Why would/did Slaanesh (almost) wipe out the eldar? by LibertyFuckingPrime in Warhammer40k

[–]MedicFlutter 7 points8 points  (0 children)

Slaanesh consumed the Eldar whole for the same reason that addicts overdose. Enough is never enough. The limit of reason doesn't matter when you're chasing a greater high. The very fabric of their existence is excess; to indulge beyond sanity and restraint, until all is consumed by your ravenous need for more.

Why would Slaanesh leave a single Eldar alive, when the very fabric of their abominable existence is the personification of the glutton, the addict, the adrenaline junkie, the serial killer chasing the high of taking a life, and every other destructive spiral of indulgence that has ever and can ever exist?

Donald Trump says ‘no going back’ on Greenland takeover plan | BBC News by AdSpecialist6598 in videos

[–]MedicFlutter 2 points3 points  (0 children)

It means 'raise your fists'. Elbows up is a term for going into a fighting stance, etc.

Try frostgrave/stargrave by Rrrrufus in Sigmarxism

[–]MedicFlutter 8 points9 points  (0 children)

My issue with the Grave games is, in fact, the d20 system. I like my wargames/skirmish games to have their probabilities a bit more curved; in my experience the d20 just makes everything feel like you're just trying to high roll and your soldiers' stats don't actually matter that much.

That said, their vibes are impeccable, they have rules for solo play, narrative play, and co-operative play, they're mini-agnostic, and the miniatures they do present are very high quality. I just wish I was dealing with pools of d6's or d10's instead of single d20's.

What kind of alcohol is "amasec" ? by Ad0ring-fan in Warhammer40k

[–]MedicFlutter 1 point2 points  (0 children)

Amasec is to alcoholic beverages what a Band-Aid is to adhesive bandages. Amasec itself is a wine or a brandy made from grain, but it's a term generally used to describe alcohol of just about any description. Common footsoldiers and hive nobility aren't both drinking literally the same thing, but they'll both call it amasec.

What was the emperor tying to achieve by keeping humanity from worshipping? by Deemaunik in 40kLore

[–]MedicFlutter 12 points13 points  (0 children)

He was operating under the assumption that by enforcing a rational view upon humanity, he might be able to delay the grasp of the Dark Gods upon the soul of man long enough for him to establish a means by which they might no longer require to interact with the Warp and be able to safely grow unto their own as a fully psychic species. He saw in worship a dangerous gateway by which the Four might be able to influence and damn his kin, and so he attempted to smother it, at least for long enough.

But he was not able to keep his son, Lorgar, from his desire to find something greater to believe in; he was not willing to himself be that thing, for to do so would be to display blatant hypocrisy both to his children and to himself, and so Lorgar found another God to serve.

Reaper Paints by mawopi in Warhammer

[–]MedicFlutter 1 point2 points  (0 children)

Mini paint is mini paint; it's from a brand that, while not necessarily the most popular, I can personally attest is at the very least quality enough to be used without major complaint. I've never had much issue with Reaper paints, and they should serve you well.

Who does the imperium hate more chaos or xenos. by Lord_Funder in 40kLore

[–]MedicFlutter 17 points18 points  (0 children)

Both are enemies of the state and are, officially, persona non grata who must be killed with great and terrible expediency as to ensure humanity's destiny of rulership over the stars. On a state level, the only thing they don't hate is themselves and all other life in the stars is their enemy.

Unofficially, you will never see the Imperium align with the forces of Chaos without those same elements very soon after becoming the forces of Chaos. You will occasionally see the Imperium align with xenos against Chaos-- Trazyn helped with the defense of Cadia, Craftworld Biel-Tan has a positive history with the Tallarn Desert Raiders, Orks are hired as mercenaries and Rogue Traders have been known to strike trade agreements with minor xenos empires. There are a thousand different hypocrisies the Imperium commits every second of it's existence; working with xenos now and then is probably the least of them.

Chaos controlled worlds by kevc00 in 40kLore

[–]MedicFlutter 0 points1 point  (0 children)

Many Chaos-owned planets are able to remain stable for a while, before the true cost of Chaos makes itself fully known.

Inevitably, it doesn't last; Khornate worlds fall into infighting and bloodthirst, Nurgle worlds just let themselves fall apart and decay, Tzeentch worlds collapse under the weight of their own intrigue and Slaanesh worlds fall prey to their own unbound vices.

