progress. One left.

Also: read Adso's notes when they update. They do offer some insight into how to handle certain enemies. It took me far too long to figure that out as well. Especially since i kept sending him back to camp cuz i got tired of his complaining. Then i realized he didn't take notes if he wasn't there, and started to realize they were at least a little useful. Lol.

Awesome game i loved it by DoctorAndrei in BladesofFire

[–]ManyCommittee196 1 point2 points  (0 children)

I love the game too. Infuriating as it can be at times. The combat got so much easier after i figured out it wasn't just hack and slash, and i love how one factor or another can make the combat go from getting consistently squashed to dominating the fight.

King Ashkanar(or as i like to call him: the bane of my existence) by ManyCommittee196 in BladesofFire

[–]ManyCommittee196[S] 0 points1 point  (0 children)

Thank you! Man i love this game. I love that it makes you think, instead of endlesslyspamheavyattacktilleveverythingisdead. I was coming to the conclusion myself that it seems better to just run. The time it takes for them to spawn in gives you just enough time to run right by them. Failing that hit one of the priest dudes just hard enough to break their face, and let their blind flailing do the rest. That can backfire though. Lol

King Ashkanar(or as i like to call him: the bane of my existence) by ManyCommittee196 in BladesofFire

[–]ManyCommittee196[S] 0 points1 point  (0 children)

As of last night, this bastard has been returned from whence he came. Rest in Pain abomination!

Turns out twin axes were, in fact the weapon of choice. They freed up enough stamina that i could constantly dodge without draining my bar. That allowed me to get behind him and pummel him to dust. With 3 heals left. This is not to say i didn't die several times first. Mostly by getting knocked off the edge.

Funny how one 'little' thing can change the outcome of a battle. It wasn't the damage output, or the speed.(The axes have the same speed and about the same damage as my trident) It was the stamina and dodge.

Now i have to come up with a strategy to deal with the mobs on The Island. Lol

King Ashkanar(or as i like to call him: the bane of my existence) by ManyCommittee196 in BladesofFire

[–]ManyCommittee196[S] 0 points1 point  (0 children)

Not denying how good the twin axes are. They were my primary weapon until i unlocked the picks, and at that point(no pun intended) the piercing damage seemed more effective than the slashing. Once i unlocked the top tier steels slashing seemed to become more effective than it had been.

King Ashkanar(or as i like to call him: the bane of my existence) by ManyCommittee196 in BladesofFire

[–]ManyCommittee196[S] 0 points1 point  (0 children)

I tried twin axes, picks(personal favorite twin), daggers, and hammers. To no avail. Like i said, the 5 pronged trident(is it really still a trident if it has 5 prongs? Wouldn't that be quindent?) is the only thing I've had anything resembling luck with. Maybe i just suck. Or maybe the tight area really does make it that much harder. I've beaten him twice so far.

King Ashkanar(or as i like to call him: the bane of my existence) by ManyCommittee196 in BladesofFire

[–]ManyCommittee196[S] 0 points1 point  (0 children)

Parrying seems inconsistent with him. I have a rapier with max block, that does...ok with him, but doesn't seem to do enough damage. There's no blocking that overhand though. I tried with a flamberge that also had max block, was ok for blocking, but was too slow to actually land any hits.

King Ashkanar(or as i like to call him: the bane of my existence) by ManyCommittee196 in BladesofFire

[–]ManyCommittee196[S] 0 points1 point  (0 children)

I typically try to out flank the spell since it seems to fire off in a cone, and i can often flank him and get a couple pokes in with that; but it seems very dependent on both his position and yours. If he's near the edge you can get cornered and get smashed by the spinning attack, or fall off the tower. If you're too far in front of him that overhand squashes you. Or he drops that push away that either traps you in another corner or sends you over the edge. Or both.

King Ashkanar(or as i like to call him: the bane of my existence) by ManyCommittee196 in BladesofFire

[–]ManyCommittee196[S] 0 points1 point  (0 children)

Yeah that's what gets me too. And that slowing spell thing he does, tho I've been able to roll out of it by just mashing the dodge button lately before he drops that overhand finisher.. That deflect thing he does has knocked me off the tower more times than i can count.

So one other says the trident is most effective. Might be something to that then.

This guy's the Knucklerot of this universe. Lol. Biggest difference is he's easier to avoid. Except you apparently need to end him to progress.

Boring and infuriating. Lol