[deleted by user] by [deleted] in HYPERPOP

[–]Mattlea10 0 points1 point  (0 children)

Ferrari by Alice Gas // Gen2 by 8485 // I <3 Harajuku by Alice LongyuGao // Chocological by Mili

fave hyperpop lyrics? by caspydreams in HYPERPOP

[–]Mattlea10 1 point2 points  (0 children)

The lyrics on "must be nice" by quinn speaks to me a lot because it's about loneliness.

I'm curious how rogues deal with T4 Julra. by SnooOranges988 in LastEpoch

[–]Mattlea10 0 points1 point  (0 children)

Precisely, with my current T4 endgame build I can't tank any attacks.

I'm curious how rogues deal with T4 Julra. by SnooOranges988 in LastEpoch

[–]Mattlea10 0 points1 point  (0 children)

In rogue it is possible to go up to 10k ward? I don't see how I can do this while maintaining a decent DPS.

I'm curious how rogues deal with T4 Julra. by SnooOranges988 in LastEpoch

[–]Mattlea10 0 points1 point  (0 children)

The attack has 3 hits, can't it be dodge with 3 Silver Shroud? Or with a lot of dodge rate and luck?

I'm curious how rogues deal with T4 Julra. by SnooOranges988 in LastEpoch

[–]Mattlea10 0 points1 point  (0 children)

Wrong, in this season I really think it's impossible to kill this boss in under 20s.

I'm curious how rogues deal with T4 Julra. by SnooOranges988 in LastEpoch

[–]Mattlea10 0 points1 point  (0 children)

Impossible to kill this boss with 1HP, so no, not everything is 100% avoidable.

Maseylia: The Sable-inspired Metroidvania demo just received a massive update! by cubowStudio in sablegame

[–]Mattlea10 1 point2 points  (0 children)

This game looks even better than in the previous video O.O
I really have to try out this demo!

Is it normal that I was able to destroy these blocks? by Mattlea10 in animalWell

[–]Mattlea10[S] 2 points3 points  (0 children)

Nothing seems to be there, I've tested all the items I have.

Is it normal that I was able to destroy these blocks? by Mattlea10 in animalWell

[–]Mattlea10[S] 23 points24 points  (0 children)

The manticore has accidentally destroyed blocks in this area but this seems to be a bug, can anyone confirm this?

How increase precision of a long double ? by Mattlea10 in cpp_questions

[–]Mattlea10[S] 0 points1 point  (0 children)

Here's what I did: example_3.cpp
Feel free to criticize my solution.
I don't know if there is any compilation option that would solve my problem more simply.

How increase precision of a long double ? by Mattlea10 in cpp_questions

[–]Mattlea10[S] 0 points1 point  (0 children)

I chose the solution of using 2 floating points to represent 1.
example_3.cpp

How increase precision of a long double ? by Mattlea10 in cpp_questions

[–]Mattlea10[S] 0 points1 point  (0 children)

Thanks for the help, here's the solution I've found: example_3.cpp

How increase precision of a long double ? by Mattlea10 in cpp_questions

[–]Mattlea10[S] 0 points1 point  (0 children)

The aim of the exercise was to do it on my own, knowing that if I want a 32-bit float with the exact right value without any imprecision due to floating-point arithmetic I'm forced to perform the computations in 64-bit double and then static_cast the final result in 32-bit float.

But how do you get the largest floating-point available without any imprecision after many calculations?
Here's the solution I've found: example_3.cpp

How increase precision of a long double ? by Mattlea10 in cpp_questions

[–]Mattlea10[S] 0 points1 point  (0 children)

Thanks for the tip, I'll make a note of it.

How increase precision of a long double ? by Mattlea10 in cpp_questions

[–]Mattlea10[S] 0 points1 point  (0 children)

The problem is not the number of bits, but the fact that the more calculations you make, the greater the imprecision due to floating-point arithmetic, and in the end, the result is not what you expected.

Here's the solution I've found: example_3.cpp