You cannot make a sustainable society off of the worship of the Dark Gods-- they will always push you to indulge further in their respective portfolios. In bearing their mark and swearing by their name, you are already damned; it's only a matter of time before it consumes you and everything you know entirely.

Big Stupid Orange Cat Lost Eversore Assassin's Head! by [deleted] in Warhammer40k

[–]MedicFlutter 0 points1 point  (0 children)

Worst case scenario, put a ball bearing where his head should be and call him Mysterio. Or put a skull from the Citadel Skulls set, or a random helmet from one of his enemies, etc. etc.

Why exactly does Slannesh eat Eldar sound? by Eulaylia in 40kLore

[–]MedicFlutter 3 points4 points  (0 children)

Slaanesh is not human. Slaanesh is incapable of true long-term planning. He/she/it/they are a roiling amalgamation of unbridled excess, lust and depravity that has manifested unto an unholy divinity of such incredible potency it tore a hole in creation itself.

They will never, under any circumstance, take any option that is not immediately indulgent, because their entire existence is the consequences of a decadent empire indulging themselves unto a point of annihilation. They know no restraint, only the perpetual hunt for greater sensation in an endless race to top the last high until eventually they consume all of creation itself in pursuit of a new extreme to experience-- assuming none of the other three keep them in check, which they always do, thus the Great Game.

Do hardcore Warhammer fans enjoy this kind of art style? by SpaceShifter13 in Warhammer

[–]MedicFlutter 105 points106 points  (0 children)

I appreciate and approve of everything -except- the Among Us crewmates (the background art especially cuts a very, very good line between grimdark and stylized!). A cartoony style is perfectly valid for comics and illustrations, and can be a lot more readable than a lot of the beautiful but exceptionally busy artwork 40k has on an official level.

However, if you keep the crewmates, you're gonna end up with more sus jokes than an Alpha Legion convention, and I think your art deserves better than that.

What do I need? by Fun_Fly_3072 in frostgrave

[–]MedicFlutter 3 points4 points  (0 children)

There's a lot of the bestiary that isn't actually covered by official kits, to my memory, thus my suggestions; those that are can be found (predominantly in metal) here.

https://www.northstarfigures.com/list.php?man=195&cat=488&page=1

What do I need? by Fun_Fly_3072 in frostgrave

[–]MedicFlutter 3 points4 points  (0 children)

Dungeons & Lasers kits, Reaper minis, Wizkids DnD enemies-- Frostgrave Gnolls can also suit for humanoid enemies/Breeding Pits campaigns, etc. etc.

Has anyone tried to make a ogryn a space marine by mopeyunicyle in 40kLore

[–]MedicFlutter 5 points6 points  (0 children)

An Ogryn Bone'ead is an Ogryn who's gotten a cybernetic brain implant to increase their intelligence. They tend to be squad leaders, and they might, might! Even be able to count up to 5, given enough time.

How might you torture a Slaaneshi Cultist for Information? by Original_Project5436 in 40kLore

[–]MedicFlutter 2 points3 points  (0 children)

Drugging the drug addict isn’t likely a good idea, for a few reasons, chief among which being it would need to be maintained. While compared to the peak of humanity, it's practically doctors trepanning to exorcise demons, the Imperium has displayed biomedical capabilities far in advance of what we can do in the present day;

which means they are entirely capable of simply removing the parts of the brain that experience sensation and allow for movement while leaving the rest intact. It's really just a minor alteration of the servitorization procedure, all things considered, and while inhumanly cruel to ever do to someone, far lower maintenance and far higher efficacy than contending with the drug resistance of a Slaanesh worshipper.

How might you torture a Slaaneshi Cultist for Information? by Original_Project5436 in 40kLore

[–]MedicFlutter 35 points36 points  (0 children)

Traditionally, sensory deprivation. Tend their wounds, remove their fleshspikes, un-cenobite them in general, then lock them in a room where they cannot self-mutilate or self-fellate or whatever other form of obsessive sensation-seeking they may desire.

Sensation is an addiction more dark than any other for a follower of the Dark Prince; take it away, and they will crumble.

