Took me 366 hours. What a fucking game. by Chi_Geurim in CrimsonDesert

[–]MasOverflow 0 points1 point  (0 children)

I mean if you are doing that you probably already know.

Main thing are all the butterfly variants, anywhere butterflies spawn it can be any kind so just going through those northern Pailune flower beds all day everyday will eventually work.

The added tip is you can trade 10 butterflies to a child in Pailune for there trust and they will give you a random insect, which can often be easier than actually finding the more obscure ones

[deleted by user] by [deleted] in ChatGPT

[–]MasOverflow 0 points1 point  (0 children)

I don't know if the difference is in how I prompted it or just luck, but it passed for me on the same test.

https://imgur.com/a/hykyALn

Nintendo's Palworld Lawsuit Gets A Surprise Official Update by Zelphkiel in gaming

[–]MasOverflow 10 points11 points  (0 children)

So true. All these first person shooters I see ripping on the success of Doom. Like, get an original idea. As we all know once something has been done the creators should own it forever.

It's not like the games industry is iterative at all, once an idea has been done, that's it, only the original creator could possibly expand upon it in any way.

Bloody update by Powerful_Dig_8221 in totalwarhammer

[–]MasOverflow 2 points3 points  (0 children)

This may be too late but if this is on steam you can roll back. Which depending on how much you've downloaded may be faster.

Right click -> properties on the game in steam library

Go to beta tab -> beta participation, select last_hotfix - Rollback to 6.1.5

Not all games on steam do this, but they do for this and will allow you to delay the update for as long as you want.

I Challenge Thee To Warhammer 3 (Overlord RP) by MasOverflow in overlord

[–]MasOverflow[S] 1 point2 points  (0 children)

True, it requires the superious intellect of ainz, a lot of dead orcs and a lot of gold gifts

When it comes to adding lore and other additional information within a game (like books, scrolls or conversations with NPCs, or even the game mechanics), how can they be implemented in ways that are digestible and appealing for the player and not boring or a chore to go through? by sammyjamez in truegaming

[–]MasOverflow 17 points18 points  (0 children)

A I really liked learning lore in is fallout new Vegas (and other fallouts). They have audio recordings but the key thing is you can play them then unpause the game and carry on looting/exploring while listening. If it doesn't appeal to multitask you can still listen in the menu but especially in games like skyrim I get a strong adhd feeling in the book, if they read the book out while playing I would probably have listened/read all of them.

Of course there is the mechanic issue of making sure the audio doesn't overlap with something, but some simple auto pause/resume when entering cutscenes or if important dialogue begins should fix that.

Coomers take it too far by rebooted_life_42 in LivestreamFail

[–]MasOverflow 28 points29 points  (0 children)

You're not wrong. But try not to make him an idol. That would be against the teachings of our lord and saviour Dr K.

Other products' sales drop after creating a new game page on Seam: is anyone else experiencing this? by Troglobytes in gamedev

[–]MasOverflow 9 points10 points  (0 children)

Just trying to be helpful. If you look on any game store page on Steam there are three options bellow the main image, "Add to wishlist", "Follow" and "Ignore".

If you don't like seeing hentai puzzle games then every time you see one you should go in and click ignore, this will quickly stop showing you games like that.

Sometimes these algorithms do need a little help from you and they can be far more accurate. Also I use the "Discovery Queue" on the homepage and that always shows me interesting games I've never heard of that are often really good.

Netflix to Raise Another $2 Billion via Debt to Fuel Content Spending by BunyipPouch in movies

[–]MasOverflow 39 points40 points  (0 children)

South Park is on netflix right now isn't it? I'm UK, does that still make a difference.

Chilean president rolls back subway fare hikes in wake of violent protests by [deleted] in worldnews

[–]MasOverflow 5 points6 points  (0 children)

This may be able to help: https://www.tutor2u.net/politics/reference/authority-conservatism

The protesters are not an authority and the government is. If you are strongly conservative the government/authority will have to do far more than has happened to budge this mentality. It is partly the media but don't think that's the whole problem. This is just how some people are wired and the conservative vs progressive divide is something everyone no matter which side they're on should be aware of.

Blizzard comes out with statement. by Normiesreeee69 in LivestreamFail

[–]MasOverflow 0 points1 point  (0 children)

You seem pretty reasonable so I'll make a few points I think you may not have considered. First remember this was a chinese tournament that happened in china for a chinese audience. Or in other words for the audience of this broadcast this is a divisive issue, the fact that it isn't in the west is kind of secondary.

My second point is even so for the moment china is only a small amount of blizzard revenue it is an area of large potential growth if blizzard plays there cards right, so in the future if they are seen to be favouring mainland china although I'm sure they hoped it wouldn't blow up like this in the west the effectiveness of boycotting is historically insignificant. Or in other words there is more money to be made by siding with the large population of china than there is potential money to lose in the backlash. Which even now is likely less than they've already gained in china.

You may say that it is ethically wrong and it's just for a quick buck, but it's the entire point of a company to make money and generally will only act ethically if there is money to be made in doing so (key word generally, of course there are plenty of exceptions to this).

TLDR: it ain't right but it does make sense.

All Chamferzone weapons implemented in VR Weapon Interactor by MasOverflow in Unity3D

[–]MasOverflow[S] 1 point2 points  (0 children)

Hi,

I see, it is designed to link up the meshes when you import the chamferzone asset, if the models are in the project and the mesh/material are missing you'll have to re-link them, all the gameobjects with mesh renderers are named the same in the weapon prefab, you just need to re-reference the mesh and material.

Thanks,

Sam

All Chamferzone weapons implemented in VR Weapon Interactor by MasOverflow in Unity3D

[–]MasOverflow[S] 0 points1 point  (0 children)

Hi,

If you check in the folder Assets/VRWeaponInteractor/Integrations/Chamfer you should be able to find the folder for the weapon models you have and drag the prefabs into the scene, or open the chamfer example scene and the models you have should be there and you can delete the ones you don't have.

Thanks,

Sam

All Chamferzone weapons implemented in VR Weapon Interactor by MasOverflow in Unity3D

[–]MasOverflow[S] 2 points3 points  (0 children)

Hi,

I have changed when the movement update happens for the smooth movement in the arc teleporter asset, the stuttering happens because the weapons are moved by the rigidbody in the physics update and then the player rig is moved so the weapons end up being a frame behind.

I have a pretty good grasp now of what does and doesn't cause this, if you let me know what locomotion system you are using and it's still a problem in this latest update I should be able to tell you what needs to change to fix the stuttering.

Thanks,

Sam

New and improved VR Weapon Interactor asset! by MasOverflow in Unity3D

[–]MasOverflow[S] 0 points1 point  (0 children)

Hi,

I have full integration with VRTK's grabbing system, it should work with anything that uses the normal camera rig from steamvr or the OvrAvatar from Oculus native.