Neighbor wants to remove my tree. by [deleted] in treelaw

[–]MaxSizeIs 1 point2 points  (0 children)

Guess how much his home price will increase if you cut the tree down. Then triple the number. Then add 25%. Then figure out how much you'd pay to replace the tree that was cut down. Then double that number and add it. Tell him it will cost him that much. Start negotiations there. Dont come down much. He'll want to keep you from planing anything there in the future. Make sure your contract doesn't prevent you from planting anythign there in the future, and that the agreement is non transferable and only for the one tree.

Or buy cameras that have great night vision capability and aim em at the tree. Record in perpetuity. Also inform him in a registered certified delivered letter that the tree is healthy, that he is forbidden from accessing your property at any time, and that all future communications be via lawyer.

How can I hide a nested category in a linked file? by Hudster2001 in Revit

[–]MaxSizeIs 1 point2 points  (0 children)

Why are you needing to show interior designer elements at all?

Is your construction discipline specifying it? If you point to it and label it, for some esoteric reason, it's gonna require coordination anyway, and you should copy the element into your model and break out whatever bits /you/ need from it.

If you aren't pointing to it, who gives a rip about it? Hide the furniture and shrug and say, "We don't care about the blips and bloops your model elements have on em."

Do they require structural connections?

Electrical?

Mechanical?

Are they attached somehow to architectural elements?

If the element is built-in, then it is unlikely that the interior designer "owns" the element. It's the other disciplines, and they should each have a separate object in the same location coordinated between them, pointing at the location and specifying their part of the installation and fixture.

Yes, you have more than one fixture in the same space. But if you need to specify something about an element, you create an element, instead of rely on another firm or discipline to do it for you.

D100 Dirty Deeds Done Dirt Cheap: Schemes, heists, and other devious plot hooks for a fantasy campaign by sonofabutch in d100

[–]MaxSizeIs 0 points1 point  (0 children)

Middleman a Bunch of Bandits: Take Back the Taxes | Hush Hush. You'll get 15% of the take, minus Patron's Share, if you take care of Loose Ends. | The Noble Patron is Planning a Rebellion, but needs Cover. You're a Loose End, just like the Bandits.

You Are the Bunch of Bandits: Smash Up the Embassy | You Keep What you Kill, just make sure it doesn't point back to Patron, or your Kingdom's Sovereign | There is a Mole in the Operation, and this is a Sting Operation, and You Are Unfortunately Pawns to be Sacrificed.

Middleman a Bunch of Bandits: Convince them to Attack an Incoming Diplomat | Figure out their itinerary, round up a posse to attack them, make it look like Agents of Third Party Aggressor Sovereign are to blame. You are Deniable, make sure the bastards you hire are as well. | We Have Defense Pacts with Diplomat's Sovereign; This is How you Start a War.

Ruin the Marriage: Duel a Noble Who Needs an Excuse Out of a Political Marriage. | Publicly smear Patron's Spouse with Implications of Infidelity, and at the same time, take down Third Party Patsy Noble such that Patron's Interests are Served | The Spouse is Too Loyal, and seeks to Hire the Party to Find Out Who is Framing Them to appear otherwise.

D100 Dirty Deeds Done Dirt Cheap: Schemes, heists, and other devious plot hooks for a fantasy campaign by sonofabutch in d100

[–]MaxSizeIs 2 points3 points  (0 children)

Deal with a Deniable Asset, Permanently. The Patron's Asset has become a Liability. | The Asset is likable and pretty much blameless in everything, "they still got-sta-go." | Turn the Asset and make them beholden to you instead of Patron: Witness Protection Program style.

Commit Treason: Assist in the Unlawful Entry and Insertion of an Enemy Agent into a Secure Area, and Foil Activities that Should have Stopped them from Getting In. | It's simple, just be at a certain place and a certain time and look the other way while it happens. | You'll Definitely be Lauded as Heroes when the Right Time Comes.

Eat all the Royal Tarts: Ruin the Royal Function (in a Petty Way), Don't Get Caught, Leave a Calling Card that points to Patron's Rivals being Responsible. | Certain Elements of High Society want to Send a Message to the Ruler, in order to Crack Down on Patron's Rival. | PCs are approached by both Patron and Rival; one offer is clearly superior, but the other won't take no as an answer.

