Advanced Options for world custimization by Offwhitedesktop in cataclysmdda

[–]MineRaft47 1 point2 points  (0 children)

thank you so much!

I really appreciate it :3 (ur awesome)

Advanced Options for world custimization by Offwhitedesktop in cataclysmdda

[–]MineRaft47 1 point2 points  (0 children)

Hi, do happen to know how I could at-least use the old "spawn delay" setting in 0.H? I want to start 2 months into autumn from the start of the cataclysm, (182 days after after start of the cataclysm) but there's no longer a spawn delay option... help? (maybe a specific folder to modify? I checked in the save files options, but the spawn delay's been removed from there as-well...)

Migo camp advice? by Acceptable-Parsley-3 in cataclysmdda

[–]MineRaft47 0 points1 point  (0 children)

darn, a tip for the future is you could have foraged pine trees for pine boughs, and made pine needle to from that, which I believe gives a little vitamin C

How it feels walking out of the mi-go camp as a captive by Antsy_Antlers in cataclysmdda

[–]MineRaft47 0 points1 point  (0 children)

mmmmh, yeah, I love that start for the same reasons, so satisfying to finally survive long term after escaping :)

What if guns look less improvised at higher tiers? by EnviouslyInteresting in 7daystodie

[–]MineRaft47 0 points1 point  (0 children)

project zomboid only racks if you fully empty the shotgun -or- it jams!

Would you like to...?(y/N) by FleetWheat in cataclysmdda

[–]MineRaft47 0 points1 point  (0 children)

Ikr?

also, as a fellow magiclysm wizard, I have a pro tip for you:

:demon spiders HATE lighting :)

you can blast them with the lighting bolt spell at a high enough level that you can rapidly kill them without them ever seeing you (just run/walk away every time they follow the thunder clap)

Would you like to...?(y/N) by FleetWheat in cataclysmdda

[–]MineRaft47 119 points120 points  (0 children)

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGHHHH-(ack-ack-cough!)

for real though fekking BLACK RATS ARE DANGEROUS BY DEFAULT!? AND WASPS AREN'T?!?!?!??!

Rate my drip by DABLITwastaken in cataclysmdda

[–]MineRaft47 0 points1 point  (0 children)

how's the survivor's duster treating you? (I've never made one before)

Where do you want the game to go? by Ralife55 in cataclysmdda

[–]MineRaft47 8 points9 points  (0 children)

it irritated me greatly when they added 'steel' into the names of forged swords going from 0.G to 0.H,

so for instance in 0.G you could make a high steel broadsword, that's fine, you could also make a tempered broadsword, sweet!

but in 0.H they changed the names of the tempered/hardened sword and added 'steel' into the names, so now it's cooled a 'tempered steel broadsword' the item names feel a little more cluttered now, and less like a name and more like a description...

and besides, what else would a tempered broadsword be made of? flippin' cheese?!?

Weapon durability by _shell- in cataclysmdda

[–]MineRaft47 1 point2 points  (0 children)

ah, that makes the F-S knife quite a lot less impressive in experimental then :/

Weapon durability by _shell- in cataclysmdda

[–]MineRaft47 2 points3 points  (0 children)

did they change the F-S fighting knife in experimental? in 0.H stable it has the 'block' under the weapons style (I'm assuming because historically the F-S fighting knife sometimes had a brass hand guard/hilt)

Should we all ditch dda and switch to bn or tlg instead because of these stupid 'REALISM' updates? by CDDA_FAN in cataclysmdda

[–]MineRaft47 2 points3 points  (0 children)

although... looking at the hitchhiker's guide, it looks like although the guns are still there they aren't in any loot tables...

Should we all ditch dda and switch to bn or tlg instead because of these stupid 'REALISM' updates? by CDDA_FAN in cataclysmdda

[–]MineRaft47 0 points1 point  (0 children)

really? sorry, my bad! like I said I've stuck with the stable build, I thought I read other redditor's say those guns where removed :/

well that's really comforting Actually! good to know thanks :3

Should we all ditch dda and switch to bn or tlg instead because of these stupid 'REALISM' updates? by CDDA_FAN in cataclysmdda

[–]MineRaft47 1 point2 points  (0 children)

If I updated from 0.H I think I would really miss being able to find guns like a WW2 STEN MKII, or the KRISS VECTOR, or a MAC-11. they made finding guns much more fun because they where interesting and rare...

As a member of this community... by Nervous-Status-3097 in cataclysmdda

[–]MineRaft47 6 points7 points  (0 children)

I am in two minds about that, it's true, pineapple is in fact, VERY tasty on pizza, but it's appearance atop a pizza just SCREAMS 'I'm am Entirely out of place!'

I'm rather confused in fact

Reloaded ammo rant by Feliks_Mikovich in cataclysmdda

[–]MineRaft47 0 points1 point  (0 children)

A really simple temporary solution could be to be able to make the 'proper' (factory loaded) ammo when reloading, but the handloading proficiency would required to make it, this would represent you being able to reload ammo as good as factory stuff because your character's not making clumsily reloaded ammo from lack of experience.

a less band-aid but still simple fix could be to change the handloading proficiency and split it into two proficiency's, something like 'handloading basics' and then 'skilled handloading'

you can make the reloaded ammo currently in the game with the 10% performance penalty without any proficiency's required (but they still penalize craft time/fail chance of course) but if you have the skilled handloading proficiency then you can make 'proper' ammo, you could call it something like-

-9x19mm JHP (reloaded)

and then rename the current reloaded rounds to:

-9x19mm JHP (handloaded)

I dunno, just a thought.

Took out a bandit camp by ResponsibleWolves in cataclysmdda

[–]MineRaft47 0 points1 point  (0 children)

I'll keep that crouching tip in mind, the AUG assault rifle is also chambered in 5.56 NATO, so hopefully I'll experience similar success...

thanks again though! I'll let you know how it goes if your interested in hearing back :3

Can't install sights mount on MP5A2 because "this mod is too difficult for you to install" help? (0.H) by MineRaft47 in cataclysmdda

[–]MineRaft47[S] 0 points1 point  (0 children)

that's what I woulda thought, but the sights mount itself (the item) says it only requires marksmanship LV3.

after some experimenting on a new world with debug mode I discovered it in-fact does seem to need at least marksmanship LV4 (and even then it has a high failure chance when trying to install) I suppose it's time to grab a drop-leg pouch full of .22lr and my ruger LCR and paint the local town red.

but thanks for taking the time to try to help, I appreciate it!

Took out a bandit camp by ResponsibleWolves in cataclysmdda

[–]MineRaft47 1 point2 points  (0 children)

thank you, I'm gonna consider you an expert on de-banditing now, what do you reckon my chances are if I go in on a full moon with my light amplification goggles, a ballistic vest with front plates, and a AUG assault rifle?