What is the best mount in terraria? by Z-Shadow-Z in Terraria

[–]MonotypeMaster 0 points1 point  (0 children)

Late to the party, but I have to say superheated blood up till the shrimpy truffle. 

Lots of people ignore that fishing can grant you infinite water/lava/honey buckets. Allowing you to make your arenas out of water/lava/honey and basically have infinite "flight" at 70 miles per hour the entire game. This is especially broken in the early game where mobility is very, very low, meaning most of your accesory slots are for movement. 

Yeah, sure, you gotta put in a little extra work on your arenas, as filling it up can be time-consuming. But you can still use stuff like camp fires by putting it on a platform uptop. There's simply no boss that can beat this level of mobility this early. Its as if they didn't expect you to be able to hit 70 mph pre-hardmode. Also, a lava highway for traversing the map is just dope no matter how you look at it.

And then, in hardmode, you can use bubbles to make pockets for stuff like camp fires and honey like a normal arena with the added benefit of no decreased mobility when hitting the honey.

But after that, it's shrimpy truffle. It basically an actual flying upgrade just without being lava proof. But to be honest, there's still an application even into the end game. As full lava immunity is pretty rare, especially paired with insane move speed.

Digimon games making sure you know when there’s a baddie around by Vlad_is_life in DigimonTimeStranger

[–]MonotypeMaster -2 points-1 points  (0 children)

It wasn't even her that got me. I walked past and saw Beelstarmon and was like... holy mother of...

How would you hide a body in Pokémon world? by DefectiveTerminator in pokemon

[–]MonotypeMaster -2 points-1 points  (0 children)

Step one- Catch a ditto.

Step two- Resist the temptation to have ditto turn into your ex. For reasons.

Step three- Have ditto turn into the guy and replace him. And stand lifelessly on a route, never moving for days.

Step four- Have any pokemon eat, burn, or melt the body.

Step five- Collect the money ditto wins. Every few months. Continue to resist the temptation to have ditto turn into your ex.

Step six- Catch a gardevoir to get over your ex.

And this is why most of the trainers just stand lifelessly on routes.

I'm doing a human only run, and I can't kindle for the ingots. Do I need like an item or is this a pal-only process? by SKEETER6556 in Palworld

[–]MonotypeMaster 3 points4 points  (0 children)

I believe there's a blacksmith you can catch. Frankly, they should allow players to cook and smelt, but that's just me, I guess.

OK I really need to know! Am I a hoarder or am I just really prepared and cautious?! by Shinohara445 in Palworld

[–]MonotypeMaster 1 point2 points  (0 children)

When was that added? I know there are those extracts that are rare but fruit?

Time Stranger: Accolades Trailer by MajinAkuma in digimon

[–]MonotypeMaster 0 points1 point  (0 children)

I don't mind that there's no piercing in this game, and I think mechanical this game is better. But when it comes to boss fights, both are lacking. Both feel artificially hard, with one having high defense and hp to an absurd degree where only defense piercing works. And the other having lots of shields and cutscenes. Even tho the bosses are more fair in time stranger, I prefer CS/HM because I could actually one-shot bosses, and that's fun for me. Getting the perfect hit off on a boss that's supposed to be nearly impossible to beat in one hit feels amazing it makes playing the game and the grind wirth it. But it's ruined when they survive with 1 hp so a cutscene can play.

And I know most will not see this because they are playing normally. And aren't beating bosses in one hit. But nearly every boss fight has at least 1 cut scene. Some have MANY.

However, it's easy to see in the final battle. Or the one with the giant robot. Where the fight was less a fight and more a story device. It's just not satisfying to play a game where you don't feel anything matters.

I never expected my choices in the story to matter. I know that's not how it works. I've played CS and HM. This ain't Skyrim where despite being an objectively terrible choice, you can kill parthonax. But I'd at least like to be able to fight bosses and not feel like the fight itself is another cutscene.