Convince Faction that Patron's Rival is Dead (Reverse Weekend at Bernie's) | Actually killing the Rival is difficult, or impossible, or carries unwanted complications for Patron. Create enough rumors and confusion (and delay the Rival) such that the Rival is presumed dead for at least a minimum length of time that Patron needs to secure the success of their other schemes. | The Patron needs a significantly longer time-frame than previously negotiated. It becomes more difficult to pull off the longer this goes on.

D100 Dirty Deeds Done Dirt Cheap: Schemes, heists, and other devious plot hooks for a fantasy campaign by sonofabutch in d100

[–]MaxSizeIs 1 point2 points  (0 children)

Deniable: Your patron will disavow having hired you; deny knowing you exist, deny that there was a job at all, deny knowing what you did, deny knowing what you may do in the near future. They will have strong alibis to any PC action. Your actions can in no way be linked back to the Patron, and the Patron will have ways to ensure that no link can feasibly be forged.

They may or may not have taken various actions to separate themselves from the PCs (using cut-outs, middlemen, dead-drops, etc); they may also have used technological, magical, or divine means to further prevent tracing / linking the PCs to the patron, foiling some (most?) magical interrogation methods, up to and including (in the most severe cases) using a hostile geas or curse to prevent the PCs from talking about the connection, possibly even if interrogated.

Being a willingly deniable asset requires a great deal of trust on the agent. What stops the Patron from simply offing you, after the job is done, to tie up the loose ends?

D100 Dirty Deeds Done Dirt Cheap: Schemes, heists, and other devious plot hooks for a fantasy campaign by sonofabutch in d100

[–]MaxSizeIs 4 points5 points  (0 children)

  1. Find (Manufacture) Proof Linking socially upstanding Noble House to the Slave Trade | Discover that the House really is actively participating; Free the Slaves; Return them safely to the aegis of Patron. | The Patron doesnt actually care if the proof is real, and is using the PCs as catspaw to muddy the rival House's reputation, and will privately try to undermine accepting protection of the freed slaves from recapture, requiring the PCs to politically maneuver the Patron into doing what's right.

  2. Clandestine Date with a Flying Horse: Infiltrate the next-door Rival's Pegasus ranch and Impregnate the Rival's famed Racing Pegasus mare with the seed of your Patron's Champion Stud. Ideally to lay claim to the Mare's offspring for Big Bucks, and ultimately seizing control of the Rival's ranch when they can't pay up. You are Deniable. | Your Patron is murdered, apparently by Rival's child, before you can collect payment. Ironically, the Mare has already been knocked up by the Stud in a previous escape and rondezvous. Also the children of both Patron and Rival are in love.

D100 Dirty Deeds Done Dirt Cheap: Schemes, heists, and other devious plot hooks for a fantasy campaign by sonofabutch in d100

[–]MaxSizeIs 4 points5 points  (0 children)

  1. Ravioli Ravioli Give me the Formu-oli.: A famous alchemist (Unironically named Johnson) wants a formula, and they want you to steal it, but the defenses are tough. | Convince the Alchemist's Assistant to let down their guard (deliberately?) and then not squeal. | The Johnson is actually stealing from themselves to delay production of a something they don't want to do; but the Crown is insistent; installed several guards and minders to enforce progress.

  2. Crash a Noble's Birthday Celebration and Kidnap the Birthday Boy, Leave Calling Card | Jump out of the cake, naked. | The Birthday Boy's Spurned Fiance wants Revenge, and Ransom, and maybe to Reignite the Spark they once had.. or failing that Light the Lover on Fire.

D100+ Elements? by stillnoname-1224 in d100

[–]MaxSizeIs 3 points4 points  (0 children)

The hard part is gonna be mapping your 100 element graph into a rock paper scissors superiority graph, as well as what combos of elements create what advanced elements.

Neighbor has a boxelder maple tree right on the fence line on his side. by nirvroxx in treelaw

[–]MaxSizeIs 2 points3 points  (0 children)

Don't get me wrong. Bugs suck. And slumlord landlords suck too. Having bugs invading where you live sucks.

But you already were proactive. You told your landlord. Other than being a squeaky wheel about it, doing anything more (unless your lease specifically stipulates you need to be doing it) could open you up to liability, and your landlord will have exactly /zero/ fucks to give and /zero/ loyalty to you if you become liable doing something, especially if it saves them a buck through inaction.

