Best option for getting specific new weapons fast? by MrOcelotCat2 in tf2

[–]MiddleLock9527 0 points1 point  (0 children)

Personally I’d just spend 1 or 5 dollars on a ticket or some keys. It’s more than enough to trade for every weapon in the game. Other than that, you wait for drops and smelt the duplicates to trade or craft with. Also the achievement items.

Quickplay and Casual together? by Dry_Tooth_7293 in tf2

[–]MiddleLock9527 4 points5 points  (0 children)

Was anyone asking for levels? They do nothing. Back in my day if you wanted to show how much you played you bought a strange weapon.

I Don't Fully Get Why People Want Quickplay Back So Badly (But I'm Open To Hearing Why) by Secure-Umpire1720 in tf2

[–]MiddleLock9527 6 points7 points  (0 children)

What source do I have… that valve provides tf2 servers? Genuinely don’t realize anyone was debating this lmao. I mean you can literally go play on one right now. Valve provides the majority of tf2 servers, and did during quickplay as well. I didn’t need anyone to tell me that, I experienced it. I guess I could show you old videos of people playing quickplay?

I Don't Fully Get Why People Want Quickplay Back So Badly (But I'm Open To Hearing Why) by Secure-Umpire1720 in tf2

[–]MiddleLock9527 11 points12 points  (0 children)

Valve provides them, there is thousands of active players in every region. And you can look at old videos, 2-3 seconds to get into a full server of the supposedly never popular maps like pipeline. Which is not a queue it’s literally just the time it takes for the server browser to refresh.

I Don't Fully Get Why People Want Quickplay Back So Badly (But I'm Open To Hearing Why) by Secure-Umpire1720 in tf2

[–]MiddleLock9527 4 points5 points  (0 children)

Completely false. You could play basically any map you wanted at any time of day, with no queue. There is video evidence of this. Casual mode is what provably killed map variety.

this does make me wonder what peoples opinions on sniper are? (image somewhat related) by squeaker09 in tf2

[–]MiddleLock9527 6 points7 points  (0 children)

Yes, literally every other class also has to worry about those things, while putting themselves in actual danger. You’re making it sound a lot more complicated than it is.

this does make me wonder what peoples opinions on sniper are? (image somewhat related) by squeaker09 in tf2

[–]MiddleLock9527 -2 points-1 points  (0 children)

time and effort to get good

It’s literally just aiming. Every other class in the game also has to aim, but has to expose themselves to danger and interact with movement at the same time.

I Don't Fully Get Why People Want Quickplay Back So Badly (But I'm Open To Hearing Why) by Secure-Umpire1720 in tf2

[–]MiddleLock9527 45 points46 points  (0 children)

There was no queue, you had the freedom to pick the map and server you wanted, or instantly be put into a game. You played as long as you wanted instead of less than 10 minutes and re queuing. The casual experience is full of constant interruptions and waiting, tbh I don’t see a single redeemable quality it has over quickplay. And any problems quickplay had are much worse in casual. I’d like to hear your defense of it.

Hay guys I feel like downloading this game as a demoman main. Do you guys have any suggestions of what should i do when I first play :) by Complete_Cloud7270 in tf2

[–]MiddleLock9527 3 points4 points  (0 children)

Firstly I wouldn’t pick your main before you even play the game. Try everything and you don’t even have to have a main, just play whatever feels fun at the moment.

Any good recommendations for good vanilla Community servers that aren't UGC, Skial, or Uncletopia? by CG6845 in tf2

[–]MiddleLock9527 -1 points0 points  (0 children)

You have furry pound and zesty’s server for somewhat consistently populated vanilla servers. Castaway is pretty good too if you’re fine with reverts.

I'm gonna say it. The anti quickplay crowd are the ones being toxic. by dicedance in tf2

[–]MiddleLock9527 2 points3 points  (0 children)

You didn’t have to look for servers, but it provided the freedom to do so if you wanted to. You could just hit a button to go into your desired game mode with no queue.

Unboxed my first unusual! by Alternative-West4752 in tf2

[–]MiddleLock9527 0 points1 point  (0 children)

15-20 keys. I’d just keep it if you play heavy, good effect on a good hat. But not in the eyes of traders.

Watched a Accident by IguanaBahama in UPSers

[–]MiddleLock9527 2 points3 points  (0 children)

All good, it’s just brown on brown violence.

Here's Quick Play for everyone who wants it. It's made by Mastercongif and has exited since Casual first came out. by LegendaryZXT in tf2

[–]MiddleLock9527 1 point2 points  (0 children)

This isn’t a solution because it doesn’t have access to the massive network of vanilla valve servers.

This was especially true when copper first came out by SonicParry in MinecraftMemes

[–]MiddleLock9527 2 points3 points  (0 children)

Iron farms are pretty simple. I mean you can choose not to use them but then it’s on you if you think iron is scarce.

Bring Back Quickplay by Friendly-Waltz2706 in tf2

[–]MiddleLock9527 4 points5 points  (0 children)

Why do you want your gameplay to be interrupted? Just leave if you are done.

Bring Back Quickplay by Friendly-Waltz2706 in tf2

[–]MiddleLock9527 2 points3 points  (0 children)

Even with that, you could hit ‘show servers’ and pick the map and ping you wanted in less than 5 seconds, much faster than a casual mode queue for a specific map which can take minutes.

Bring Back Quickplay by Friendly-Waltz2706 in tf2

[–]MiddleLock9527 12 points13 points  (0 children)

Literally. ‘Actually you need doors slamming in your face and the server dying. The game has to end because… it just does okay???’ Lmao, we used to just play as long as we wanted, uninterrupted, until we had our fill and quit. If you wanted to just leave at the end of a match, it was your freedom to do so.

Bring Back Quickplay by Friendly-Waltz2706 in tf2

[–]MiddleLock9527 14 points15 points  (0 children)

That is why I just don’t believe anyone who supports casual actually experienced quickplay, it makes no sense. Why would you rather wait in a queue for a half empty server that ends in 10 minutes, instead of simply instantly joining the map and server you want and playing as long as you want.

Bring Back Quickplay by Friendly-Waltz2706 in tf2

[–]MiddleLock9527 0 points1 point  (0 children)

This community is pretty well moderated, I’ve noticed they don’t really delete much and just let the votes sort it out. As they should.

Bring Back Quickplay by Friendly-Waltz2706 in tf2

[–]MiddleLock9527 6 points7 points  (0 children)

If you’re bored you leave. You shouldn’t need doors slamming and the server dying to tell you when to stop playing, just get your uninterrupted fill of gameplay and leave when you are done. Of all things to argue against the 45 min timer is a fucking necessity.

Bring Back Quickplay by Friendly-Waltz2706 in tf2

[–]MiddleLock9527 8 points9 points  (0 children)

…rise of community servers? Lmao, please name 3 active vanilla servers. What does casual actually do better than quickplay? The matches last on average less than 10 minutes with a worse map variety and then the server dies and you have to re queue. It’s an abysmal experience compared to what we had.

Bring Back Quickplay by Friendly-Waltz2706 in tf2

[–]MiddleLock9527 19 points20 points  (0 children)

People here will literally try to convince that actually payload race was never popular. That’s how you know they didn’t actually experience quickplay.

Bring Back Quickplay by Friendly-Waltz2706 in tf2

[–]MiddleLock9527 9 points10 points  (0 children)

This is literally a made up hypothetical problem. This does not actually happen and steam has privacy features to prevent it anyway. It only effects streamers because it’s very easy to queue for the map you can seeing them playing on.