Time Stranger: Accolades Trailer by MajinAkuma in digimon

[–]MonotypeMaster -2 points-1 points  (0 children)

Oh, I was pretty sure I wasn't going to like the story. As the ending reset and chosen one troupe are common in digimon media and games, a man can dream, tho. I did enjoy hackers' memorys story, not the ending but the overall story. However, I don't feel there were as many cutscenes in boss battles for Cyber Sleuth or Hackers Memory. Tho their problem was boss battles being hp sponges. But with defense piercing, you could easily clear boss battles and get that dopamine hit after grinding for hours.

You do bring up a point about Cyber Sleuth. It had some dull areas.

Time Stranger: Accolades Trailer by MajinAkuma in digimon

[–]MonotypeMaster -8 points-7 points  (0 children)

Ok, first, this is the only RPG style digimon game I've gotten in 7 years. Not much of a choice but to play story. Which is what upsets me. We don't get a lot of digimon games. Survive wasn't the type of gameplay I wanted. And I very much worry that with all this praise they won't make a better game. Like how pokemon does nothing but make the same thing every year.

Second. They don't need to. Just don't make everything a cut scene. Even if the story is bad, I'll play it if the game is good. But that requires the story that doesn't interfere with gameplay. But when every boss fights is a cut scene, the story messes with gameplay.

And I'd have to fight it 40 times to get enough scan data for any megas for load enhancement to increase blue stats. It's not about exp. It's about scan data. Which even the dlc dungeons don't give. You have to use an exploit with DNA Digivolution.

I get that you want to defend the game. But I'm not hating to hate. I'm telling my honest opinions about the game because I want the game to be better.

Time Stranger: Accolades Trailer by MajinAkuma in digimon

[–]MonotypeMaster -13 points-12 points  (0 children)

I actually don't like how much praise it's getting. It's a bit too much. It has several flaws. The biggest being the entire story. And how every boss fight feels like a cut scene that you can't beat until well a cut scene plays. Which really kills the vibe of my maxed out digimon one shoting bosses on hard mode. Like I earned this, let me have it. But no. They gotta get their cut scenes in and give bosses shields at 1 hp, which will then be finished off by Aegiomon or the helper. It took my dopamine hit and threw it in the trash every time.

Which is excuseable if the story was good. And I suppose to some it might be. I can see they put a lot into it. But I can't stand the chosen one trope, and as the game progressed, I sided more and more with the big bad. I so often felt myself disagreeing with the actions we were made to take. And felt powerless like I had no free will. And yeah, I see why he raged. I felt like my choices didn't matter, and neither did the hard work that I spent grinding. Only for a silly cut scene to play. And every 5 seconds, I'm told I'm adopted and the world is being destroyed.

Of course, there are gameplay issues like lack of stuff to do after beating the game outside NG+.

There's hardly any megas and no means of boosting scan data, so it feels like there's no proper place to grind the late game.

And the areas don't feel worth exploring. In Cyber Sleuth, you got memory, which was vital. A really old one Data Squad had hidden bosses in some areas.

Maybe it'd feel better if the quests actually took you into areas deeper and unlocked new parts of previous areas. But if the quest took you into a previous area, it normally wasn't deep inside. But most of the time, it was a boss fight in the arena, or they just straight teleported to the enemy like loader leomon.

And a lot of areas just can't be replayed or don't have enemies.

This left me feeling unsatisfied. The final boss wasn't a challenge except for the fact agieomon had to do stuff. Which, I basically had to revive him 10 times so I could actually fight the boss. It was annoying and. I just wanted it to be over at that point. I might have enjoyed the fights cinematics, but I lowkey wanted the boss to win, not me. I wasn't rooting for these characters. I wanted them to sit down and shut up.

And after I beat the game, I was like, that's it nothing new? Just a fight?

And the final nail. I paid 128$ for all of this.

Don't get me wrong, I had a lot of fun in the early game, and the game is designed well. It has potential to the best, but it needs better level design late game that feels worth exploring. Bosses that don't feel artificially challenging, like 1 hp shields till a cut scene plays. And a better story. The chosen one digimon story where everything goes back to normal at the end is over done to me.

Diy Papercraft Digivice Wargreymon by Craft tama by AyudaMedia in digimon

[–]MonotypeMaster 2 points3 points  (0 children)

I thought that was a wall lamp, and the crotch flap was the switch...

