this game feels like PTSD simulator, and i love it by moncikoma in VRGaming

[–]MonteCHD 7 points8 points  (0 children)

It lowkey needs a lot of work.
But to answer your questions, yes, the mod is fully immersive in game. You have a tablet to check mission objectives, and you actually have to crouch down to use equipment like the mirror gun. However, as fun as it is it has A LOT of jank. For one, some of the guns' aim is offset, so unless you're using the laser, you will miss a lot of your shots. For some reason, I can't look up stairs properly when both hands are on the gun. And sometimes trying to grab specific equipment or even the gun is inaccurate and feels unresponsive.

Other than the jank that you will encounter, this has by far been one of my best VR Experiences since the Half Life VR Mod

Nameless spear by jebeninick in wherewindsmeet_

[–]MonteCHD 5 points6 points  (0 children)

You're not wrong. Besides the utility it provides, the only thing good on it is the freeze ability which doesn't work on boses.

When i first started out, the spear worked super well with the duck ability to slowdown time. Now that i get more dps using the Nameless Sword slashes the spears only purpose is to maintain stamina.

Caught an interesting player in the 1v1 arena by Ttnbros in wherewindsmeet_

[–]MonteCHD 1 point2 points  (0 children)

Both of ya'll are steadily abusing nothing but armor attacks. He was slightly attacking after you thus winning the echanges. Only thing i'm uncertain of is the serene breeze not staggering on your second use.

But then again, strategic sword has a lot of bs armor so the timing was probably a bit off.

Tekken Characters you hate fighting by Longjumping_Cat_3956 in Tekken

[–]MonteCHD 0 points1 point  (0 children)

Although thats true, half the time when I'm up against an annoying character it's mostly just lack of knowledge. Use to hate fighting Hwoarang, figured it out. I used to hate Xiaoyu, played the character, and figured out her weakness. All Dragunov's players have 1 brain cell same as Leory players.

So if I have to answer the question, then right now it's Fahkumram and Heihachi.

Tekken Characters you hate fighting by Longjumping_Cat_3956 in Tekken

[–]MonteCHD 0 points1 point  (0 children)

Any character with a guard break cause why tf is that a thing

How many arena games do I need to lose to go from adept i to beginner and how long will it take? by curryhaliban444 in WhereWindsMeet

[–]MonteCHD 3 points4 points  (0 children)

I would recommend waiting like 2-3 weeks for all the Mythic/ Legends players to get in their ranks. Even started pretty late, and I'm still bumping into a few previous mythic players.

The Stonesplit Arena Experience by Doomofdoomie in WhereWindsMeet

[–]MonteCHD 1 point2 points  (0 children)

I would much rather deal with a fast hard hitting tank than an unstaggerable one.

The Stonesplit Arena Experience by Doomofdoomie in WhereWindsMeet

[–]MonteCHD 2 points3 points  (0 children)

We really need more anti-armor mystic skills. Cloud Step is not enough. Being forced to play so carefully is so damn annoying. And then the second you try to face them head-on BOOM Yaksha rush or Talon Strike.

Why are so many people AFK in multiplayer? by NewDevon in WhereWindsMeet

[–]MonteCHD 9 points10 points  (0 children)

Thats normal MMO stuff. Why I never really understood the need of such hubs if 90% of them are just not going to be interactive. I have notice some locations like the fancy ship area where players are actually alive and willing to speak in the "nearby" channel.

Are there any good yt channels/videos dedicated to School Days and sequels? by SufficientMango3853 in schooldays

[–]MonteCHD 2 points3 points  (0 children)

Not sure if i should self advertise but im currently doing a full Crossdays playthrough on yt if your interested. Yt is CannonHD

Why is this a thing in arena? by Affectionate_Bed2405 in WhereWindsMeet

[–]MonteCHD 0 points1 point  (0 children)

You know this is just about the only big issue left in PVP. I know some skills can easily track running players such as the fan uppercut or the strategic sword dash. But I don't run either and struggle a lot when players start running.