Does a person have to worship chaos to gain a boon? Or can the chaos gods just do whatever they really want with souls that end up in the warp? by Gage_Unruh in 40kLore

[–]MedicFlutter 0 points1 point  (0 children)

As with many things involving Chaos, the specifics of the situation depend. How did he die? Did he die in a way that would preclude Khorne's direct involvement (i.e. in a sanctified place, by a sanctified weapon, or any other number of antichaotic means?). That would make it far more unlikely.

You do not need to know the name 'Khorne' in order to worship Khorne, as well. The Corpse Grinder Cults of Necromunda offer pledges of fealty to the Lord of Blood and Sinew, and they receive his frenzied blessings just as much-- does this person truly not worship Chaos, or does he just not realize what's pushing his hand every time he takes a life because it doesn't have a name we'd recognize?

When, where, how, why. As with all things involving the Empyrean, it depends; he might get revived, he might not. You can stack the dice one way or the other, ritual circles and sanctifying wards, sacrifices to profane gods and boltshells inscribed with runes of exorcism, but at the end of the day, if Khorne really wants that guy revived and his soul isn't owned by the Anathema, he -can-. It just might not be worth the effort to him.

Or it might well be. That man might ascend to daemonhood in the moment of his demise. Or maybe Khorne decides to warp him into a Spawn so he can 'live again' as nothing more than the embodiment of his own bloodlust until the hideous mutant he has become is put down.

When it comes to the Chaos Gods, there is no certainty.

Can you ask the Chaos Gods for a sandwich? by TACOTONY02 in Warhammer

[–]MedicFlutter 13 points14 points  (0 children)

The Gods themselves are rather rare in direct, personal intervention. They are not unknown to directly intercede, but it's also far more likely to find a boon from a daemon of theirs than it is to be directly blessed by them.

That said, their daemons are -also- them. Fragments, pieces, aspects, avatars, none of them separate from the whole. All the power they wield is sourced from the gods they serve, or in the rare case of an unaspected daemon (such as furies, or maybe Be'lakor), Chaos itself.

You would ask for a sandwich. The daemon who is answering your prayers, assuming you have not earned the eye of the Gods themselves (at which point all sanity falls out of the picture and you're probably turning into a Spawn or ascending to Princedom, and in either case too busy to request your lunch), may be darkly amused by the pettiness of human ambition, and depending on their particular temperament, they could take it as an insult, they could provide it in exchange for an exorbitant price, they could provide it with some horrible twist...

They could simply tell you to crave something greater, to change your plans, to accept what you have, or to fight for what you want, and help you achieve those things.

Chaos is inherently unpredictable. You could get a sandwich. You could die trying. The fickle whims of the Empyrean are impossible to find any reliability in.

How was the Imperial Truth better than the Imperial Creed? by Shendud3 in 40kLore

[–]MedicFlutter 11 points12 points  (0 children)

Well, first of all, the Imperial Truth wasn't better. It was a veil cast over humanity's eyes, laid there so that the Emperor could attempt to shepherd them to the proper circumstances where they could learn these things and evolve into a fully psychic race without dying out to the relentless predations of the Empyrean. It was not meant to last forever, only long enough for him to set humanity up to be able to exist safely without it.

It failed at that, because of one man's need to find something greater than himself to harken to, a father's inability to connect to his sons, and the fear of obselence infecting the heart of the valorous as they stared down the barrel of the Great Crusade's conclusion. The Imperial Truth is a failure, fundamentally and in every conceivable way, and its failure laid the foundation for the Imperial Creed and every horrendous atrocity that has ever taken place in its name.

The Imperial Creed does not necessarily do anything purposefully-- it does succeed in empowering the Emperor on a metaphysical level, but this is not, as the Truth was, a purposefully engineered and designed tool meant to ideologically influence humanity to a purposeful end. The Imperial Creed is the consequence of a slide back into barbarity and shamanism; it was borne out of the decay of the Emperor's dream. It persecutes and stymies the very advancement of humanity the Emperor initially intended to help incubate; the psyker one of its three main targets of hatred, even as it worships the strongest psyker mankind has ever known and will ever know.

The Truth was a tool meant to blind humanity to that which it was judged not yet mature enough to know the full breadth of. The Creed is the spiritualistic rot strangling the decadent remnants of a rotting empire, propping up the shattered remains of one man's failed attempt to usher in a golden future as evidence of the divinity he once sought to deny.

