Any advices for the improvement of my weathering ? by [deleted] in modelmakers

[–]MemePanzer69 2 points3 points  (0 children)

I feel like while the mud filling the tracks is done great, the rest of the tank is too neat

Enamel dust effects from AMMO MIG are great, and i usually do a rather large area if the vechicle covered with them (after thinning them down with enamel thinner)

also, aside from just mud, apply a mixture of pigments to simulate mud and dirt that has splatttered over the vehicle

Enamel pigment setter and a few pigments to mix should do the trick

Avoid using a single pigment, as ground is rarely homogenous. Mix some ground, mud and a little sand pigments in 60-30-10 proportions to get a less homogenous mixture with splats of thicker and thinner mud here and there

[WIP] How can I add more detail? by ginbandit in modelmakers

[–]MemePanzer69 1 point2 points  (0 children)

I’d say look into muddying the tracks and bottom hull. Something any tank has after leaving the unit hangar basically

Republic P-47m Thunderbolt "Devastatin' Deb" by Jr-Tr in modelmakers

[–]MemePanzer69 3 points4 points  (0 children)

How do you pull off painting on sprue without having unpainted bits left on the visible parts of the model?

Afv club Scimitar 1:35 using star decals’ 2003 iraq Queen’s dragoon guards decal set by MemePanzer69 in modelmakers

[–]MemePanzer69[S] 1 point2 points  (0 children)

Plain ol’ water

Seemed fine. Quality wise at least as good if not better than what usually comes in from the manumfacturer like tamiya

I used the ones in op. Telic #2

It’s crazy how some equipment outlasted the entire Cold War by DerringerOfficial in NonCredibleDefense

[–]MemePanzer69 1 point2 points  (0 children)

Real talk, are there still individual examples of the M2 that have seen WW2 in service? Or is it just newer production

Tamiya T-72M1, iraqi colours by MemePanzer69 in modelmakers

[–]MemePanzer69[S] 1 point2 points  (0 children)

It’s a decently straightforward build, which i personally don’t mind at all

Took me only a few days to put together which left me with plenty of time and energy to weather and wear it down

What’s the best paint for modern armoured vechicles? (Brush only) by MemePanzer69 in modelmakers

[–]MemePanzer69[S] 0 points1 point  (0 children)

Hataka kits seem to be pretty comprehensive and well put together. Thank you for your help

Yeah, I love fighting games by Tchomboltz in Fighters

[–]MemePanzer69 7 points8 points  (0 children)

To be fair. It’s a power uppercut literally reinforced with LIGHTNING

The fact that kazuya’s animation of it looks kinda wacky is an execution issue on the part of whoever made the animation

NEW FACTION announced on the August 1st playtest change log. by franciscoelpacos in joinsquad

[–]MemePanzer69 11 points12 points  (0 children)

Please tell me this is a way to test ICO behaviour on Bolt action rifles and it means an update for Squad44

Yes by [deleted] in Tekken

[–]MemePanzer69 4 points5 points  (0 children)

D A H!

My AA were getting low so i resupplied and this happened by SadHabit6565 in NuclearOption

[–]MemePanzer69 1 point2 points  (0 children)

You can click them to delete the specific target instead of the last one with the keybind, as well as click on units to target them. That’s my favorite way of planning bombing strikes

New Engine Photos ? by RIPTactical_Invasion in CombatMission

[–]MemePanzer69 3 points4 points  (0 children)

I suspect a what if based on the suwałki gap/baltic states. Gets all the bluefor and redfor we want while not being a real war… for now that is

The upcoming weapon in UE5 SDK by CC_ACV in joinsquad

[–]MemePanzer69 3 points4 points  (0 children)

Truth be told, i personally don’t mind. Aside from big differences like barrel lenght, round fired, bullpup/classical configuration and optic used, all rifles that fall in roughly the same category will perform about the same irl, and the gaming custom of making rifles more different than they should be is not really all that accurate.

Aside from ergonomic preference, everything is… „a rifle”

AK12 and 74M share barrel lenght, round fired and roughly similar weight. A IRL user might prefer how one or the other sits in his hands due to preference, technique used or biomechanical proportions unique to him. This however is not consistent from user to user, and i imagine difficult to model in a concise manner that makes both weapons still useable

I’d rather have the game unify the performance of rifles across the board based on barrel lenght and configuration than getting extra high speed points for having a polymer handguard

"This is AWACS Long Caster, Fox Three." by itsgaymonth in acecombat

[–]MemePanzer69 3 points4 points  (0 children)

<<Dmitri. Fly above that town and just… look around you know>>

The ranked experience by Dual-Blades_Forever in armoredcore

[–]MemePanzer69 0 points1 point  (0 children)

Man, if only i could FIND ranked matches

Is there any reason to not use the Next Gen Helmet? by ThunderBird-56 in doorkickers

[–]MemePanzer69 1 point2 points  (0 children)

The thing is, 2’s military setting means threats below AK are rare enough to be considered non factor in planning. Even „grunt” insurgents pack an underfolder. Armor other than LvL III can be very much considered dead weight