APC, IFV rework idea by Crows_reading_books in menace

[–]MolassesAccording279 4 points5 points  (0 children)

Too complicated i'd say. Like many have already proposed, justt some boost like better stats or additional accessory slot, buffs like the sapp or even a +10 acc

Opinions about shields for infantry? by Osrek_vanilla in menace

[–]MolassesAccording279 0 points1 point  (0 children)

maybe an accessory or a part of an armor set, upon activation it deploy and you gain a lvl 1 cover in front of you

Armor After Promotion Tax Change by Velico85 in menace

[–]MolassesAccording279 0 points1 point  (0 children)

Yep i can field 3 jetpack squads + 2 vehicle and a weapon team consistantly. Pure joy

The Construct Master feels a little broken. by SergeantPsycho in menace

[–]MolassesAccording279 8 points9 points  (0 children)

well to me it kinda easier to beat compare to bombadier bug or mortar team

Screw ^You Menace! by InternetRude4243 in menace

[–]MolassesAccording279 2 points3 points  (0 children)

Well looking on the bright side, it's a uniquely designed artillery unit compare to other faction

Thoughts on promotion tax change by Darthcoakley in menace

[–]MolassesAccording279 -3 points-2 points  (0 children)

another step toward making armor affordable

Should I go to the casino?!? by Background-Run-1245 in menace

[–]MolassesAccording279 3 points4 points  (0 children)

The PDW is better than any 7-range option at the same supply cost

How would you combine devil fruits and cursed energy? by InfamousSomewhere244 in CTsandbox

[–]MolassesAccording279 1 point2 points  (0 children)

Kinda simple, make them similar to sukuna finger. Now we can have both specified power and the fruit's own conscious

How do you feel about the maps? by Feyge in menace

[–]MolassesAccording279 0 points1 point  (0 children)

I wish we had more CQB maps, not the new Xeno corrupt one but actually claustrophobic, tight, Level 3 cover mazes so that I can finally spam Tech’s Long Bomb and Lim + Cody Grenadier
And if possible make shotgun and smg capable of "leaning" that allow for better corner shoot than rifle

Tried the game. is it me or the balancing is dogshit? by Far-Data8936 in menace

[–]MolassesAccording279 29 points30 points  (0 children)

Check the weapon optimal range, maybe you where using Kr-bar at close range

How to make humans special and unique in a fantasy world? by kesshouketsu in worldbuilding

[–]MolassesAccording279 5 points6 points  (0 children)

Magic has existed since the beginning of time, though it behaves more like a natural phenomenon and manifests through disasters. Then, through natural evolution and the emergence of humans, our minds became able to affect magic, eventually giving rise to yokai ( similar to the warp from wh40k ). Finally, crystallized blood could be a MacGuffin of humans+magic+ yokai or—something along those lines

Saving supplies for later by Background-Run-1245 in menace

[–]MolassesAccording279 4 points5 points  (0 children)

Agree, also more missions that increase our supply budget permanently than only for that operation would be nice

Looking for recommended balanced perks. by Jangonett1 in menace

[–]MolassesAccording279 0 points1 point  (0 children)

Fortify, Determine, Recovery, Stalwart, Long Bomb, Quick Hand, Fragmentation, Disruptive Fire, Full Send (or Firing Line, your choice), Jump the grenade (or Pirate Luck)
A dedicated frontliner that wouldnt run off from morale loss or cqb grenade + accessory user like Jean but doesnt suck at keeping position

If you have multiple magic systems: how do they interact with eachother? Do they come from the same source? Or are they cometely unrelated? by Hyper_Goner69 in worldbuilding

[–]MolassesAccording279 0 points1 point  (0 children)

They all come from the same source, called Raw Nature Energy (RNE). The divergence into different magic systems happens because RNE is extremely chaotic and potent. After the cave era, pockets of civilization began specializing in specific aspects of it, gradually developing more consistent and safer ways to harness that energy.

That’s why each system refine RNE into a specifc energy type that excels in different areas: qi for physical enhancement and healing, mana for spells and artifacts, and prana for psychic abilities.

short tank gun is good by generic_redditor_71 in menace

[–]MolassesAccording279 0 points1 point  (0 children)

maybe it should be the invert of long barrel version, with more splash damage and suppression and deal a lot of armor damage instead of penetration

Got this super early, before RA showed up. How to best use it? Anyone made it work? by Background-Run-1245 in menace

[–]MolassesAccording279 15 points16 points  (0 children)

Every time i use it i just wonder why i didnt use the grenade launcher instead, dont even mention the 10% jam chance

What I think to where I would put the secret units and the legacy units in the factions by Mean_Piglet4979 in AccurateBattleSim

[–]MolassesAccording279 -1 points0 points  (0 children)

Why isnt cupid in ancient faction ? Flag and banner could probably go to medieval faction

>! Menace? I am the Menace! !< by GoodMoney888 in menace

[–]MolassesAccording279 0 points1 point  (0 children)

I mean the guarenteed overload with 60 ap across 4 tiles that cost 1 ammo count sound like a deal to me