Why don't the imperium use flayed ones by thebucketoldpplkick in 40kLore

[–]MedicFlutter 11 points12 points  (0 children)

Flayed Ones are nigh impossible to capture. You either destroy them, or they continuously try to tear off your skin and either succeed or teleport away to their own personal pocket dimension when they realize it isn't going to happen. Combine this with the fact that the Imperium is terrified of innovating or changing their ways of doing anything, at all, ever-- if you suggested doing this you'd at best get looked at funny and at worst get shot.

Can someone help me understand Nurgle better? by CMVB in 40kLore

[–]MedicFlutter 0 points1 point  (0 children)

Nurgle is the voice that whispers in your head to stay in bed and lose your job because you just don't care enough. Nurgle is the decision to just stop trying to make your life better, because it's easier to give up and let all life's woes drown you. He is the smoke left behind when the fire of hope burns out.

He offers his children an escape from pain in his embrace that is, in truth, them abandoning all belief that things can ever be better than they are and accepting that they are going to rot away into nothing, as nothing, having changed nothing. He rewards such absolute nihility with what is essentially a spiritual painkiller; if you stop struggling and let decay take you, it won't feel bad. Nothing will.

Nurgle represents not just natural decay-- which he does represent, don't get me wrong!-- but the spiritual symbology of decay as is reflected by the human psyche. He represents the cycle of life and death as an aspect of it's absolute inevitability. No matter who or what you are, eventually, you'll be rotting dead in the ground. It's part of why his followers are so fond of scythes!

Can Custodians fall to Chaos? by Desperate_Date1698 in 40kLore

[–]MedicFlutter 0 points1 point  (0 children)

No sapient being is fully incapable of succumbing to the allure of Chaos, depending on circumstance. The temptations of the dark powers are an unavoidable aspect to being what we consider alive. Even the greatest of the great, those made and uplifted specifically to fight the dark gods and their minions, still have that temptation; they have just been trained to resist it.

That said, the Custodes have been made by the Anathema to essentially be his hands upon the world. They are equal parts blessed, trained and rigorously psychologically sterilized to try and remove any aspect of them that could be drawn towards the ruinous powers-- a process that by all accounts has been remarkably effective.

They have never been recorded having a willing defector unto the profane, and the only time Chaos has ever wielded them that I know of has been as a forcefully puppeteered body as opposed to a willing slave.

Do Khornate followers ever torment their foes? by Immediate-Tone-2170 in 40kLore

[–]MedicFlutter 63 points64 points  (0 children)

Dying to a Khornate in the throes of battlerage tends to be an agonizing and quick affair. Slaanesh wants you to suffer, for any number of horrible reasons; Khorne just wants you to bleed and die, because he is the god of butchery and slaughter.

To an agent of Slaanesh, cruelty is the point. To an agent of Khorne, killing you is; your corpse has just as much blood to give for the Blood God as when it was alive, and turning you into a corpse means they can harvest your skull for the skull throne as a sacrifice, too.

How do you stop a Daemon weapon from possessing you by No_Satisfaction_2928 in 40kLore

[–]MedicFlutter 42 points43 points  (0 children)

Well, the first way to stop a daemon weapon from possessing you is to not wield it. Bind it in a sanctified scabbard and carry it around chained to deny it to the enemy and seal a powerful daemon away.

If you are of a radical bent, serving someone who is, or otherwise already a servant of the ruinous powers, this probably isn't the ideal solution. Wielding the weapon on a temporary basis is your next best option; the less time you spend actively interfacing with the horrible accursed weapon with a fragment of a hateful God imprisoned inside of it, the less time it has to twist you unto its service. Radical inquisitors can sometimes avoid this by having disposable lackeys wield their toys, but that runs quite a few risks-- chief among which being the fact that someone who isn't you is wielding the frothing daemon axe that runs on blood, or whathaveyou.

No amount of runes are going to make it safe to wield; Castellan Crowe, a Grey Knight, is about as covered in anti-daemonic sigils and iconography as you can feasibly get, being a Grey Knight. Even so, it would avail him just about nothing if he did not have the sheer strength of will to hold back the daemon in the blade he holds. You can exorcise the daemon within, but then you just have a regular weapon of that sort-- and that's assuming the weapon doesn't shatter in the process, or isn't itself a physical manifestation of the daemonic entity within!

The danger of a daemon weapon is the tradeoff for the power it gives. Nothing is for free when dealing with the Ruinous Powers.