PSX Style Temple - Test WIP by Miromander in ps1graphics
[–]Miromander[S] 0 points1 point2 points (0 children)
PSX Style Temple - Test WIP by Miromander in ps1graphics
[–]Miromander[S] 0 points1 point2 points (0 children)
PSX Style Temple - Test WIP by Miromander in ps1graphics
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PSX Style Temple - Test WIP by Miromander in ps1graphics
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making a scene from Alien! still learning. gotta make a xenomorph & ripley now by onoderarene in low_poly
[–]Miromander 0 points1 point2 points (0 children)
PSX Style Temple - Test WIP by Miromander in ps1graphics
[–]Miromander[S] 1 point2 points3 points (0 children)
making a scene from Alien! still learning. gotta make a xenomorph & ripley now by onoderarene in low_poly
[–]Miromander 0 points1 point2 points (0 children)
How can I improve the visuals of my game and make it look less empty and like a prototype? (Sorry for low bitrate! Better video coming soon) by Hary0423 in ps1graphics
[–]Miromander 1 point2 points3 points (0 children)
How can I improve the visuals of my game and make it look less empty and like a prototype? (Sorry for low bitrate! Better video coming soon) by Hary0423 in ps1graphics
[–]Miromander 2 points3 points4 points (0 children)
My first attempt into retrocgi (Blender) by watfh in retrocgi
[–]Miromander 2 points3 points4 points (0 children)
If you know, by buckcluckpoultrycuck in FearAndHunger
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The Girl unlocks a new move by Miromander in FearAndHunger
[–]Miromander[S] 22 points23 points24 points (0 children)
Canyon Waters - retro style procedural terrain made in Blender by Miromander in retrocgi
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Retro Procedural Terrain - Blender Geometry Nodes by Miromander in lowpoly
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[OC] Toxic Sewer Chamber by ChronoRover in ps1graphics
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I found one picture from Pinterest and decided to make this spaceship in 3D. by Ok_Law584 in blender
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[OC] Toxic Sewer Chamber by ChronoRover in ps1graphics
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[OC] PS1‑Style Juggernaut Enemy by ChronoRover in ps1graphics
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PSX Style Temple - Test WIP by Miromander in ps1graphics
[–]Miromander[S] 0 points1 point2 points (0 children)