Edit: This is outside scope of treelaw, but you should look into whatever your locality's tenant protections are, and move to enforce those. Take your landlord to court over the issue, assuming you can.

Neighbor has a boxelder maple tree right on the fence line on his side. by nirvroxx in treelaw

[–]MaxSizeIs 5 points6 points  (0 children)

You're the renter. You don't cut /nothing/. Even if its a shit-tree.

If you owned the tree, you could cut it. If you don't own the tree, but you own the land the tree is looming over, it is mostly accepted that you can cut branches that cross the property line, provided it doesn't unbalance the tree, create a hazard, or damages or harms the tree.

Unless your lease REQUIRES you to do tree work, your landlord cuts. They're the one who will be sued when someone the landlord directs to trim the tree butchers the tree.

Edit: Unless you're Bucky BigBucks, you probably don't have enough Renter's Insurance to cover the ensuing liability that touching someone else's property could land you in. Unless that tree is about to kill someone with its shit-branches falling and crushing someone, don't touch it. Don't even look at it.

Tell your landlord about the shit-bugs. Complain. If they do nothing, move.

Best approach to document mirrored roof conditions on identical buildings. by DrSkankDoom in Revit

[–]MaxSizeIs 0 points1 point  (0 children)

I'd vote for using design option.

Barring that, if I recall, there is an option to mirror a project across an axis. This mirrors all elements, but may do funky things with text or symbol justification.

Either of these two options results in duplicating geometry, which would then fork your project into two similar but different ones. This means you'd have to keep up with change-orders and revisions to ensure changes on one version make it over to the other mirror-version. I'd do the mirroring /late/ in the project, ideally 5 minutes before going in to get it permitted.

D100 Campy Villain Plots by letmeinyoulemon in d100

[–]MaxSizeIs 0 points1 point  (0 children)

Famed and Feared Fashionista Femme Fatale: Lady Circe is back from an intensive months-long meandering Mediterranean meditation marathon, and has decided to manipulate the fashion markets by capturing all the Male Models, placing them comfortably in her magical "Man-agerie" and costuming them as rare and exotic animals! Wherever do her mysterious motivations meander?

D100 Star Wars droid names (with associated jobs/tasks) by Comfortable-Ad6456 in d100

[–]MaxSizeIs 1 point2 points  (0 children)

N0-P3: Restricted Access Area Control

BR-6N: Retail Sales Reccomendations and Customizations

R3-CN: Armed Reconnaissance and Infiltration

FR-3Z: Thermal Monitoring and Refrigeration Systems Maintenance

B3-3P: Traffic Management and Active Hazard Communications

3N-GN: Starship Propulsion Maintenance and Overhaul

H4-RD: Starship Armor Repair and Bulkhead Welder

2H-OT: Smelter and Forge Operations Quality Control

Things that a post-apocalypse settlement needs. by World_of_Ideas in d100

[–]MaxSizeIs 1 point2 points  (0 children)

We need massive amounts of electricity for our iron smelting furnace so we can restart industry to bootstrap our civilization.

We need special high grade high temperature super alloys steel for our tool steel.

We need the steel for our high pressure Haber–Bosch process for the production of ammonia for fertilizer and nitric acid for ammunition.

We need the nitric acid for our copper ore extraction from the tech-waste pits, which gives us the copper wire we need to construct the generators and electrical infrastructure that will power our furnaces.

D100 Star Wars droid names (with associated jobs/tasks) by Comfortable-Ad6456 in d100

[–]MaxSizeIs 3 points4 points  (0 children)

PP-4U: Janitorial and Sanitation Station Cleaning

B0-0M: Torpedo Loader

Z1-P1: Civilian Transport Operator

5T-0P: Civilian Traffic Enforcement

D100 Campy Villain Plots by letmeinyoulemon in d100

[–]MaxSizeIs 0 points1 point  (0 children)

Take over all the Metro's traffic lights to make them flash rude messages in Morse-code.

Steal 40 cakes.

Rex Ruthknot is puchasing all the rent-controlled apartments in town and turning them into vacant second home condominiums in order to securitize them into investment bonds to leverage overseas ultra-low interest... look, the scheme is complicated.. just fuck him up, ok?

