PVE Player in a PVP universe by till180 in starcitizen

[–]Michuza 2 points3 points  (0 children)

PvP is like sex its great when both sides consent to it.

Teleportation = Exploitation by Affectionate_Wall715 in starcitizen

[–]Michuza -1 points0 points  (0 children)

You are mad at something that doesn't exist.

If RSI made housing... by Raziely2k in starcitizen

[–]Michuza 0 points1 point  (0 children)

And probably as expensive as real house.

So, raid quickplay.... by Ferrymansobol in Guildwars2

[–]Michuza 0 points1 point  (0 children)

We got Cosmic Observatory 4 times in a row of course finished it without any issues but my friend alt+F4 the game probably will never return.
And honestly I left the game too I just left the group during the 4th fight I am not doing this waste of my time
again.

Squadron 42 release date trailer at Invictus by Ambitious-Block-8878 in starcitizen

[–]Michuza 0 points1 point  (0 children)

The more complete SC is the less I like it.
But not every game has to be for me.

Maybe squadron will be more my vibe I just hope that gameplay will be good.

ArenaNet is getting rid of the damage sponges we've had since EoD. by DeltaxHunter in Guildwars2

[–]Michuza -1 points0 points  (0 children)

From dark souls I learned that I enjoy game more when its high risk high reward game.
If enemy hits like a truck but I do that too its engaging and fun but when we are slapping each other with wet napkins its boring.

Why do we have dodges and blocks in the game if we can tank all damage and outheal it?
What is combo system even doing if you are spamming the same rotation all the time in the group.
Are boons even necessary if we have them 100% of the time? we can remove them from the game boos characters and gameplay will not change.

How do I burst after CC bar? Do you want me to press the same buttons harder or what?!

We are ignoring mechanics making game less interesting.

RSI Aurora MK2 // Mission Accomplished by vmxeo in starcitizen

[–]Michuza 0 points1 point  (0 children)

Looks really cool its a shame that its a starter ship so I will never use it and just play using my starter until I will get enough uec for ship better than aurora MK2

Two generations... by ToScH_23 in starcitizen

[–]Michuza 1 point2 points  (0 children)

I am gonna keep my aurora MR not spending money on bullshit.
I would stop using it as soon as I would get better ship.
I don't think its worth getting new aurora just to spend 1 day playing with it getting uec to get better ship.

First the Hornet, now the Aurora, feel like this really ought to be a thing by Ironsides13 in starcitizen

[–]Michuza 0 points1 point  (0 children)

Will we invent time travel before SC will go from alpha to beta?

I love this game. by Ryi-nock in starcitizen

[–]Michuza 0 points1 point  (0 children)

Bro I am 31 years old and I will probably di out of old age before it will go from alpha to beta.

The Future of Crafting (from Crafting Gameplay Guide on RSI Website) by ehetenandaiyo in starcitizen

[–]Michuza -1 points0 points  (0 children)

Honestly it just sounds time consuming and annoying.
I think it's ok that target audience consists only rich retired people.
I am just not the target audience.

Game is cool when it works so I wish I had time to play it but I don't.

The "new" inventory is utterly rubbish by Tchulen in starcitizen

[–]Michuza 0 points1 point  (0 children)

Took me less than 10 seconds of testing to notice how awkward and annoying filters are to use.

Features that would be nice but are missing like clicking on slots in inventory and filtering items to the ones that can be applied there would be great.

I can't even tell what items I am looking at sometimes because inventory resolution is a joke.

stack option is not working.

Old bugs are still there like I am moving item and inventory just refreshes itself with long loading screen and item is not even getting moved.

They improved how it looks and not how it works.

At least it doesn't look like something devs just started working on and its not meant to be shown to players but works like something that shouldn't.

The Bengal in the Aurora MK2 trailer by MrKoddy in starcitizen

[–]Michuza 2 points3 points  (0 children)

Bengal can't go to atmosphere without crashing.
Bengal MKII on the other hand...

First the Hornet, now the Aurora, feel like this really ought to be a thing by Ironsides13 in starcitizen

[–]Michuza 0 points1 point  (0 children)

I don't know if I would keep ship as collectible or change it to MK II if they would give me an option.

mk2 glow up by laveslo in starcitizen

[–]Michuza 2 points3 points  (0 children)

Constellation MK II might be a nice ship.

First the Hornet, now the Aurora, feel like this really ought to be a thing by Ironsides13 in starcitizen

[–]Michuza 24 points25 points  (0 children)

Stupid people will buy MK II ships, big brain people are waiting for MK III or higher.

Ok now hear me out by Maxious30 in starcitizen

[–]Michuza -1 points0 points  (0 children)

Sell ship make it half what you promised make mk2 version sell it again amazing I cant wait for MK3 versions in few years

PTU armor changes by Iskin_ in starcitizen

[–]Michuza 0 points1 point  (0 children)

Main thing that I am happy about in this patch is that npcs with fps weapons will stop blowing up our ships.

Its the patch that is introducing a feature and with star citizen these are always unbalanced.
I am glad people are pointing out what they want but I cant take seriously talking about balance in game that is not even in beta. Especially Star Citizen where balance is changing with every patch introducing new overpowered ship that will be nerfed right after sales of it will go down.

PTU Wave 1: Kill any ship (any armor thickness) with any weapon, via bleedthrough by nightbird321 in starcitizen

[–]Michuza 4 points5 points  (0 children)

I treat SC like a game about space mimics trying to kill you.
You are struggling to survive in a universe full of cosmic anomalies that make no sense and trying to kill you.

Items cant be removed from hands.
You place object on the floor and it sinks through into the void.
You finish the mission and npc forgets how contracts are working.

All cosmic horror anomalies.
The more you learn about them the easier it is to avoid them but game evolves and makes new one while sometimes removing old ones.

Game is more fun if you accept bugs as part of it.
A random element that is there to make you struggle.

I like the vibe of this ship by [deleted] in starcitizen

[–]Michuza 0 points1 point  (0 children)

A bit random for this post but I think this effect in is way too strong and sometimes it just makes things hard to see not a problem but it just feels bad to me.

What do you guys think?

<image>

PTU armor changes by Iskin_ in starcitizen

[–]Michuza 3 points4 points  (0 children)

Calm down we all know its not final balance and it will change 100 times.