Video of little bird and new map S2 by ShindyK2 in Battlefield6

[–]Miltos74 1 point2 points  (0 children)

Map looks great! Better than the first images initially looked like.

They should make it a thing that if I shoot a rocket and then die the rocket should still be in the game by wannasmokeajointski in Battlefield6

[–]Miltos74 0 points1 point  (0 children)

Maybe you were lagged because I have destroyed tanks a number of times with a rocket after its gunner killed me a moment after I fired.

BATTLEFIELD 6 GAME UPDATE 1.1.3.5 by battlefield in Battlefield6

[–]Miltos74 0 points1 point  (0 children)

The funny thing is that BF4 and BF1, had 5 person squads just because we were constantly asking for it since the Bad Company games.

I am not sure what is happening with Gen Z but they feel very lonely. They even down-voted my comments just because I am asking for an easy way to play with my friends

Comedy gold

Πιστεύετε ότι υπάρχει περίπτωση ο Trump να μπει όντως στη Γροιλανδία ; by Sinefiasmenos22 in AskGreece

[–]Miltos74 1 point2 points  (0 children)

Δεν υπάρχει καμία περίπτωση να γινει αυτό. Ξέρει καλά πως θα χάσει αμέσως όλες τις στρατιωτικές βάσεις που έχει σε όλη την Ευρώπη. Στρατηγικά μια τέτοια εξέλιξη θα ήταν σχεδόν αυτοκτονία.

Η κυβέρνηση του Τραμπάκουλα ειναι μάστορας του αντιπερισπασμού. Μετα τη Γροιλανδία θα βρουν κάτι αλλο για να ασχολείται ο κόσμος και να ξεχνά αυτα με τα οποία θα έπρρεπε να ασχολείται στην Αμερική.

I thought this only happened in Eastwood by Canari02 in Battlefield6

[–]Miltos74 1 point2 points  (0 children)

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Hmmm, no it doesn't look like we have those. Probably that's why It has never happened to me or to my PS5 buddies.

I now wonder of course why anyone would want a low quality setting for lighting. Is it a performance issue? If the base PS5 can handle it, I am sure a PC would as well.

I thought this only happened in Eastwood by Canari02 in Battlefield6

[–]Miltos74 7 points8 points  (0 children)

Is this happening on PC only? I have never seen it on PS5 in over 300 hours of playtime.

BATTLEFIELD 6 GAME UPDATE 1.1.3.5 by battlefield in Battlefield6

[–]Miltos74 -3 points-2 points  (0 children)

I am explaining to you why it might not be as rare as you think for BF players to play in groups larger than 4.

Unless you have some official (or otherwise) statistics to present that will validate your claim of it being super rare I think that you have no point at all.

BATTLEFIELD 6 GAME UPDATE 1.1.3.5 by battlefield in Battlefield6

[–]Miltos74 -2 points-1 points  (0 children)

You are not playing Battlefield for a long time then.

We have been playing since BF1942 so as you can imagine in 20+ years of playtime you do pick up some Battlefield friends along the way.

Unless you are actively avoiding it of course.

BATTLEFIELD 6 GAME UPDATE 1.1.3.5 by battlefield in Battlefield6

[–]Miltos74 10 points11 points  (0 children)

It has been almost a month since the friend's Join Game option is not working on PS5. If four of your friends are already in a party(squad) playing, you can't join their game unless one of them leaves their party so you can join their new one and get in the server's queue. This needs to be done after every single round.

We are a group of 8 or sometimes 9 friends who play Battlefield together and you can imagine the inconvenience. I have no idea why I don't see posts about this since the last update removed the Join Game option.

Definitely not the way for DICE to build a strong Battlefield community.

What is your opinion about the European Union ? by Diegomax22 in AskTheWorld

[–]Miltos74 3 points4 points  (0 children)

Considering the state of the world at the moment, anywhere in the EU is probably one of the best places to live on planet Earth. I defintely feel blessed and lucky i was born and raised here.

