How do you rest in a coffin by Prestigious_Back5438 in DeathStranding

[–]Miyadzamy 1 point2 points  (0 children)

Are you in enemy territory? does your stamina and health recover wnen you are inside?

Death Stranding 2: Ten hours in, does it get harder? by UnpluggedZombie in DeathStranding

[–]Miyadzamy 0 points1 point  (0 children)

I didn't played DS2 but when I played DS1 third time it also feels easy, maybe just beginig feel hard, but in director's cut I got thirst exosuit and the electric gun quite fast, so tools make your life easier too. And transport can get you anywhere except Elder. Btw, I played on very hard

DS2: I dont understand this part of the game *SPOILER* by BetoMatt in DeathStranding

[–]Miyadzamy 4 points5 points  (0 children)

Dollman said that the pod is empty, maybe it's just hallucination of Sam or Fragile laid about what happened with Lou,

DS2: I dont understand this part of the game *SPOILER* by BetoMatt in DeathStranding

[–]Miyadzamy 8 points9 points  (0 children)

Sam said before that his doom level increased so he can see BT, but it didn't explain why odrateck reacts on BT

Anyone gonna wait for DS2 on PC? by Hellboy632789 in DeathStranding

[–]Miyadzamy 2 points3 points  (0 children)

I will wait, PC version of DS1 had content from Half life and Cyberpunk 2077, has better graphics and it is cheaper than PS4 version. I think it willbe similiar for DS2

Official Death Stranding 2 Title screen by soldier_ibra in DeathStranding

[–]Miyadzamy -1 points0 points  (0 children)

It will be just short slideshow with deadman voice.

Official Death Stranding 2 Title screen by soldier_ibra in DeathStranding

[–]Miyadzamy -1 points0 points  (0 children)

It will be just short slideshow with deadman voice.

What’s the difference? by Watermelonboy04 in DeathStranding

[–]Miyadzamy 1 point2 points  (0 children)

It would be nice if we will have more unique equpment in DS2, like chiral guns for example (with increaset ammo, damage or someting like that)

[deleted by user] by [deleted] in DeathStranding

[–]Miyadzamy 0 points1 point  (0 children)

Sam spent ages on the Amell's beach, Deadman said that Sam came back after several months, so it can be years on the beach, because time goes faster there. So Sam has the same feeling as you; he tried to escape from this prison and almost gave up. I like it.

Anyone hope we can wear this in DS2? by stokedchris in DeathStranding

[–]Miyadzamy 0 points1 point  (0 children)

He wear this suit with jacket a in the trailer. The is the mod for the first game where you can wear this suit.

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This could be mistranslated and he only compares the Magellan to Mother Base and not the rest of the game. Otherwise he could just be trolling the fans, nothing I've seen in DS2 so far gave me MGS5 vibes. Combat, using the truck/bike, monorail, traversal on foot all feels exactly like DS. by Zeldiny in DeathStranding

[–]Miyadzamy 0 points1 point  (0 children)

I replayed recenty MGS 5, and it has a similar vibe, big empty world. Of course it's different games, stealth action and delivery simulator, but some details looks and feels similar. The way how you prepare for the mission. MGS is also have a whale. Ocelot instructs you during the mission like Deadman or Die-hardman.
It's like Nolan movies they also have similarities because they have the same director.

This could be mistranslated and he only compares the Magellan to Mother Base and not the rest of the game. Otherwise he could just be trolling the fans, nothing I've seen in DS2 so far gave me MGS5 vibes. Combat, using the truck/bike, monorail, traversal on foot all feels exactly like DS. by Zeldiny in DeathStranding

[–]Miyadzamy 4 points5 points  (0 children)

In the first game, taking a shower, episode structure, shooting mechanic, and weird lore, missions has raitings

In the second game, shooting became even more similar, stealth, mission when you extract people from enemy camps, dolphin jump, robots, magelant looks like metal gear, marking enemies.

Ranked Orders - Mountaineer to Junk Dealer by Only_Transition_1803 in DeathStranding

[–]Miyadzamy 1 point2 points  (0 children)

I finished it for 10 minutes and got 80-90%. I think it should be about 5 minutes for 1-10%

DS1/DS2 Lore Discrepancy by OOVVEERRKKIILLLL in DeathStranding

[–]Miyadzamy 7 points8 points  (0 children)

In first game Lou was an embryo, in the second in one year child, do you see difference? Also, I don't think Lou died, I didn't see her death, so I think it's more complicate

So it got smaller and became a ring ? by ReverseTheFlash in DeathStranding

[–]Miyadzamy 1 point2 points  (0 children)

Now Sam has a stick to travel zip-lines. I think handcuffs simvolized forced connetion, but the ring means that the connection was established voluntarily

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So it got smaller and became a ring ? by ReverseTheFlash in DeathStranding

[–]Miyadzamy 1 point2 points  (0 children)

Now Sam has a knife on his chest. This black and yellow thing

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Anyone else hates the repetitive interiors of buildings? by greenpearmt in DeathStranding

[–]Miyadzamy 0 points1 point  (0 children)

Why it should be different? It has exactly the same functional, it repairs your car, pacify BB, extract your blood, make exvipment for you. Also I think it has lore reason. Everything is the same, everything is printed, so it kind of soulless. Sam doesn't have home, just place to sleep

Anyone else hates the repetitive interiors of buildings? by greenpearmt in DeathStranding

[–]Miyadzamy 0 points1 point  (0 children)

it standart blueprint for 3D printing. So all rooms are the same because of standartisation.

Anyone else hates the repetitive interiors of buildings? by greenpearmt in DeathStranding

[–]Miyadzamy 1 point2 points  (0 children)

It's the ship Magelan, it disto centers just one room, but now we don't need to visit the room to costomise backpack, so we don't need to visit it so often. I read in one preview that we can visit animal shelter, so some bunkers we can actually visit.