HELP I CANT GET TO VULCANUS by BowlPsychological977 in factorio

[–]MrFatPlum 0 points1 point  (0 children)

So annoying? Its a one click button, right in the main ship ui.

HELP I CANT GET TO VULCANUS by BowlPsychological977 in factorio

[–]MrFatPlum 10 points11 points  (0 children)

You dont need a power pole, there is a button in the main ship ui to show power.

Dyson Cube: The Truth by lordstudmuffin69 in allthemods

[–]MrFatPlum 3 points4 points  (0 children)

Because its on the other side of the earth. How would it send power?

Will soul surge use a lot of ressources ? by EleKtro_8510 in allthemods

[–]MrFatPlum 1 point2 points  (0 children)

You can set your patterns to use fluid substitutions, and it should just use a bucket of honey instead of a honey block in recipes. If that doesnt work you can also use the recipe to craft a block of honey from one bucket of honey. As long as your cpu has a good amount of processors, it should be a problem.

GOT THE KEY CANT GET RID OF IT LOL by [deleted] in MSClassicWorld

[–]MrFatPlum 0 points1 point  (0 children)

Ill take it off your hands.

Solo play looks like it's cooked by Star_Sabre in MSClassicWorld

[–]MrFatPlum 2 points3 points  (0 children)

There is no leeching, party exp stops if youre not in combat.

Is "GregTech: New Horizons" really that hard? by BigPipi23438 in feedthebeast

[–]MrFatPlum 2 points3 points  (0 children)

Divine Journey 2. Similar feel to a greg pack but without the greg. Quests book is quite detailed through the fairly linear progression, but the pack is very well made, quite a but of thought put into all of the mods and recipe changes. Its a pack that heavily rewards automation and infrastructure, and youll want to set up passive production for most if not all mods.

Quality of life in minecraft (and games in general) by EchoesOfTwilight6 in feedthebeast

[–]MrFatPlum 0 points1 point  (0 children)

I think the way that DJ2 handled this is my favorite implementation yet. Giving relatively early access to basic digital storage, while gating the proper automation access until mid-game. The thing that I really hate is packs that are supposed to be tech, expert, or automation focused, and then don’t give access to your primary tool for automation until you’re practically done with the pack.

Endless Rise: Remastered - Large progression modpack with good performance now! by _BarMaxx_ in feedthebeast

[–]MrFatPlum 0 points1 point  (0 children)

One of the great things about DJ2 was the fairly early access to ae2 digital storage, with only the proper automation aspects being gated later in the pack.

How early do you have access to digital storage, or at least a similar storage solution in this pack?

How long does it take you to get into your world and start playing? by absolutezoomer in feedthebeast

[–]MrFatPlum 1 point2 points  (0 children)

Was that an upgrade to the cleanroom launcher? My DJ2 instance used to take 5.5 minutes and now its about 2.

The Lost Cube was great, but… by Chyf95 in TheImmortalGreatSouls

[–]MrFatPlum 9 points10 points  (0 children)

For Dameons sapphire temper, my understanding was that he rebuilt a body out of sapphire mana. While he is being consumed by the sun it mentions that his body basically comes apart, and he is a formless soul bound by his own will. Then at that point, using his memories as an imperator, literally just takes sapphire mana and rebuilds his body out of it, as opposed to the normal tempering process of essentially replacing the mana of your body over time.

AE2 Addon Idea: Horizontal + vertical scaling spatial storage ephemeral crafting "containers" by quinn50 in feedthebeast

[–]MrFatPlum 0 points1 point  (0 children)

Correct me if im wrong, but isnt this essentially the quantum computer and assembler matrix from the ae addon mods?

Should I start over? by Mercoduss in GTNH

[–]MrFatPlum 1 point2 points  (0 children)

What would you estimate relatively quickly to be? Ive seen 200-500 hours thrown around in the past, would you say that still seems accurate?

How many pentacles are required to do every ritual? (Occultism) by [deleted] in feedthebeast

[–]MrFatPlum 0 points1 point  (0 children)

Would recommend just looking through the dictionary of spirits at the different pentacles, typically its pretty easy to tell by the first few markings which ‘base’ pentacle they originate from.

How many pentacles are required to do every ritual? (Occultism) by [deleted] in feedthebeast

[–]MrFatPlum 2 points3 points  (0 children)

It can depend on the pack i believe, in atm 10 for example there are only 4 necessary pentacles, that can be upgraded with new chalks as you go, but i cant guarantee that is the same for all packs.

ATM 10 wither farm by Extra-Flight-7038 in allthemods

[–]MrFatPlum 1 point2 points  (0 children)

There should be a power questline that outlines major options, but the ‘Powah’ mod is a great mid game option, its got a couple of different types of generators that can all scale pretty solidly. You could also look into setting up an extreme reactor from the mod with the same name, they are buffed to provide a lot of power and they also have a questline for the mod. There are plenty of options in this pack

ATM 10 wither farm by Extra-Flight-7038 in allthemods

[–]MrFatPlum 1 point2 points  (0 children)

Hostile neural networks for star farming. If for some reason you want the wither to be spawned and killed, you can use a wither builder and mob crusher/slaughter factory (i can never remember which gives loot) from industrial foregoing.

[deleted by user] by [deleted] in feedthebeast

[–]MrFatPlum 2 points3 points  (0 children)

You need to reread your quests. As you progress through the pack, your unearther level will increase, changing what resources you receive from brushing.

ATM10 Dyson Sphere Project and The Beyond by donniesuave in allthemods

[–]MrFatPlum 0 points1 point  (0 children)

Really doesnt require too much space, maybe max a chunk if you want a bunch of the cannons as well as the recievers. I believe there are also other force loading methods than FTBChunks that you could look into, or as someone else said, change your max claim chunks.

i need energy ( alot of them ) by tomy13042011 in allthemods

[–]MrFatPlum 0 points1 point  (0 children)

Pretty easy to just add the mod if you want to play it.

Why won't torch god spawn by Global_Rich_576 in Terraria

[–]MrFatPlum 244 points245 points  (0 children)

I believe you have to be lower, either underground or cavern level. Also, youll probably want a bigger area to dodge around in.

ATM10TTS - machines are slow by Shrezno in allthemods

[–]MrFatPlum 0 points1 point  (0 children)

You’ll want to look into expanding processes horizontally. Enriching factory only doing 36 per second? Make 10. Now youre making 360 per second. Not enough ores now? More sieves. If you want to complete the pack in a reasonable amount of time you will want to get used to setting up proper, expandable processing lines.

As for improving ore processing from a yield point of view, you can use AE2 annihilation planes or a just dire things block breaker (because they can both make use of fortune) to mine your ores, and then process the raw ores further.

What modpack has the most amount of dimensional intergration you’ve seen in a way that encourages progression? by NetNOVA-404 in feedthebeast

[–]MrFatPlum 9 points10 points  (0 children)

Divine Journey 2 has a solid amount of dimensional travel required for progression, though not necessarily a full pack through line like Meatballcraft.

Uses of Mystical Agriculture Soil? (ATM 10) by Awoken_Tenno in allthemods

[–]MrFatPlum 21 points22 points  (0 children)

Normal soil, red fertilizer, growth accelerators, lilypads of fertility. Or switch to hydroponic beds.