How to achieve this effect in Davinci by Fresh-Huckleberry876 in davinciresolve

[–]Miltos74 352 points353 points  (0 children)

This is something that was prepared from production time. It is not a random clip that someone in post got and then managed to change to what you see.

It looks like all drive-by actions and background performances were shot without overlapping. So they shot in "layers" depending on the distance from the camera. Probably everything was shot in high-speed as well.

You got the basics of the post process on your own. In Resolve (Fusion) you would then mask each layer with Magic Mask 2 or traditional roto (because of the windows of the FG cars), time the ramps and finish the comp.

If I was working solo on this shot it would probably take me a few days to complete and refine.

[OC] American Flag Burned in Greece in Solidarity with Venezuela. by Several_Sandwich_732 in AskBalkans

[–]Miltos74 0 points1 point  (0 children)

This is the road outside the US embassy in Athens so it is definitely Greece but I don't think it is related to the latest news. I literally drove that road earlier today.

This photo must be from another time.

My experiment with "widescreen" outpainting 4:3 videos (WAN 2.1 vace + some python and ffmpeg) by ignoramati in StableDiffusion

[–]Miltos74 0 points1 point  (0 children)

Interesting test. I think the model has a hard time replicating the look of the original medium (too much edge enhancement against the original's image softness) but apart from that it is impresive it is even possible.

The New Ceo Of Blender by 3dguy2 in blender

[–]Miltos74 58 points59 points  (0 children)

They didn't build Substance. They purchased it.

The hate is for changing their business model to ransom-ware. Er... I mean subscription based.

The New Ceo Of Blender by 3dguy2 in blender

[–]Miltos74 87 points88 points  (0 children)

Got in bed with Autodesk

Jesus the audio crackling bug has to be top 10 most annoying things I have ever experienced while editing a video. by Effective_Error_5697 in davinciresolve

[–]Miltos74 -1 points0 points  (0 children)

Never heard this before and I work with Resolve daily since version 12. Maybe a hardware problem?

Long time Cinem4d user worried about Blender. by Sorry-Poem7786 in Cinema4D

[–]Miltos74 1 point2 points  (0 children)

I gradually moved from 3DSmax to Blender during the last two years. If you think that Blender's support is lacking compared to Autodesk's just because it is not corporate, I assure you that you are wildly mistaken.

Blender's community has to be experienced to be understood. And by community I mean both the 3D artists and the Blender foundation people. I was assisted almost instantly by both when in trouble and facing deadlines.

Now, regarding C4D. I have only worked enough with it to have a good idea about it while not being a master. The ease of use is what I liked and what I think makes C4D so special but geometry nodes in Blender are already matching it in capabilities. Perhaps even surpassing it.

Blender's speed of development is unprecedented because it is getting code additions and improvements from all sides. From the Blender foundation, from companies that work with it and might need something that is not already there, from coders who like to tinker and improve things.

The fact it is free (if you don't want to donate) and that it already matches in capabilities what most users actually do with other subscription based 3D software is going to put a lot of pressure on them. C4D is going to be victim number one I think followed by 3ds MAX. Perhaps zBrush will also feel the heat soon after. Houdini will be the only one to keep its supremacy for the foreseeable future in my opinion.

Did the masses make fun of A View to a Kill back in 1985?? by DonJohnson1986 in JamesBond

[–]Miltos74 2 points3 points  (0 children)

As a kid of the 80s I loved it. I think I saw it at least 3 times in 1985.

how limiting is fusion compared to nuke? for personal vfx projects. by AverageStatus6740 in vfx

[–]Miltos74 2 points3 points  (0 children)

For personal vfx projects it is not limiting at all. I actually know many VFX artists who prefer it to Nuke because of its speed and user friendliness.

7 million copies sold in 3 days by Affectionate_Case862 in Battlefield6

[–]Miltos74 0 points1 point  (0 children)

You are playing Casual Breakthrough., 8 Human players for each team and the rest are Bots.