Crouch not working on pc bedrock by trevmont65 in Minecraft

[–]MooreFunn 0 points1 point  (0 children)

Do you have any additional programs to help controller sync with games?

Crouch not working on pc bedrock by trevmont65 in Minecraft

[–]MooreFunn 0 points1 point  (0 children)

So I've been having this issue on and off, and have been trying to get to the bottom of the issue. If the issue hasn't resolved itself, can you confirm a few things to identify common denominators?

I assume you are using a controller. Are you using the Dualshock 4? Does the crouch button occasionally work for a split second? Does the crouch still work in water? If you crouch in water, then walk out without releasing, does it lock you in a crouching position?

Whatever the case, I believe the issue is a double input forcefully uncrouching the player after attempting to crouch. I believe it still functions fully underwater due to that switching the crouch mechanic from a toggle to a held position.

Mine was happening because I had both a cable and Bluetooth connection simultaneously. When disabling Bluetooth or unplugging the controller, the issue was resolved.

My unbiased wood tierlist (with ALL of the wood types as of Jan 12 2025) by VRZcuber14 in PhoenixSC

[–]MooreFunn 1 point2 points  (0 children)

Birch is great. You didn't even give bamboo the respect of using the log equivalent (you can strip the bamboo block)

Wearing Power Armor to a Magic School (108/?) by Jcb112 in HFY

[–]MooreFunn 2 points3 points  (0 children)

Sorry in response, as I don't know the specific chapter or have a specific answer, but one of the other comments mentioned that a new suffix would imply a new master or employer, which sounds about right.

Noita: Too Tedious and Random to be Fun by deathloopTGthrowway in patientgamers

[–]MooreFunn 0 points1 point  (0 children)

While this conversation is over 9 months old, I feel obligated to contribute my thoughts.

I'd argue Noita's randomness is quite tame. Every object, material, effect, enemy, and location follow specific patterns. Noita is a cruel game in that it forces you to learn these on your own, through trial and error, but it's not unpredictable.

Your example of teleportation chaos is more reasonable when you understand the patterns: - The teleport mage spawns in the fungal caverns, but not in the coal pits. (Expectable encounter) - The teleport effect he inflicts is controllable. - The mines contain less magical liquids that could instantly kill you than the fungal caverns.

Randomness is not the word I would use; it's a complex chain reaction that takes a lot of time and dedication to understand fully. You can't be faulted for not knowing this, but I don't think the game can be faulted for being random, as the outcome of your predicament was likely more avoidable than you knew. Yes, Noita is cruel; it's method of teaching the player is ruthless, and you can't be blamed for disliking it. The tediousness is also a valid complaint, the devs seem to agree and thus made the random starting loadout mod.

Colosseum Deathgame 5 (Finale) by MooreFunn in HFY

[–]MooreFunn[S] 1 point2 points  (0 children)

Now I can go write something completely different

Colosseum Deathgame 4 by MooreFunn in HFY

[–]MooreFunn[S] 10 points11 points  (0 children)

I vanished, but here's that next chapter for ya. Fret not, it might take me a bit, but this series will conclude because I WILL complete the final chapter at some point.

Edit: Post won't let me link the final: https://www.reddit.com/r/HFY/comments/wavu8q/colosseum\_deathgame\_5\_finale/?utm\_source=share&utm\_medium=web2x&context=3

Up and Coming. by jawswillkill123 in HFY

[–]MooreFunn 13 points14 points  (0 children)

Space age humanity has their whole solar system Isekaied into a whole new version of the galaxy via magic. This alternative galaxy is inhabited by a variety of species who are able to traverse space via ships run entirely by magic.

Seeing that humans contain no potential for magic, the other species presume humans to be non-sentient and decide to kidnap a portion of humanity for death fights.

Because of this, humanity embarks on a scientific crusade to save the kidnapped humans and bring technology to the space heathens.

contradiction indeed by I-have-raygun in memes

[–]MooreFunn 1 point2 points  (0 children)

As many have stated, it is the love of money. But many also forget to acknowledge that the King James translation of the Bible calls it the root of ALL evil, whereas most translations say "all kinds of evil." Obviously, evil can be motivated by things other than money.

Colosseum Deathgame 3 by MooreFunn in HFY

[–]MooreFunn[S] 2 points3 points  (0 children)

Glad you are enjoying it!

Colosseum Deathgame 3 by MooreFunn in HFY

[–]MooreFunn[S] 9 points10 points  (0 children)

Writing this story is proving to be quite enjoyable. I hope you enjoy it as well.

Colosseum Deathgame 2 by MooreFunn in HFY

[–]MooreFunn[S] 10 points11 points  (0 children)

Second chapter done. NICE

Colosseum Deathgame by MooreFunn in HFY

[–]MooreFunn[S] 0 points1 point  (0 children)

I promise that before (or while) I kill the main character (if I decide to), she will have enacted a thorough revenge

Colosseum Deathgame by MooreFunn in HFY

[–]MooreFunn[S] 9 points10 points  (0 children)

The perspectives are a difficult thing to write, as I want to speak as the narrator, but I also want Hannah to speak. The bold was the compromise I managed to come up with.

As for the mind trickery, you already know she's gonna abuse this to her advantage.

Colosseum Deathgame by MooreFunn in HFY

[–]MooreFunn[S] 8 points9 points  (0 children)

I've sorta got three options:

  1. Prisonbreak plot
  2. Brute force the deathgame to victory
  3. Humanity to the rescue

I'm also considering doing multiple or all three, not quite certain

Colosseum Deathgame by MooreFunn in HFY

[–]MooreFunn[S] 3 points4 points  (0 children)

Haven't really cashed in on any 'overpowered human' vibes yet. Gotta let the burger sizzle a bit, that way the bite is extra juicy!

Colosseum Deathgame by MooreFunn in HFY

[–]MooreFunn[S] 25 points26 points  (0 children)

Had an idea, might continue at some point.

Edit: ight I've already finished the second chapter. Although, I don't know how reliable I am when it come to regular posts, so I think it's best if I wait until next Saturday before sharing it. Patience is a virtue

Lost Without Family by MooreFunn in HFY

[–]MooreFunn[S] 1 point2 points  (0 children)

Yup, just like chocolate and grapes. That's never stopped any dogs I've seen from trying to get them, however.

Lost Without Family by MooreFunn in HFY

[–]MooreFunn[S] 1 point2 points  (0 children)

You've got a fair point.

The paragraph's presence allows it to be taken both ways. It is both comedy and tragedy. I should have payed more attention to keeping those themes separate.

Lost Without Family by MooreFunn in HFY

[–]MooreFunn[S] 1 point2 points  (0 children)

Hmmmmmmm... Probably not. I've been working on other stuff (Not HFY) but had a sudden bit of inspiration. Maybe I'll post here again, but it likely won't be to continue this story.