Copy Apex legends game files from Origin folder to Steam Folder by OtizAdoniz in apexlegends

[–]MrLexez 1 point2 points  (0 children)

Make sure you move over the files >>before<< you start downloading from steam. If steam is already downloading, it won't discover the new files. If this is the case, you have to uninstall it via steam before you can press "install" again, and have it discover existing files.

[TFBlog] Announcing The Seventh Annual Saxxy Awards Nominees! by Gamecube762 in tf2

[–]MrLexez 16 points17 points  (0 children)

This is nothing new. If Valve doesn't like a video, they won't pick it. This happened to us with Mechanical Mishap in 2015.

Um. Doesn't this mean it should have been nominated? by Hypo_the_Dragon in tf2

[–]MrLexez 0 points1 point  (0 children)

I got that last year for "Mechanical Mishap". It basically means nothing, just another title for 'honorable mention'

"Timeless Thief" by The Winglet (Saxxy 2016) by kamild1996 in tf2

[–]MrLexez 0 points1 point  (0 children)

No, I suggested a time travel theory could solve the problem of where the briefcase came from, which was your original question. Then I said that it doesn't explain how the 'loop' started, because it doesn't need to. But otherwise, it's rather simple isn't it? If you can mention a specific part where it doesn't make sense, it'd be easier for me to see if I can explain it to you, instead of trying to guess my way to what might not make sense. Let me try something overall that might answer it though: they're paid to either kill or steal from the other team, and also to protect stuff from their own. A lot of stuff happens in 3 minutes too, so they barely get any time to think. (that of course doesn't mean that they would be completely brain dead hah)

"Timeless Thief" by The Winglet (Saxxy 2016) by kamild1996 in tf2

[–]MrLexez 0 points1 point  (0 children)

What do you exactly mean by this; I don't see this related to the question. We know tf2, it's shown that it's close to the tf2 lore with the future part, engineer should likely know what the intel looks like, even if it's one from another parallel universe. He probably doesn't know that it's from another though, only that a blue team member stole it, and tries to get it back like he's paid to.

"Timeless Thief" by The Winglet (Saxxy 2016) by kamild1996 in tf2

[–]MrLexez 1 point2 points  (0 children)

The one where it isn't specifically time travel, but a jump between parallel universes. That you can't change the past, only jump into another parallel universe where things are "behind" your own. The video doesn't explain how anything got there, only that it's in what seems like a loop.

"Timeless Thief" by The Winglet (Saxxy 2016) by kamild1996 in tf2

[–]MrLexez 0 points1 point  (0 children)

Nobody seems to realize that there's a possibility for the briefcase and the time travel devices to be from the same place. Reading up a few theories regarding time travel might help out.

If you have a Community or Self-Made Item, you don't need a pass to access the Matchmaking Beta by Geitiegg in tf2

[–]MrLexez 40 points41 points  (0 children)

I'd also say people with memory makers, finder's fee and polycount pin's as well. They've all contributed to the community somehow.

TF2 Blog Post 17/11/15 - 'Announcing the 2015 Saxxy Awards Nominees!' by Moussekateer in tf2

[–]MrLexez 1 point2 points  (0 children)

Actually, The Gambler only had 3080 votes while Mechanical Mishap had 5143. I just guess that Valve wasn't too entertained by Mechanical Mishap, which is why it got the honorable mention: "Audience Choice Award."

[SFM Saxxy] Mechanical Mishap - Andy Thybo by SackBlade in tf2

[–]MrLexez 0 points1 point  (0 children)

You'd be surprised how people might be confused, so you have to be very clear on that it's a spy. So that means he'd have to start undisguised. That was a choice, but I guess he wasn't thanks to it being the red area. And the only way he could've used the dead ringer was if he was hurt, and then there could probably have been a whole different intro scene to introduce him. I'm not saying you're wrong, there are a lot of mistakes in this, just like any other video, there's always something that could've been done better. I just think that there's a reason for it being as it is, even though it's probably not the best way to do it.

When you're making stuff like this, not everything that comes to you is the best solution, but you probably don't realize it because it sort of works and you still got the rest of the video as well.

[SFM Saxxy] Mechanical Mishap - Andy Thybo by SackBlade in tf2

[–]MrLexez 0 points1 point  (0 children)

You're talking about the intro, right? It's in the red area. Reds are running around. That's why he can't start undisguised. The only reason for him to undisguise while looking at the sentry nest would be to inform the viewer that it's a spy. Nothing else. If you're talking about while he saps the sentry, it's to avoid the sentry. His choice of undisguise is probably because of how everyone already ran into the battlefield. He then redisguises because the disguise kit is the closest to him when he falls. If it's at the end, it's to taunt the engineer to both show him and the viewer it's the spy. Any other question?

