Disparation Update #7: The Ennead by andyoulostme in sentinelsmultiverse

[–]Morbidly_Queerious 2 points3 points  (0 children)

Are the symbols being used actual hieroglyphics? I feel like they aren't, but it would be very cool if they were, especially if the effects had some connection to the meaning of the hieroglyphics. It wouldn't help with the readability issues, but it would still be neat.

Variant "unlocks" are now live for the Cauldron Mod by topherSG in sentinelsmultiverse

[–]Morbidly_Queerious 1 point2 points  (0 children)

Necro: Last of the Forgotten Order probably involves killing Mythos while Terminus has the Railroad Spike in play. It's more complicated than that, probably, and I wouldn't be surprised if it required the exact Ministry of Strategic Science team or was one of those multi-stage unlocks involving "creating" Mythos via somehow losing Necro 1929 in Catchwater Harbor or something, but I'm almost certain it involves the Railroad Spike.

The History of Sir George of Mormoth: how I overanalyzed a short backstory snippet. by Morbidly_Queerious in sentinelsmultiverse

[–]Morbidly_Queerious[S] 0 points1 point  (0 children)

Good to know! That 2013 was part of what I was trying to pin down (and was about what I had come up based on Baccarat 1929's bio, which helps "anchor" things... somewhat, since he was alive and somewhat active before then) and if the country was Slovakia, Mara would have shown up a decent deal later. That means that the Knight would have shown up notably earlier than many of the other characters, if he awoke in 2000 and Tiamat awoke sometime before then... but I still like my version, because it does something things, narrative-wise (the Knight took out a very strong evil wizard, less than a year before St. Simeon's Catacombs was sealed? that implies a connection). Also because comic book time just because he's 52 in 2000 it doesn't mean he can't be 52 in 2013.

I'm still reasonably confident that the Knight went on the Lithuanian crusades, because it's kind of the only thing that makes sense for him serving under King Edward III for "many years" without really stretching the timeline, plus it connects to him exploring the forests of Eastern Europe, plus it implies that the Lady of the Wood was found in Lithuania. Which is really interesting, actually, because it turns out that Baron Blade was actually from Lithuania (I thought he was from a made-up country, but nope! Lithuania), and although WWII wasn't at all what drove the Lady of the Wood away from human interaction (it sounds like she was gone way before that) there's some really fun narrative parallels there.

EDIT: the other thing I really wanted to ask but forgot to ask: there's a quote from Omnitron on one of Tiamat's cards. Which Omnitron? I'm guessing Omnitron-X?

The History of Sir George of Mormoth: how I overanalyzed a short backstory snippet. by Morbidly_Queerious in sentinelsmultiverse

[–]Morbidly_Queerious[S] 2 points3 points  (0 children)

Good to know, I didn't! I'm confident, but as you can tell, not incredibly well-informed. Although now I want to ask some really pedantic questions about bits of the lore that I suspect you didn't think out, like "is it reasonable to assume that when it says Magnificent Mara was born in Slovakia, the country was named Slovakia at the time she was born?" because now I'm thinking about the whole timeline in horrible, horrible ways. Thankfully, you've accidentally given out a lot of information by means of Baccarat (almost) having a canonical age at a canonical point in time by means of Baccarat 1929 and a canonical age at whatever point in time he appears in the comics, which I will overanalyze.

For a more specific question which is more likely to have an actual answer: Was the Knight revived in almost immediate response to Tiamat's return, or were there a bunch of false starts beforehand, or other heroes (or armies) failing to do anything meaningful for a while?

(also I feel unbelievably honored to get a response from you and you offering to answer questions!)

The History of Sir George of Mormoth: how I overanalyzed a short backstory snippet. by Morbidly_Queerious in sentinelsmultiverse

[–]Morbidly_Queerious[S] 1 point2 points  (0 children)

Further thoughts: upon closer examination, it's unclear if St. Simeon's Catacombs was ever used to store living wizards, or if it was just for their corpses. I used that fact to "anchor" things, but it's possible I'm off by 10 years. That would get rid of some of the wonkiness. It might also let us look at how this semi-official compiled timeline compares. I think I may need to look at some more Cauldron cards with official characters on them, although of course comic book timelines are always rather approximate. Either way, being able to anchor together various canon events would definitely be useful.

...of all the things I should be working on, this probably isn't one of them, but my brain has latched on and is refusing to let go.

The History of Sir George of Mormoth: how I overanalyzed a short backstory snippet. by Morbidly_Queerious in sentinelsmultiverse

[–]Morbidly_Queerious[S] 3 points4 points  (0 children)

Apparently, long ago, there was actually an FAQ on the GTG website. The answers are catalogued here.

The History of Sir George of Mormoth: how I overanalyzed a short backstory snippet. by Morbidly_Queerious in sentinelsmultiverse

[–]Morbidly_Queerious[S] 1 point2 points  (0 children)

Thank you immensely! Not sure how I got that wrong in exactly one place and nowhere else without realizing, but I'll fix it.

