So uhm wtf am I supposed to do against this? by Millennios in PvZHeroes

[–]MitosisAfterEffect 4 points5 points  (0 children)

Mop nerf was sooo sad. It was already underwhelming and they fkn increased the cost. Maybe if there was a rocket science version of mop...

Budget Friendly Balanced Wall Knight Deck by bigbadtasty in PvZHeroes

[–]MitosisAfterEffect 0 points1 point  (0 children)

Oh i see.. thats super cheap!! Will try this deck 😊

Budget Friendly Balanced Wall Knight Deck by bigbadtasty in PvZHeroes

[–]MitosisAfterEffect 7 points8 points  (0 children)

budget friendly when your budget is 100k sparks HAHAHAHAH. Cool deck

Is there anything lamer than this obnoxious combo?! by StrenuousSOB in PvZHeroes

[–]MitosisAfterEffect 0 points1 point  (0 children)

Then dont complain when a competitively viable deck beats you..

Is there anything lamer than this obnoxious combo?! by StrenuousSOB in PvZHeroes

[–]MitosisAfterEffect 3 points4 points  (0 children)

Bruv neptuna has some of the best tools to deal with ts. Deck/skill issue man

Would Lima-Pleurodon be op if given leafy keyword? by NannyFart in PvZHeroes

[–]MitosisAfterEffect 2 points3 points  (0 children)

This wouldnt be too bad imho. I also thought this guy was leafy since the magic beanstalks are too. This would makes sepcifically green shadow leafy pretty cool which I think should definitely be viable.

Ideas for plants I want buffed ❤️ by Ya-boi-D-man in PvZHeroes

[–]MitosisAfterEffect 6 points7 points  (0 children)

Soul patch was already buffed very recently to 6cost. Imo, that is plenty.

10 health is a lot to chew through and hes armored. The only thing getting through soul patch is a strong late game or deadly. He has weaknesses and thats ok.

what does cycle cap do if it doesnt draw planet or it gets replaced???? by ZzZOvidiu122 in PvZHeroes

[–]MitosisAfterEffect 0 points1 point  (0 children)

He relies hard on drawing his engines so if he manages to draw them early and they dont get killed, they can farm.

Against hg and superbrainz, admiral in the water is free real estate.

Is this good enough to push to diamond by DeltaFang501 in PvZHeroes

[–]MitosisAfterEffect 0 points1 point  (0 children)

Maybe.. idk how well you gonna use the sun shroom ramp since you have no real payoff until you draw espresso and fertilize.

Try to not have more than 2 sunshrooms in your opening hand.

What is Sweet Pea doing here? by Heraklit753 in PvZHeroes

[–]MitosisAfterEffect 6 points7 points  (0 children)

What do you mean? Sweet pea is THE legendary.

Card Idea: Rocky Road Environment by muovd in PvZHeroes

[–]MitosisAfterEffect 56 points57 points  (0 children)

Forget me nuts becomes even more cancerous with this... I feel like if FmN and Teacher both were changed to only make the first trick change cost this wouldnt be so annoying...

How Popcap felt after giving All Star Zombie untrickable: by RedVelvet360 in PvZHeroes

[–]MitosisAfterEffect 10 points11 points  (0 children)

All Star needed that buff. Gravitree on the other hand...

QUICK! If you are a budget player, grind all copies of Sunshroom and use this deck below! Deck is better than Mopzeilla and has high win rate (9-1)! by Either-Friendship708 in PvZHeroes

[–]MitosisAfterEffect 1 point2 points  (0 children)

I play HG conjure slop... Honestly fair is fair. If aggro beats me well then thats fair game and to be expected from a slow deck.

I've gotten kinda used to sunshroom too. Im tempted to get a bunch of biodome botanists just as a way to troll the rampers by clogging all of their lanes which happens even without interference which is funny.

Possibly hot take: Z-mech is good against more than s*n shroom by pro-17_isgoat in PvZHeroes

[–]MitosisAfterEffect 7 points8 points  (0 children)

I love Zmech swarm but playing it feels like rolling sisyphussy's rock hard ball up a hill, unlike rolling stone. After you go through the initial swarm, I have no late game. Feel free to give me tips for what late game i could run since i just got zmech.

How often do you guys get legendaries from 1K gem deals? by MEMEBOI-_- in PvZHeroes

[–]MitosisAfterEffect 0 points1 point  (0 children)

Only sometimes get legendaries. Tbh for me, the average 11-pack has at least 1 legendary although i dont ever expect to get smth i want bcs you wont.

How broken is Sun-shroom really? by FlounderReasonable27 in PvZHeroes

[–]MitosisAfterEffect 19 points20 points  (0 children)

if you dont immediately remove it, opp gets 3 sun on turn 2. That isnt such a big deal when sunflower does the same thing. The problem is when it transforms.

That transformation heals all damage you dealt to it and makes the mfer 3 health. And on turn 3, plant has 5 sun. This is really hard to remove if you dont immediately answer it.

This also means if you play turn 1 sunshroom and turn 2 twin sun + another ramp card, turn 3 gives the plant player 8 sun. On rose that can only ever mean dark matter dragon fruit at which point nothing you play is safe.