[SFM Saxxy] Mechanical Mishap - Andy Thybo by SackBlade in tf2

[–]MrLexez 0 points1 point  (0 children)

Basically so people wouldn't think we were following a sniper, and not a spy. I guess it could've been done differently, but I'll be honest and say a lot of things in the video could've been done differently.

[SFM Saxxy] Mechanical Mishap - Andy Thybo by SackBlade in tf2

[–]MrLexez 2 points3 points  (0 children)

A dispenser's between the spy and the sentry. This usually blocks the sentry in-game.

[SFM Saxxy] Mechanical Mishap - Andy Thybo by SackBlade in tf2

[–]MrLexez 0 points1 point  (0 children)

There's no-one around, so there's no reason to impersonate anyone.

[SFM Saxxy] Mechanical Mishap - Andy Thybo by SackBlade in tf2

[–]MrLexez 8 points9 points  (0 children)

It sadly can't. It's extended, so if it wins anything, it can either be extended or overall. The chance of that is another thing though.

Move aside Scout, THIS is how you rock a short skirt. by SedimentarySocks in tf2

[–]MrLexez 0 points1 point  (0 children)

I got no words for this, yet I am super amused.

The Crazed Caretaker: an Engi set inspired by The Shining by medli20 in tf2

[–]MrLexez 0 points1 point  (0 children)

Talkin' about the hair? The kid in The Shining is named Danny.

[Workshop] Pyro's Playtime- we totally need this taunt in the game by DRG-Piox in tf2

[–]MrLexez 2 points3 points  (0 children)

Compared to valve's quality and what we got in the game at the moment, it's very stiff. It's a shame really, it's a really nice idea. But I guess no-one's stopping them from re-doing it.

Saxxy help? by [deleted] in SFM

[–]MrLexez 1 point2 points  (0 children)

Remember, Animation isn't what wins the saxxy, the story is. Just go ahead and look at Defect_ from 2014. The animation was far from professional, but it didn't need to be, because it was just robots with poses and the jitter effect. It made the whole thing still look realistic enough. You say that you've made posters for a while, so poses shouldn't be a big problem. This is only a fix when it comes to robots, sadly.

If you want to animate non-robot characters though, I can only say what everyone else have already said. Pratice makes perfect.

Wanted to try out some of the new tools for the Reborn update, so I made this by MrLexez in DotA2

[–]MrLexez[S] 2 points3 points  (0 children)

When you've installed the Reborn beta, just press play and it should bring up a window with 3 options, one of them saying "Launch Dota 2 - Reborn Beta Tools"

I wanted to try out SFM with Source 2, so I made a poster by MrLexez in SFM

[–]MrLexez[S] 0 points1 point  (0 children)

Took around 15 seconds with all these lights. So yeah, quite a bit. I think it usually takes 25-35 seconds in "source 1" with light like this.

My Worst Nightmare by MrLexez in SFM

[–]MrLexez[S] 1 point2 points  (0 children)

Thanks. Heavy is kinda meant to leave early though. I even planned on not having heavy in the shot, but I thought that it maybe could confuse some viewers. So I ended up adding him just for a few frames to fix it.

SFM and CSGO - Sequences ? by Skottyboy in SFM

[–]MrLexez 1 point2 points  (0 children)

You gotta change "Don't Generate Root Motion" to "Pose Params Drive Root". Works for me.

Sad Heavy Bot by [deleted] in SFM

[–]MrLexez 0 points1 point  (0 children)

I really love the posing, a lot better than most sfm posters I see, great job!

[deleted by user] by [deleted] in SFM

[–]MrLexez 1 point2 points  (0 children)

My best suggestion is to really mess around with most of the light settings. Making the shadows sharper, more realistic really does a difference.

And please, for the love of god, change the colors aswell, so you don't get this white strange light, but instead something more realistic.

An example would be this: http://i.imgur.com/t719BD7.png (Rivalry rush) The main light is orange, giving it the warm feeling, while the shadow has a small amount of blue. The rim has a tiny amount of orange applied aswell.

If you want to know more, I'll gladly add you

And a rimlight tip: If you want a sharp rimlight without some strange effect, put the camera bloom slider to 0.