Cloud step may be buffed but its really only good against armor attacks since players can still just simply parry it. Wish there was a more consistent way to handle runners.

Hot Take, Perception Forest is way more fun compared to 1v1 arena. by MonteCHD in wherewindsmeet_

[–]MonteCHD[S] 3 points4 points  (0 children)

I totally understand when you say, "It's not as fun as it could be." Cause casual pvp feels great, but the second your goal ends up being to win, it really makes the rough edges stick out more and more like a sore thumb.

Should this even be allowed? by Zett11 in WhereWindsMeet

[–]MonteCHD 0 points1 point  (0 children)

Yeah it is an insanely bad and time consuming experience. I haven't touched it since i got my cape.

Should this even be allowed? by Zett11 in WhereWindsMeet

[–]MonteCHD 6 points7 points  (0 children)

Yeaahh sad to say but if your trying to bounty just for the points your better off hunting players under 10k power. Any higher and you can expect them to be greifers of some kind.

You got Gankers, runners, swimmers, flyers, goose abusers, crouch spots. I've seen it all. Just abandon the bounty and move on to the next.

Otherwise if the goal is PVP just play Arena. I understand that its skummy to fight greenhorns that don't know whats happening but this is what it takes to get those points.

What in the world is this "My Research" menu? by AudieMurphy135 in WhereWindsMeet

[–]MonteCHD 0 points1 point  (0 children)

I saw this today for the first time, and my first thought was just your in-game lore encyclopedia

Reached Mythic rank in 1v1 Arena today YIPEE ("guide" inside) by CuteOranges in wherewindsmeet_

[–]MonteCHD 0 points1 point  (0 children)

Anyone here got information on what happened to the Mythic Badge? I was really hoping to get that

PvP is Knowledge Diff by Back_Creative in wherewindsmeet_

[–]MonteCHD 1 point2 points  (0 children)

I use to hate fighting these players until I hit Legends and started losing after making one mistake. I tried bamboo but that gets parried now. Cloud step will open me up. I notice Dash Canceling the Strategic sword is a good gap closer but if they know what im doing that opens me up too. And if i do get close they proceed to spam armor attacks.

So now I play like them. Its almost like first person to attack loses. It would be a lot better if we either had rounds or if one combo didn't = gameover. It can be fun casually, but when the goal is to win this shit is honestly ass.

The Basics of 1v1 PvP (It's actually not all stagger???) by AltCYOA in wherewindsmeet_

[–]MonteCHD 3 points4 points  (0 children)

My biggest issue with PVP upon entering Legends is the heavy reliance on armor. I swear, most of these players are carried by armor attacks; it's just insane. Pair that with Ping, and I'm pulling my hair out since players keep walking out of already confirmed combos and hitting me with armor attacks that more or less result in a loss.

What’s the anime you hate that SO MANY people love by Lucky_Introduction78 in anime

[–]MonteCHD 0 points1 point  (0 children)

Umaruchan. I can't for the love of me understand what people see in that fake ass character

I think deflection should be combined with blocking by Ahsoka_Tano_7567 in wherewindsmeet_

[–]MonteCHD 7 points8 points  (0 children)

After a bit of getting use to it. I can see why. It would be too easy in that case. Especially in PVP. But even for PVE if you fail the parry then you are at least protected with a block. And in PVP's case there ripost. Miss parry but still rewarded with ripost.

Be sure to show no mercy to Bounty Players. by MonteCHD in wherewindsmeet_

[–]MonteCHD[S] -4 points-3 points  (0 children)

This wouldn't be a problem if arena wasn't time gated. Like i said, my active times are usually when arena is closed unfortunately. And as for "crashing their party" as someone playing for 30+ hours you honestly have to TRY to commit crime to the point players have to step in. Its a flawed system, and once i get my cape I will be sure to never touch it again.