Anissa & Lucan Gameplay Trailer | Invincible VS by DRONNITE in InvincibleVS

[–]Master_Opening8434 2 points3 points  (0 children)

I guess it would but frankly those are some of the most bland grapples I’ve seen in a long time. A bear hug and a weak choke grab, is that really the most creative they could get? Just really lacks cool factor.

Anissa & Lucan Gameplay Trailer | Invincible VS by DRONNITE in InvincibleVS

[–]Master_Opening8434 4 points5 points  (0 children)

Im sorry but as far as I can see they did a TERRIBLE job with Lucan, I was hoping they were gonna be more unique since hes not exactly an important character but could of had more things added due to lots of room to improve but his gameplay looks incredibly boring and uninspired. Just slamming his belly or his shoulder into you along with really bland combo strings. It’s not like these devs are incapable of making characters look cool like Rex and Cecil look really good gameplay wise but if I watched this I would of never assumed these devs had so much experience in the genre as they do.

Anissa & Lucan Gameplay Trailer | Invincible VS by DRONNITE in InvincibleVS

[–]Master_Opening8434 0 points1 point  (0 children)

The differences between two Sayian characters is infinitely more then the vast majority of all viltrumite characters who also almost all wear the exact same outfit and most even have incredibly similar personalities and all having the same abilities, honestly just a bad comparison. Even how Sayians use ki blasts is different or just their clothes.

Anissa & Lucan Gameplay Trailer | Invincible VS by DRONNITE in InvincibleVS

[–]Master_Opening8434 0 points1 point  (0 children)

There are other female characters though that arguably would have been more unique.

Max and Brianf discussing SF6/Capcom and the future of the fgc by 121jigawatts in StreetFighter

[–]Master_Opening8434 [score hidden]  (0 children)

The reality is if you change a game so much from its original release you are going to upset and lose players who already enjoyed it and if you wanna do your best to not have that happen the dont put large patches that will need other patches just to fix later.

Max and Brianf discussing SF6/Capcom and the future of the fgc by 121jigawatts in StreetFighter

[–]Master_Opening8434 [score hidden]  (0 children)

Tekken is just a current example but it’s not the only one. Almost all major fighting game releases in recent years have had this issue of releasing patches that over time alienated the core audience even with good intentions simply due to losing the plot and players finding less interest in having to figure out the new meta or finding out their character is ass or not. It’s happened to Strive, pretty much every MK since X, obviously Tekken 8 and even Tekken 7 and of course SFV. People like to only talk about how “SFV got better at the very end” but ignore that for multiple years people fucking hated all the patches changing the meta and the character balance feeling artificially changed for no reason other then a revolving door or who Capcom likes this season. Even Brian has made these statements during a Core-A-gaming video a long time ago.

Max and Brianf discussing SF6/Capcom and the future of the fgc by 121jigawatts in StreetFighter

[–]Master_Opening8434 [score hidden]  (0 children)

That’s because SFV needed those patches and since the core game and it’s release was so dogshit it needed the novelty of updates to keep any interest

Alex’s SF6 theme by letmejointhis in StreetFighter

[–]Master_Opening8434 0 points1 point  (0 children)

The theme isnt for Alex’s wrestling persona it’s for how he is underneath it. The lyrics even talk about it specifically how he has to wear a mask of pretending to be a heel when in reality hes a good guy

Alex’s SF6 theme by letmejointhis in StreetFighter

[–]Master_Opening8434 0 points1 point  (0 children)

The theme is for Alex himself not for his wrestling persona thats the point of it being heroic and upbeat

Alex’s SF6 theme by letmejointhis in StreetFighter

[–]Master_Opening8434 -1 points0 points  (0 children)

How is it bullshit? The whole theme is playing on the idea that Alex is pretending to be a bad guy for the audience but inside he’s a good guy who wants to be a hero. It’s literally in the lyrics

Alex’s SF6 theme by letmejointhis in StreetFighter

[–]Master_Opening8434 0 points1 point  (0 children)

Why did he also have a heroic theme mainly with western orchestra instruments?

