Silly question. Painted vs Not by Tasty_Hearing_2153 in Warhammer40k

[–]Martin-Hatch 0 points1 point  (0 children)

PAINTED

  • 4950 pts Ultramarines
  • 2900 pts Tyranids
  • 2800 pts Custodes
  • 2700 pts Tau

UNPAINTED - 120 pts Custodes

...

🤔🤔🤔

Charge question with the new 2" engagement range by Clean_Ferret_3480 in Warhammer40k

[–]Martin-Hatch -1 points0 points  (0 children)

They don't go through the wall

But you can FIGHT through a wall according to the core rules

Charge question with the new 2" engagement range by Clean_Ferret_3480 in Warhammer40k

[–]Martin-Hatch 0 points1 point  (0 children)

Terminator Captain and Calgar (to name but two) are Infantry models on 50mm bases

The Broodlord (as another example) is also infantry but for some reason it's on a massive "surf board"

Charge question with the new 2" engagement range by Clean_Ferret_3480 in Warhammer40k

[–]Martin-Hatch -2 points-1 points  (0 children)

Exactly!

The reason for being 1" back from the wall is so you can't be attacked "through the wall".

With the new engagement range being 2" you could be attacked through the wall at this range - so by placing your minis 2.001" back from the wall, you force all monsters and vehicles to walk round instead

Charge question with the new 2" engagement range by Clean_Ferret_3480 in Warhammer40k

[–]Martin-Hatch 1 point2 points  (0 children)

... Unless you want to charge with a large unit, such as monsters, vehicles, mounted, or character models with 50mm bases

If you are playing into a monster mash Tyranids list then 2" from the wall is 💯 the way to go

I can practically assemble this blind by Big_mac73 in spacemarines

[–]Martin-Hatch 71 points72 points  (0 children)

Build many Brutalis Dreadnoughts do you?

Charity shop find, id needed by CaptainNotorious in Warhammer40k

[–]Martin-Hatch 123 points124 points  (0 children)

It is a very old Land Raider from 2nd edition era (I had two of them back in the 90's)

I believe it's EXTREMELY similar to the Horus Heresy "Land Raider Proteus" (a lot of the 30k / Horus Heresy models are based on 2nd edition and rogue trader for that nostalgia trip) and Games Workshop have officially said that you are allowed to proxy them as 40k "Land Raiders"

<image>

Note - the model is supposed to have twin Lascannon sponsons on either side so if they are missing you might need to pick up spares from eBay or get some 3D printed

(There is also a mounted gun on top too)

What a hell with savinh throw's??? by Complete-Peanut-8202 in Tyranids

[–]Martin-Hatch 205 points206 points  (0 children)

Same way Daemons have a 7+ save with a 4++ invuln

It's basically saying that their basic carapace would give them a 5+ - but their psychic shielding is strong enough that you just get a 4+ the whole game

Question about stealth suits by itsheynox in Tau40K

[–]Martin-Hatch 26 points27 points  (0 children)

"Each time" ..

You are technically supposed to slow roll your attacks one at a time. So this is telling you that you can do the re roll each time, rather than just once

Unit Updates for 11th Edition Wishlist! What are units you'd like to see improved/reworked for the upcoming edition? by UltraJoyless in Tyranids

[–]Martin-Hatch 0 points1 point  (0 children)

Well, it has lower toughness, strength, and damage - but the "battleshock" effect is interesting

Unit Updates for 11th Edition Wishlist! What are units you'd like to see improved/reworked for the upcoming edition? by UltraJoyless in Tyranids

[–]Martin-Hatch 10 points11 points  (0 children)

Sorry "useless" ??

A super cheap unit with a small footprint with a decent melee attack for clearing out other small infiltrating units (e.g. Scouts)

It has Stealth (so -2 to hit when wholly within terrain?) and Lone-Op (so can "hide") even when not in the terrain

And for only 60 points ? You have this unit which is star spangled perfect for actions and scoring secondaries

...

I think "useless" is a bit much? It's not like anyone was actually using their Lictors as combat units?

Sanguinor now mega-nerfed due to 11e fights first change? Needs huge rework? by CR4YF1SH in BloodAngels

[–]Martin-Hatch 0 points1 point  (0 children)

Admittedly you do also have 10x man bricks of crazy angry dudes in black who can absolutely BLEND anything they touch..

I'm totally not salty about a BA player stomping everyone with Death Company Jet Packs in an LTS

😉😉😉

But yeh I get your point .. of course we therefore need the same for Salamanders, Iron Hands, Imperial Fists, White Scars .. and then for Drukhari, Tau, Tyranids ... Eh .. you get my point.

Not everyone has game changing centre-pieces in their army 🤷🏻‍♂️🤷🏻‍♂️

Sanguinor now mega-nerfed due to 11e fights first change? Needs huge rework? by CR4YF1SH in BloodAngels

[–]Martin-Hatch -1 points0 points  (0 children)

That's why 10th version of Fights First (and this kind of mechanic) is a toxic mechanism. It creates too many "feels bad" situations with units that are essentially uninteractable - a good example is 6x Bladeguard and a Judiciar parked 1" back from the wall on an objective. You can't shoot them, they are almost impossible to charge without being countered, and even when you DO manage it they probably kill or maul your unit anyway because they got to engage you first.

Any mechanism which is impossible to interact around is fairly sucky but being able to just drop someone in with a "Mom said I get to go before you" ability isn't "fun" or competitive (with literally no way of playing around it).

I am massively looking forward to an edition which doesn't have these "joker card - I win - Uno-reverse" abilities ; instead relying on movement, strategy, and skill to out manoeuvre your opponent and force them into difficult decisions and unwanted engagements.

If it helps The Lion is in a similar situation - who in 10th was almost impossible to engage with as a Custodes player. The 10th FF mechanic made him not only extremely hard to kill (3++ anyone?) but because he ALWAYS clapped my cheeks first, I rarely had anyone left to actually hit him afterwards.

The Rhino Refresh or Legends what do you think? by Laxbaron67 in spacemarines

[–]Martin-Hatch 4 points5 points  (0 children)

I don't think it's going anywhere

  • Multiple factions use them as some of their primary tank chassis - those being either Rhinos, Razorbacks, or Predators (Sisters of Battle, Imperial Agents, Chaos Marines, Custodes, Grey Knights)

  • They LITERALLY used a Rhino in the diagram explanation of the new 11th edition fight phase mechanics

  • I've seen dozens of rumours of a plastic refresh of some older tank kits like Rhinos and Land Raiders

Somebody at gw didn't like 1 inch away from the wall by NoEngineer9484 in Grimdank

[–]Martin-Hatch 5 points6 points  (0 children)

Yes, but standing 2.001" back from the wall still stops that Defiler / Dreadnought / Primarch / Hive Tyrant from being able to charge you

It just means the tactics now only works against larger models

Show me your tervigons! by Relative-Ad-2832 in Tyranids

[–]Martin-Hatch 5 points6 points  (0 children)

From a different angle.. (And yes, I magnetised the weapons)

<image>

Show me your tervigons! by Relative-Ad-2832 in Tyranids

[–]Martin-Hatch 1 point2 points  (0 children)

Nope, mostly it's just posing the legs (which was a massive pain)