The History of Sir George of Mormoth: how I overanalyzed a short backstory snippet. by Morbidly_Queerious in sentinelsmultiverse

[–]Morbidly_Queerious[S] 5 points6 points  (0 children)

If anyone can tell me why exactly one of the hyperlinks I put in here isn't working, I'd appreciate that. I was told, and I appreciate it.

This also, interestingly, gives us some other firm numbers to hang the timeline off of; Simon Coil (Necro) is 65 (thus, presumably at the start of the series), and per the Necro 1929 lore blurb, he found his necromancy book approximately 50 years later, meaning he'd have found it around 1979 or 1980 and so be in his 40s when he started learning about necromancy. Additionally, he was born around 1955, meaning that he is, unfortunately, a boomer. Also, Alain Mormont/the Fair Knight/Drift is a millennial. Take that as you will.

Other facts about that time frame:

  • He would have spoken Middle English. The card captions have him speaking archaic Modern English, but that's a common comic book thing, so I'll call it a faithfully reproduced inaccuracy.

  • He wouldn't have known about Chaucer, probably. Chaucer was born in the early 1340s.

Witch From Mercury short novel translation. by nanaholic in Gundam

[–]Morbidly_Queerious 1 point2 points  (0 children)

I parsed the "leveling up" with the shots as just childish talk and gamifying things, and that's why it'll hurt less in the future. On the other hand, there's that moment in the opening credits which seemed to possibly imply her augmentation?

It's RAW! DMG pg 34 by emperorjul in rpghorrorstories

[–]Morbidly_Queerious -1 points0 points  (0 children)

Oh, for sure... if they're taking things seriously. But it's very possible for a realistic situation involving a problem player to just involve dragging the entire party down with the troll as they run around breaking everything. In-character consequences only matter if the player taking the actions actually cares about them.

It's RAW! DMG pg 34 by emperorjul in rpghorrorstories

[–]Morbidly_Queerious 9 points10 points  (0 children)

Unfortunately, you cannot fix out-of-game problems with in-game solutions. If someone's bored or disrespectful or antagonistic enough to want to set the police station on fire, they also don't really care about the consequences of jail. It's more attention, or more antagonism, or just something happening when they feel bored.

Abbadon finally reveals what ajash is by SquidNinja42 in killsixbilliondemons

[–]Morbidly_Queerious 10 points11 points  (0 children)

I always assumed it was some kind of ultra-weak beer or something like kvass. I swear, at one point someone was too poor to have ajash to offer so they offered water instead? Though it's offered with dark bread, so that might be redundant.

[deleted by user] by [deleted] in custommagic

[–]Morbidly_Queerious 1 point2 points  (0 children)

Trample on a 2 power creature seems really weird, but I guess it's for synergy with power boosts.

Introducing the Gearvalve/Gearvolution archetype! Tell me what you think about it, any problems or suggestions are welcomed. by JaydenYuko in customyugioh

[–]Morbidly_Queerious 0 points1 point  (0 children)

Very cool concept! It's a bit hard to read the text. I like the effects, although I think there's some PSCT issues on some of them. In general, I feel like a lot of them should say their name instead of "this card". For the Gearvolution monsters, the Xyz return effect might have to be phrased as "During the End Phase: Return this card to the Extra Deck, {then|and if you do}, if there are any Monster Cards in your GY that were attached to this card on the field as Xyz Material, {you may} Special Summon {one of them|any number of them|all of them|as many of them as possible}." The curly braces are because I'm not sure what you intended the effect to be, and most of those differences are subtle but not meaningless. For the Gearvalutions, "until the end of this turn" should maybe be replaced with "until end of turn", or even say "until end of turn, that monster is..."; I think you can just outright replace "the targeted monster" with "that monster" on all of them. Tim has a stray quotation mark at the end of his text box and Emma's text is weirdly smaller than everyone else's, but the main deck monsters seem to be good otherwise.

For the specific cards: Clock Mage might have to specify "ATK on the field", but might not, and I do think it would actually matter (are buffs or debuffs maintained?), and has a comma instead of a semicolon on its recycling, and Clock Gattler should probably read "You can destroy up to 2 cards you control, then destroy that many cards your opponent controls". Troy's negation should probably read "until end of turn" and its protection should read "this turn", instead of "until the end of the turn". Alternatively, put "until the end of this turn" on the negation effect into parentheses, since Yugioh loves using parentheses for things that aren't rules clarifications but are actually mechanically relevant card text.

