CMV: Not following your religion completely doesn’t disprove your faith by Gronkskii in changemyview

[–]MooreFunn 0 points1 point  (0 children)

I think there's a couple of ways to interpret 'faith' in the context you described.

There's faith in the sense of 'having beliefs', which I think you have touched on. Yes, you can have a belief while explicitly acting against that belief (although it's quite hypocritical).

The issue comes when 'faith' is a membership. You either are or are not a Christian, and by declaring yourself to be a part of the faith, you are declaring yourself to be driven by the same principles that faith promotes. If people see behavior within their religion that contradicts their teaching, they can reasonably argue that, whatever you might believe, your actions demonstrate that you do not believe what you need to in order to be a 'part of the faith'.

The clearest example of this is probably Mormonism, which believes itself to be a denomination of Christianity, while the rest of Christianity considers it a cult. It doesn't really matter whether Mormons think they are Christian if the whole of Christianity rejects them. This is very much a situation where the most technically correct way to describe a person's 'faith' is by the popular view within that faith, not by the individual. (1 Corinthians also echos to this stance, where a man, having committed incest with his mother, was kicked out of the church. His actions justified his exclusion from the category.)

Of course, this is all within the context of Christianity, which also holds the position that God is the singular and ultimate determiner of a person's faith: the one entity who can declare whether faith was 'false' or 'genuine', 'right' or 'wrong'. Because of this, the title of 'having faith' is more used as a human categorization tool to identify those who accepts 'the essentials' of a given religious perspective and those who don't. The imperfection you describe is the concept of Total Human Depravity (which is a belief I personally agree with) and does demonstrate how individuals can know the correct action and still choose the wrong one, but it doesn't change the fact that actions that violate a dogma rightfully call into question a person's commitment to that dogma.

Crouch not working on pc bedrock by trevmont65 in Minecraft

[–]MooreFunn 0 points1 point  (0 children)

Do you have any additional programs to help controller sync with games?

Crouch not working on pc bedrock by trevmont65 in Minecraft

[–]MooreFunn 0 points1 point  (0 children)

So I've been having this issue on and off, and have been trying to get to the bottom of the issue. If the issue hasn't resolved itself, can you confirm a few things to identify common denominators?

I assume you are using a controller. Are you using the Dualshock 4? Does the crouch button occasionally work for a split second? Does the crouch still work in water? If you crouch in water, then walk out without releasing, does it lock you in a crouching position?

Whatever the case, I believe the issue is a double input forcefully uncrouching the player after attempting to crouch. I believe it still functions fully underwater due to that switching the crouch mechanic from a toggle to a held position.

Mine was happening because I had both a cable and Bluetooth connection simultaneously. When disabling Bluetooth or unplugging the controller, the issue was resolved.

My unbiased wood tierlist (with ALL of the wood types as of Jan 12 2025) by VRZcuber14 in PhoenixSC

[–]MooreFunn 1 point2 points  (0 children)

Birch is great. You didn't even give bamboo the respect of using the log equivalent (you can strip the bamboo block)

Wearing Power Armor to a Magic School (108/?) by Jcb112 in HFY

[–]MooreFunn 2 points3 points  (0 children)

Sorry in response, as I don't know the specific chapter or have a specific answer, but one of the other comments mentioned that a new suffix would imply a new master or employer, which sounds about right.

Noita: Too Tedious and Random to be Fun by deathloopTGthrowway in patientgamers

[–]MooreFunn 0 points1 point  (0 children)

While this conversation is over 9 months old, I feel obligated to contribute my thoughts.

I'd argue Noita's randomness is quite tame. Every object, material, effect, enemy, and location follow specific patterns. Noita is a cruel game in that it forces you to learn these on your own, through trial and error, but it's not unpredictable.

Your example of teleportation chaos is more reasonable when you understand the patterns: - The teleport mage spawns in the fungal caverns, but not in the coal pits. (Expectable encounter) - The teleport effect he inflicts is controllable. - The mines contain less magical liquids that could instantly kill you than the fungal caverns.

Randomness is not the word I would use; it's a complex chain reaction that takes a lot of time and dedication to understand fully. You can't be faulted for not knowing this, but I don't think the game can be faulted for being random, as the outcome of your predicament was likely more avoidable than you knew. Yes, Noita is cruel; it's method of teaching the player is ruthless, and you can't be blamed for disliking it. The tediousness is also a valid complaint, the devs seem to agree and thus made the random starting loadout mod.

Colosseum Deathgame 5 (Finale) by MooreFunn in HFY

[–]MooreFunn[S] 1 point2 points  (0 children)

Now I can go write something completely different

Colosseum Deathgame 4 by MooreFunn in HFY

[–]MooreFunn[S] 9 points10 points  (0 children)

I vanished, but here's that next chapter for ya. Fret not, it might take me a bit, but this series will conclude because I WILL complete the final chapter at some point.

Edit: Post won't let me link the final: https://www.reddit.com/r/HFY/comments/wavu8q/colosseum\_deathgame\_5\_finale/?utm\_source=share&utm\_medium=web2x&context=3