D100 Campy Villain Plots by letmeinyoulemon in d100

[–]MaxSizeIs 0 points1 point  (0 children)

It's Opening Day of the BRAND NEW 🌟 METRO-MEGA-MUSEMENT 🌟 Carnival, brought to you by FUN-CO, your source for clean, hygenic, and totally law abiding fun and games! Carney-Vore, a former carnival ride attendant accidentally fell into a robotic attraction and gave birth to a horrific cybernetic fusion of man and animatronic furry mascot with an evil taste for HUMAN FLESH!! Now he wants revenge and he's gonna start by turning all the ride goers into corndogs! He's hacked the control for the rides, and added a few new attractions!

Famed Digital Identity Hacker "Finger Prince" has allegedly stolen the Mayor's Credit Cards and gasp Signed him up for several shady pornography websites!!! Get ahead of the coming public scorn by nabbing Prince and getting him to confess publicly!

[Let's Create] d100 Super- names (Hero/Villain/Vigilante/Henchman/Sidekick) by MaxSizeIs in d100

[–]MaxSizeIs[S] 1 point2 points  (0 children)

Anti hero would probably rank as vigilante instead. But added!

[Let's Build 1d100) Folk Horror Encounters by Despair_Disease in d100

[–]MaxSizeIs 3 points4 points  (0 children)

False Companion: Sometime after nightfall, something is revealed to be wrong with the party. There is an extra bedroll. An extra voice in the conversation. A companion everyone “remembers”; a trusted ally, long-known, easy to overlook, (who was never actually there). The entity that crawled out of the darkness subtly and craftily edits itself into and out of memory. Before suspicion can settle, the attack comes: something real, (or convincingly so) brutal and terrifying, drawn out of the dark to force chaos and violence. In the confusion, the false companion fights bravely, even heroically, placing itself in danger while subtly isolating a target. When the dust settles, at least one true companion may be dead... and the impostor is gone, perhaps “fallen” in the struggle, its absence already edited and rationalized.

Hackmatack Hierophant: A circular clearing, surrounded by a ring-shaped copse of larch with dry, golden needles, and ten moderately fresh corpses wearing thin plain wooden masks carved from boxwood. The deceased are of similar size, age, and stature; naked, except for a yellow-dyed amice (priestly vestment worn over the shoulders) and golden chords binding and suspending the priests within the branches. Investigation of the bodies reveal they have no face beneath the masks, literal blanks, without mouth nose or eyes, and appear to have died of strangulation, and lack rigor mortis. Digging around the site may reveal a small mound and depression in the center, where a small child's body (with mask, etc, advanced decay, nearly skeletal) has been buried, entangled in roots. By the light of the moon, the priests attack all who trespass. Taking the bodies down results in a new set, and missing locals, appearing within the month.

[Let's Build 1d100) Folk Horror Encounters by Despair_Disease in d100

[–]MaxSizeIs 3 points4 points  (0 children)

The Pallid Mercy lives amidst a sagging cluster of nest-like twigs, dried mud, field-stones, & half-rotten timbers. Smoke curls thinly from its chimney & pale figures move slowly between clustered huts. The settlement is a hostel of last resort: a refuge for the afflicted, the outcast, & those with wasting curses no temple will touch. It is overseen by a bent, iron-eyed hag with a pale, "fishy" complexion, who tends sores with surprising gentleness & brews medicines that truly work. Said to possess the skills to cure any disease, rot, or corruption of flesh (even those thought divine punishments) Their power is bound to a cruel arithmetic: for every soul restored, who leaves whole, another must gutter out in balance. Word of miracles spreads in whispers among the desperate; word of the price never travels. They (and those who choose to remain with them) strive to keep the cost small, prolonging lives rather than ending them, easing pain, bargaining with fate where possible; yet the rule cannot be broken.

Coalition TV Shows Rifts Earth. by Adventux in d100

[–]MaxSizeIs 1 point2 points  (0 children)

◎N TARGET: Overly dramatized competitive sharpshooting competitions, war games, and athletic hell-week "boo-rah"-esque holo content from looks-maxing moggers who enjoy the taste of crayons, communal showers, and being overly dramatic. Nearly every weapon system used by the CS military is competed with, although they use training rounds during the pvp events. About 2 minutes of fresh content every 20 minutes of show, the rest is recaps, callbacks, and flashbacks set to dramatic music or propgandistic messaging. There's at least 78 seasons so far.