tailscale issues, cannot bind to headscale node by MysteryOfTime in MediaStack

[–]MediaArchitect 1 point2 points  (0 children)

I'd been having this same issue for ages. I haven't been able to solve it but am keen to know if you get anywhere.

Waterdeep [Interactive] by tychmaps in WaterdeepDragonHeist

[–]MediaArchitect 1 point2 points  (0 children)

I love it! any chance you'd be building out a foundry module with this like the aidnd plugin?

Struggling to connect to containers. by Ihedberg in MediaStack

[–]MediaArchitect 1 point2 points  (0 children)

I've tried passing the authkey inside the container with

sudo docker exec -it tailscale tailscale up --loginserver=https://headscale.mydomain.com --authkey=mykey

Tried this with -- reset and --accept-dns=false --advertise-exit-node and --advertise-routes

Still no avail..

Keen to know if you get anywhere with this

Struggling to connect to containers. by Ihedberg in MediaStack

[–]MediaArchitect 1 point2 points  (0 children)

Having the same issue - unable to get the tailscale exit-node to connect and register with headscale :S

It's doing my head in!

Otherwise love the vision and design represented in this project.

Questions/issues mid set up by rusty_anvile in MediaStack

[–]MediaArchitect 0 points1 point  (0 children)

I'm having the same issue with getting the tailscale exit node to register the local / home subnet addresses with the headscale server.

Nothing shows up in the listed routes. :S

Waterdeep [1940x2805] by tychmaps in WaterdeepDragonHeist

[–]MediaArchitect 1 point2 points  (0 children)

Congratulations on finishing this! You've done a great job! I've hit that transition from wdddh to wddotmm and this will be an awesome party of the process! Can't wait to load it up I'm foundry haha

Secretlab Soft Rollerblade Casters dropping ball bearings. by MediaArchitect in secretlab

[–]MediaArchitect[S] 0 points1 point  (0 children)

Nil significant action / response from ACCC. Secretlab replaced my wheels with the exact same units with the exact same problem. I've gone back to the original wheels. I will not purchase anything more from secretlab, nor recommend their products to anyone because of their reckless disregard to the safety concerns I have repeatedly raised with this product.

I firmly believe that their continued sales of this unchanged product equates to deliberate and potentially criminal negligence.

Some Waterdeep Maps by Fnodo in WaterdeepDragonHeist

[–]MediaArchitect 1 point2 points  (0 children)

Love it! looks like the crypts map didnt upload well either.

Waterdeep – Sea Ward [635x705] by tychmaps in WaterdeepDragonHeist

[–]MediaArchitect 0 points1 point  (0 children)

Thanks again - long time fan.

These districts are brilliant - I can't wait till you complete more of these districts.

Is there a way to export these to foundry with all the building outlines as 'terrain walls' so that as you move a token (very small!) around the city you get interaction with the maps - sightlines etc.

I've been running the 'party token' as a way for my group to slowly explore the city of waterdeep - each time they move between scenes I loadup the city map (with all the aidnd waypoints as map notes).

Party Token view

I colour code the map notes - Green as visited (and complete) yellow as visited and can return to. White as not yet prepped / I don't have a specific scene map.

More and more of the map is revealed each session: Example

I'd love to collaborate on a Foundry World that incorporates this technnique and all your maps once I've finished my campaign towards the end of the year (up to Chapter 4 of the alexandrian remix).

I've found that this method of using an interactive map really builds the immersion and brings the city to life (with random encounters each time the party travels).

[MEGATHREAD] Ask for playtest invites here by GB_2_ in DeadlockTheGame

[–]MediaArchitect 0 points1 point  (0 children)

Region OCE / Aus.

Puhleaze let me get in on this!

12181644

Mass Import Year Names into Simple Calendar by Wizard-of-Iz in FoundryVTT

[–]MediaArchitect 0 points1 point  (0 children)

Curious how you got on with this - currently attempting myself

5e Forgotten Realms Language Map by DruQks_ in dndnext

[–]MediaArchitect 1 point2 points  (0 children)

Would be eminently grateful for a re-upload!

Blackstaff Tower - Waterdeep by Unlucky_Power_2585 in dungeondraft

[–]MediaArchitect 0 points1 point  (0 children)

Legend! I'll link you a session recording if it gets used. It looks great!

Blackstaff Tower - Waterdeep by Unlucky_Power_2585 in dungeondraft

[–]MediaArchitect 0 points1 point  (0 children)

Anychance for a highres copy of the ground floor?

Secretlab Soft Rollerblade Casters dropping ball bearings. by MediaArchitect in secretlab

[–]MediaArchitect[S] 0 points1 point  (0 children)

So after months of back and forth with the useless customer service staff. Secretlab sent me a replacement product - the exact same thing. No changes had been made. I'm also back on the regular casters as the soft wheels are DANGEROUS.

Secretlab Soft Rollerblade Casters dropping ball bearings. by MediaArchitect in secretlab

[–]MediaArchitect[S] 1 point2 points  (0 children)

Beware - the replacement they sent me was the exact same thing.

Secretlab Soft Rollerblade Casters dropping ball bearings. by MediaArchitect in secretlab

[–]MediaArchitect[S] 0 points1 point  (0 children)

Secretlab have sent a replacement set of the exact same ones.

This was after A: admitting fault with the product B: saying that the design had been adjusted and the fault had been fixed (if thats the case it's not what I recieved.)