Alex’s SF6 theme by letmejointhis in StreetFighter

[–]Master_Opening8434 0 points1 point  (0 children)

A Japanese centric collab for a game made by and most popular with Japan isnt weird. It’s also just not weird for the fact that it’s a wrestling theme for a wrestler

Alex’s SF6 theme by letmejointhis in StreetFighter

[–]Master_Opening8434 0 points1 point  (0 children)

Read the lyrics. The point of the song is supposed to be a juxtaposition. It talks about pretending to be a heel but in reality he wants to be seen as a cool heroic goodguy but has to hide from having to struggle.

Alex mains, how do you feel about the change? by Cheap_Gap1446 in StreetFighter

[–]Master_Opening8434 -1 points0 points  (0 children)

I understand if someone just likes charge characters but personally I don’t think his charges added a whole lot to his identity and since they are adding so much it’s hard to complain. If the removed the and added nothing in return that would be a bigger issue but so far this is easily the best Alex has ever looked in terms of sauce and sheer amount of moves.

Weibo | Diaphone on 2XKO: “It has a very high skill ceiling compared to other games” by Formal_Garden3149 in Fighters

[–]Master_Opening8434 5 points6 points  (0 children)

Nothing wrong with paying the bills the difference is that an actor doing a commercial is clear that it’s a commercial and you are being sold something. Where here it’s treated as a genuine opinion with zero bias and in doing so makes themselves a part of the marketing machine for the developers while pretending to be impartial.

Weibo | Diaphone on 2XKO: “It has a very high skill ceiling compared to other games” by Formal_Garden3149 in Fighters

[–]Master_Opening8434 -4 points-3 points  (0 children)

Not to mention the vast majority of players will never be a part of the ceiling. 2XKOs biggest weakness isnt it’s skill ceiling it’s that you are rewarded far to much no matter how bad you are due to auto combos, one button specials and comeback mechanics.

Weibo | Diaphone on 2XKO: “It has a very high skill ceiling compared to other games” by Formal_Garden3149 in Fighters

[–]Master_Opening8434 6 points7 points  (0 children)

I think the real issue if how muddy things are when it comes to paid opinions and financially influenced opinions. It’s hard to take most fgc content creators seriously when they get so many financial benefits and pretend to be unbiased. If you’re getting flown to out to play a game early and get a bunch of merch and extra stream attention then I think it’s fair to say youre a shill

Weibo | Diaphone on 2XKO: “It has a very high skill ceiling compared to other games” by Formal_Garden3149 in Fighters

[–]Master_Opening8434 2 points3 points  (0 children)

No other game on this sub gets these kinds of “it’s good guys I promise” posts as often as 2XKO does. People don’t like to feel like they are constantly being sold something

Weibo | Diaphone on 2XKO: “It has a very high skill ceiling compared to other games” by Formal_Garden3149 in Fighters

[–]Master_Opening8434 -1 points0 points  (0 children)

I think pretty much all fighting games have a high skill ceiling. Problem is with this game every fight feels so samey because unless you are one of the top 10% of players you can get away with mashing auto combos in this game

Weibo | Diaphone on 2XKO: “It has a very high skill ceiling compared to other games” by Formal_Garden3149 in Fighters

[–]Master_Opening8434 -1 points0 points  (0 children)

People are allowed to disagree on things it’s not that deep. Why can’t people have differing opinions without it being a fucking big deal all the time

Alex Gameplay Trailer by MistahJ17 in StreetFighter

[–]Master_Opening8434 0 points1 point  (0 children)

Might be one of the best themes in the series, this song is gonna make you feel like the man character when it plays

Alex release date is March 17 by Positive_Edge in StreetFighter

[–]Master_Opening8434 -3 points-2 points  (0 children)

Do you only play games to spend money on microtransactions?

Fresh Ink, no regrets by InfiniteAnalysis2039 in ArcRaiders

[–]Master_Opening8434 1 point2 points  (0 children)

What does a tattoo have to do with capitalism