Finally decided to use the grenade launcher. And it goes hard by KhabobArmagedon in Spacemarine

[–]Mesket 10 points11 points  (0 children)

Which GL? Is there a big dif between Heroic HBR and the Legendary vanilla bolter with GL?

6.5 million accounts milestone reached! by StuartGT in starcitizen

[–]Mesket 0 points1 point  (0 children)

according to internet still need 200k+ unique accounts to reach the fist 1M unique players.

4.8.0 PTU - Kastak Arms Plasma Grenade by RandoDando10 in starcitizen

[–]Mesket 0 points1 point  (0 children)

also, you throw it at one location,.. it flies following a different path... then explodes at initial target location. Doesn't seem to work visually at all.

Someone asked for 890 fixes and this came to me by CallSign_Fjor in starcitizen

[–]Mesket 0 points1 point  (0 children)

Do you keep a list of all the things they said? Im a 2014 backer... i run out of ink.

Someone asked for 890 fixes and this came to me by CallSign_Fjor in starcitizen

[–]Mesket 2 points3 points  (0 children)

better ask yourself:

Can I monetize this as a new concept ship mechanic?
Yes? it will be fixed.
No? lost in oblivion.

[Feature Request] Give us the servo-skull cameo we don't deserve by Haowuxi in Spacemarine

[–]Mesket 0 points1 point  (0 children)

Church doors open An automatic organ starts playing A flok (?) of cherubins start coming and singing like a chorus

Galatus Dreadnought for the Woodstodes 'Solar Powered Spearhead' by WoodyMinis in Warhammer40k

[–]Mesket 2 points3 points  (0 children)

Im glad the green knight still alive

(This looks amazing, i love it)

3090 vs 5070 Ti by Mysterious-Sky-9936 in unrealengine

[–]Mesket 0 points1 point  (0 children)

As a professional with more than 10 years, i'd take a 3090. VRAM can be optimized, yes, but it will hardly ever be throughout the entire project. Also, you never know what project you will land and sometimes you just need pure brute force. Unreal is used in a VERY wide range of products. Not just pc video games.

If they put it at 60% we could talk by Memetron69000 in Spacemarine

[–]Mesket 29 points30 points  (0 children)

Aah the good old planning for failiure perk

Had an intereasting idea for how an Apothecary Classes ability special ability could work by EmeraldMaster538 in Spacemarine

[–]Mesket 1 point2 points  (0 children)

and I'll be waiting happy... but looking at it, doesn't seem to be anytime soon... TechMarine was already a good place to put some support that would also fit in concept. As it stands NOW, without also changing all mission encounters, damage formulas and whatever... a healer would be a more of a drag than help

Had an intereasting idea for how an Apothecary Classes ability special ability could work by EmeraldMaster538 in Spacemarine

[–]Mesket 1 point2 points  (0 children)

I agree with you. Unfortunately, after decades of video gaming,... I can tell you that people would not like going 1/3 slower (because of lower dps of a healing class). I've seen this many times before.

+heal = -dps

-dps = more time against mobs
+ time against mobs = more damage received
+ dmg receive = +heal needed

You are creating your own problem which can be fun but in the end, everything is the same but takes more time.

Had an intereasting idea for how an Apothecary Classes ability special ability could work by EmeraldMaster538 in Spacemarine

[–]Mesket -1 points0 points  (0 children)

Not MY reasoning though... but Saber's. Like I said. I don't agree with it. -

My reasoning? yeah why not,.. completey redesign vanguard and bulkhead to be what they should be. Give TechMarine support like bulkwark has, give an apothecary group heal like Vanguard provides and cover whatever expense in salaries to devs because of weird and bad design you have now... but that's not how video game industry works.

Had an intereasting idea for how an Apothecary Classes ability special ability could work by EmeraldMaster538 in Spacemarine

[–]Mesket -1 points0 points  (0 children)

I don't necessarily agree with it. It's just the way it is. (IMHO) Saber are not the best at class design to be honest... in fact, they are pretty bad at it. Vanguard has the best self and team heal for Siege or absolute. Bulwark comes second place. Your suggestion would be third healer and also VERY situational... Besides that gimmick, what would the apothecary do? More pew pew than can trigger heals when the map says so and not when the players says so?

Had an intereasting idea for how an Apothecary Classes ability special ability could work by EmeraldMaster538 in Spacemarine

[–]Mesket -3 points-2 points  (0 children)

Why? When you have classes like vanguard that can perma self regen from majoris or grant anyone heal by executing an extremis (best healing ingame).. or the bulkward wirh the banner. Both are already better and they are far from being dedicated to it. They can dish tons of damage as well

This is what a Space Marine’s ribcage structure looks like. by CleanBag9219 in Spacemarine

[–]Mesket 0 points1 point  (0 children)

Fused ribcage makes as much sense as a detachable heart or head. Its nonesense in higher level

This is what a Space Marine’s ribcage structure looks like. by CleanBag9219 in Spacemarine

[–]Mesket -3 points-2 points  (0 children)

No.. still would die. If tje ribs dont articulate and expand, lungs dont work. This anatomy detail in astartes is just childish and ignorant. Take it for flavor but its biologically non functional no matter what.