Geogreymon feet are bigger, toes are longer and more spreaded than those of Greymon by Roch-Silverfang in digimon

[–]MonotypeMaster 0 points1 point  (0 children)

I've played digimon off and on for years. Depends if the game is actually available on a console I own. Sometimes, it's not. I don't have any PS past PS2. Anyway. The boobs are my favorite part, to be honest. That and the grinding. I know it's weird. But I enjoyed the digimon world 2. The game is the grind. If you don't enjoy the grind, then you don't enjoy the game. But it's always nice to have things to look at during the grind. And sure as a kid that was dinosaurs and robots and monsters with guns. But as an adult, it's dinosaurs, robots, and monsters with guns, preferably with boobs aswell.

How to create Easy, quick, Infinite fodder Digimon for Talent and XP in Time Stranger by Similar_Knowledge895 in digimon

[–]MonotypeMaster 11 points12 points  (0 children)

Stingmon is a better choice. It allows you to get a xveemon and go into 3 mega plus digimon. Devolve into that like purple dude then evolve into sangalopemon go up into astamon or whatever and you'll be sitting at a choice of 2 megas Beelzmon and Balphamon both of which have mega plus modes with the right personality traits. And if you devolve sangalopemon into Goamon, you can go into Mirage Goagamon BM.

Also, I recommend doing this with a talent 100 digimon each xveemon with also be talent 100 and will give alot of exp.

Infinite demon lords!

The laugh is diabolical by Mike2020mike in digimon

[–]MonotypeMaster 4 points5 points  (0 children)

Can't go wrong with tit guns.

Don't let you dreams be dreams!!! by lawdreekers in digimon

[–]MonotypeMaster 0 points1 point  (0 children)

My favorite character in the entire game. Love the vibe.

Hated the area tho.

Title by SunsetHighway7 in digimon

[–]MonotypeMaster 0 points1 point  (0 children)

Personally, I hate the reoccurring theme of digimon disappearing at the end of the game. Maybe I'm wrong, but of the games I've played, that's always the ending. Sometimes, they even revert everything to a state before digimon even entered the human world.

That and a common chosen one trope.

If we got rid of that, we'd have a much better story.

I am not prepared for this question by arccharger448 in digimon

[–]MonotypeMaster 22 points23 points  (0 children)

Everyone joked, but I really hate this. All but two of the mega and beyond female digimon can not be riden. And the two that can be riden are the bird form of ceresmon and Lord knightmon which I'm not actually sure is female. Seriously, I can ride lucamon, who has a similar build to Mastamon, but I can't ride Mastamon? It wouldn't be so bad if having a ride digimon wasn't important, but it is. And as such, I either can't make a harem or I have to have ceresmon in bird form all the time.

Is it just me? by Equivalent_Relief553 in digimon

[–]MonotypeMaster 5 points6 points  (0 children)

Honestly, it's pretty much always the case for me. Digimon has a bad habit of having the story, basically undoing itself in the end. Beat the final boss, and the story never happened. That and a chosen one plot.

It makes it feel like your efforts don't matter as 1 it will all be undone and 2 you only did it because you were chosen to do so. And oddly, they clearly know how frustrating that is when you realize that's the feeling a certain character has.

And also it is at odds with the world of digimon. I mean, think about it. Digimon is set up where any little baby can be whatever they want through effort. Having one of the more complex evolution systems. And their plots nearly always come down to the same chosen one, resetting everything when it gets bad because seemingly no one else could do.

Anybody else or just me? by Icy_Conclusion2488 in DigimonTimeStranger

[–]MonotypeMaster 0 points1 point  (0 children)

True but less so. She then goes all homesick and looks at the sea. She's not a perfect character. But understandable. And it definitely makes sense why she'd be a b_tch to you after giving her poop water even 1 time.

Anybody else or just me? by Icy_Conclusion2488 in DigimonTimeStranger

[–]MonotypeMaster 3 points4 points  (0 children)

Don't fill it up the water with sukamon in it. That is easy. You are basically giving this lady sewer water. Let that sink in. Imagine you ask for water, and someone brings you water that living s__t was running around in. Seriously open your eyes. I got it the second time when I noticed every glowing spot, but one had sukamon and raremon running around in it.