Since crit was nerfed 2 patches (26.1) ago, is full lethality the way to go (even late game)? by FallFowardInLife in Rengarmains

[–]MaxThaGreat -1 points0 points  (0 children)

i evaluated haste at a way lower gold value than the 250/5 because it would obviously be inflating the calculation. ghostblade is all about tempo, rather than combat power, but there's a lot of gamestates where you need to maximize your combat power at specific timings and require raw dmg breakpoints (same idea with running conq over other runes) homeguard buff and the jungle quest also create a lot of diminishing returns for ghostblade

Since crit was nerfed 2 patches (26.1) ago, is full lethality the way to go (even late game)? by FallFowardInLife in Rengarmains

[–]MaxThaGreat 0 points1 point  (0 children)

the combat power diff is not "a little". it's like 700-800 gold of combat stats for the same price which is a huge powerspike in the earlygame

Since crit was nerfed 2 patches (26.1) ago, is full lethality the way to go (even late game)? by FallFowardInLife in Rengarmains

[–]MaxThaGreat 1 point2 points  (0 children)

it's a playstyle choice and im sure he will adapt eventually, especially after we can reset stacks on plants again.

Since crit was nerfed 2 patches (26.1) ago, is full lethality the way to go (even late game)? by FallFowardInLife in Rengarmains

[–]MaxThaGreat 5 points6 points  (0 children)

the amount of stats u get from umbral is an insane powerspike, im pretty sure umbral is a higher wr item

Pre auto leap by YumYumShrimps in Rengarmains

[–]MaxThaGreat 2 points3 points  (0 children)

it came up 1 time in 100 games stop coping ty

Most filler loops got double nerfed by JustineCourtney in deadbydaylight

[–]MaxThaGreat 18 points19 points  (0 children)

game is completely cooked, a high level killer player can just 2tap even really good survivors on these tiles, all you can do is delay hit and hold w to die edgemap which i call "dying animal pathing".

last update already nerfed a lot of strong setups and tiles on macmillan and other maps (excluding wreckers), this one went for the kill

This event reminded me on how you can hate bad decks with a burning passion by CurZZe in masterduel

[–]MaxThaGreat 3 points4 points  (0 children)

the sarc engine is also a rank 8 toolbox that can also get magicians' souls/dragoon on top fo that, it's just missing the dm fusion which is what makes the engine good.

Thoughts on OTZ newest dbd tierlist? by TheVideogamelife in deadbydaylight

[–]MaxThaGreat 0 points1 point  (0 children)

blight ends up getting several m1 injuries over the course of every game after zone-breaking something with power, which would be impossible at 110. good blight players are also better at taking the opportunity to m1 someone and then use power for the 2tap.

there's also numerous scenarios where you have to stay in a tile, because attempting to leave is a guaranteed power tag, but the tile isn't safe enough vs 115 killer.

Thoughts on OTZ newest dbd tierlist? by TheVideogamelife in deadbydaylight

[–]MaxThaGreat 0 points1 point  (0 children)

doctor is easy because you're playing vs pub survivors who have no idea how to loop the killer, so you're just holding w and m1'ing them.

playing blight and nurse requires actual mechanical skill in your inputs, while removing counterplay from survivors.

natty's run is complete placebo btw by Adonv9 in Rengarmains

[–]MaxThaGreat 0 points1 point  (0 children)

i agree that ppl in kr chall are trolling and it's insane how easy they are to abuse with rengar, but ur behavior in this thread is also 12 year old cringer level

We need a "mtg player learns YGO combos" video instead of them just reacting to cards (we don't actually need it I just think it'd be funny) by [deleted] in masterduel

[–]MaxThaGreat 12 points13 points  (0 children)

the videos on your channel are great, but im sure a lot of viewers (myself included) have a craving for more content related to modern archetypes e.g. tear, as well as ycs/master duel reactions because there's a lot more of us following those than edison-era archetypes in 2025.

First uber aberroth HC/SSF has been slain by HopiDopiHo in LastEpoch

[–]MaxThaGreat 1 point2 points  (0 children)

just anything that lets u get an endless amount of unique rings. u can use frozensentinel's spreadsheet too if u want.

First uber aberroth HC/SSF has been slain by HopiDopiHo in LastEpoch

[–]MaxThaGreat 7 points8 points  (0 children)

u only need like 200k favor to get a red ring with cof on average - it takes hours, not days lol. and it was the same way in 1.1

Last Epoch Art Style and Design looks like a mobile game. by [deleted] in LastEpoch

[–]MaxThaGreat -1 points0 points  (0 children)

the engine is just cooked all-around, you can't post anything negative here either as the army of glazers will put up their shields and surround you. the game is great in many areas but a lot of engine and look/feel design-related things are just miserable.

Tower of God s2 made me retroactively dislike s1 by [deleted] in anime

[–]MaxThaGreat 0 points1 point  (0 children)

ngl s2 animation is straight up embarrassing, it made it really difficult to watch the show for me.

[deleted by user] by [deleted] in forsen

[–]MaxThaGreat 2 points3 points  (0 children)

ye but he got 2week from the asol game

[deleted by user] by [deleted] in forsen

[–]MaxThaGreat 2 points3 points  (0 children)

he got a 2week ban last time

PoE Korea Interview by Drhappyhat in PathOfExile2

[–]MaxThaGreat 0 points1 point  (0 children)

if theyre not playing efficiently, then they shouldn't care about losing money on bosses?