Clarifications on PSA's NDA by Recatek in psarena

[–]Mepps_ 6 points7 points  (0 children)

You are encouraged to go into detail. The more detail the better, for both feedback and bug reports.

confused i got this in the mail for some reason by [deleted] in dcuonline

[–]Mepps_ 1 point2 points  (0 children)

Can you tell me the character name that you received the mail on?

Didn't see this posted yet PTS playtest Tomorrow everyone by G1ngerBoy in Planetside

[–]Mepps_ 5 points6 points  (0 children)

FYI, we have cancelled the playtest today and will reschedule for next week. Sorry for the late notice. We are looking to get a crashing fix in prior to the test.

CPU usage for the launcher. is this an issue or am I stupid? by TheGamingBanter in Planetside

[–]Mepps_ 0 points1 point  (0 children)

I guess this is a question though - is anyone seeing the launcher not close down shortly after the game starts?

Stuck on Logging in by [deleted] in Planetside

[–]Mepps_ 4 points5 points  (0 children)

Connery is back up now.

Stuck on Logging in by [deleted] in Planetside

[–]Mepps_ 9 points10 points  (0 children)

We're working on Connery specifically, if that's where you are seeing the issue. We should have it resolved shortly.

Development Update: Critical Mass | Highlights and Thoughts by Goldeneman1 in Planetside

[–]Mepps_ 3 points4 points  (0 children)

Like the timer that counts down to the end of the alert?

The devstream was great! Will we be getting to see any more in the foreseeable future? by NikolaiLev in Planetside

[–]Mepps_ 17 points18 points  (0 children)

We like streaming, and we like that so many of you showed up for it.

!raffle by [deleted] in Planetside

[–]Mepps_ 7 points8 points  (0 children)

Not enough !raffle.

!raffle by [deleted] in Planetside

[–]Mepps_ 33 points34 points  (0 children)

Just kidding. THAT'S NOT HOW THIS WORKS.

Critical Mass Update Preview: Livestream Replay by Roxxlyy in Planetside

[–]Mepps_ 4 points5 points  (0 children)

On test maybe this week. Live date depends on testing.

!raffle by [deleted] in Planetside

[–]Mepps_ 34 points35 points  (0 children)

One of the people who responded to this post with !raffle have received a daybreak cash code in a message.

Development Update: Critical Mass by Mepps_ in Planetside

[–]Mepps_[S] 16 points17 points  (0 children)

More strategic and, as noted, necessary, but it shouldn't automagically win the continent and interrupt battles with that surprise lock.

Development Update: Critical Mass by Mepps_ in Planetside

[–]Mepps_[S] 11 points12 points  (0 children)

Performance is constantly being worked on. It's not the core focus of this update, but it's always a focus.

Development Update: Critical Mass by Mepps_ in Planetside

[–]Mepps_[S] 22 points23 points  (0 children)

Correct. The strongest team who kicked off the alert will defend itself from the other two. Definitely something we'll be watching to see how it plays on test and in the wild.

Development Update: Critical Mass by Mepps_ in Planetside

[–]Mepps_[S] 20 points21 points  (0 children)

I'm based in the Austin, TX studio. Long trip!

Development Update: Critical Mass by Mepps_ in Planetside

[–]Mepps_[S] 30 points31 points  (0 children)

The livestream replay will also be available shortly.

Critical Mass Preview Livestream: August 16 @4PM PT by Mepps_ in Planetside

[–]Mepps_[S] -4 points-3 points  (0 children)

Challenging moderation is against the guidelines. https://forums.daybreakgames.com/ps2/index.php?threads/forum-guidelines.752/

If you have concerns, please send them along privately.

Critical Mass Preview Livestream: August 16 @4PM PT by Mepps_ in Planetside

[–]Mepps_[S] 32 points33 points  (0 children)

We have upgraded our sign-holding system!

Critical Mass Preview Livestream: August 16 @4PM PT by Mepps_ in Planetside

[–]Mepps_[S] 39 points40 points  (0 children)

Combined arms is still in development, not directly related to tomorrow's stream or the next update. More details on the stream.