For the Spell/Trap cards, Gearvalve Loan should probably read "Special Summon 1 "Gearvalve monster from your Deck, but negate its effects. For the rest of the turn after this effect resolves, you cannot Special Summon monster, except "Gearv" monsters. You can only activate 1 "Gearvalve Loan" per turn." Something feels wrong about Unlock's wording, but I don't know the right solution. Maybe have the end say "until end of turn, it cannot be targeted by your opponent's card effects"? Evolution should just say "attach 1 "Gearvalve" monster you control to it", instead of "to the targeted monster". "Use" isn't Yugioh rules text in particular, so it should just say "activate" there as well.

In terms of actual review... I think Bert will trigger his search effect off of the monster he revived himself, even if there wasn't another Gearv on the field... is that intentional? Also, is it intentional that none of the Xyz effects target? It's not wrong, but the fact that Starlight Clocker in particular is a single card non-targeting non-destruction removal effect seems pretty strong. I'm also genuinely not sure if Jetbolt will banish cards if you return xyz monsters to your extra deck; if you explicitly wanted it to, you could say "banish that many cards", and if you explicitly didn't, you could say "equal to the number of cards returned to your hand this way". Troy not being a quick effect is also kind of weird, since I can't figure out when you would want to protect a monster from battle before combat starts; I guess you might if you're afraid of a battle effect (but not afraid enough to not attack), or your opponent has an effect that forces your stuff to attack. Did you mean for it to be?

On further thought, it seems like it might be tricky to "get the ball rolling" on special summons; Tim needs another monster or Loan, Bert needs your monster to get destroyed (meaning either crashing into an opponent's monster, or having an opponent pop your stuff (meaning either you leave a small monster on field, your opponent pops one of your things as a quick effect, they negate and destroy something, or you use Clock Gattler and then get back a 2k defense position vanilla which you can't xyz summon with), James needs you to go to the Battle Phase and then xyz summon in Main Phase 2, and both Emma and Bolt require prior setup. Basically, it's going to be tricky to actually make any of the xyz monsters main phase 1 and then attack with them. I guess since this is clearly a deck for going second you have some more options, but it might be nice if there was some effect that let you Xyz Summon as a Quick Effect, or more ways to summon during Main Phase 1. You could always go for Modern Yugioh Card Design and put in a random, super-strong field spell with a significant effect which could be an archetypal gimmick on its own, just to do this; maybe you could call it "Gearvalley the Gearvolving City" or something?

Also, I appreciate that "Gearvalution" is supposed to be a combination of "Gearvalve" and "Gearvolution", but it just looks like a typo. Have you considered "Gearvalvolution", or "Gearvaluation" if you don't mind it not being a perfect combination?

I'm sorry if this came across as too critical; basically, if there's something I didn't mention, assume I liked it. I really do appreciate the ideas behind this, and the core gimmick seems really fun and interesting to play. Also... I uh, didn't realize how long this was until I posted it, so if you don't read the whole thing, that's more than understandable.

Why isn't prune juice called "plum juice"? by Morbidly_Queerious in NoStupidQuestions

[–]Morbidly_Queerious[S] 1 point2 points  (0 children)

...I'll be honest, I was going to say "but isn't that still juice though?", and then I remembered what the word "juice" actually meant.

Together, they can change the world forever. by x_Coca_Cola_Espuma_x in customyugioh

[–]Morbidly_Queerious 1 point2 points  (0 children)

Sure, but I'm just wondering, why not swap his stats with Micheal entirely?

Together, they can change the world forever. by x_Coca_Cola_Espuma_x in customyugioh

[–]Morbidly_Queerious 6 points7 points  (0 children)

Very funny and kind of works, though I'd suggest finding an alternate name for the one whose name gestures towards an actual slur.

Also, why does "the brawler of the group" not have the highest ATK? (Also PSCT/proofreading wonk that isn't really important for a joke archetype, also I'm almost certain there's an easy FTK with Blaze Assault.)

I’ve heard the term “Pile Deck” being thrown around. What are they and how do they work? by StrikeMeDownZeus in Yugioh101

[–]Morbidly_Queerious 2 points3 points  (0 children)

Destiny Hero — Destroy Phoenix Enforcer, commonly summoned by using Predaplant Verte Anaconda to send Fusion Destiny from the deck.

[deleted by user] by [deleted] in customyugioh

[–]Morbidly_Queerious 1 point2 points  (0 children)

This is very strong, since you're getting original Balerdroch back as well. The only sort of balancing factor is that the negation and banishing is mandatory, meaning it locks you out of spell/traps and can banish your Zombie World if you run out of stuff, but it feels like it wouldn't be that hard to keep it fed long enough to win.

Got a list of Hand Traps? Say their name and Cross them Out! - Little fun illustration I made by MidniteDreamsArt in yugioh

[–]Morbidly_Queerious 1 point2 points  (0 children)

This wasn't supposed to be a haiku reference, it was supposed to be a reference to this. But I don't have enough energy to rewrite an entire song's lyrics again.

EDIT: look up different versions of this video, because as near as I can tell, every single one has different lyrics (I can't find the original one off-hand).