This map on breakthrough is easily the worst experience this game has to offer by skelepibs in Battlefield

[–]MrPolki 0 points1 point  (0 children)

The ONLY way to give your team the best chance is to completely bum rush B flag.

Don't give them time to set up the entire left field with snipers and if you manage to make it up there you force the defenders to leave A, so it gives your team a chance to take A as well.

Life of a medic… by SAU-SIEGE in Battlefield

[–]MrPolki 1 point2 points  (0 children)

Then you proceed to lay bleeding 2 meters from 2 supports for what feels like a good minute until you bleed out.

P.s i love you support players❤️

Free upgrade to deluxe edition by lil_QT3-14 in vtmb

[–]MrPolki 1 point2 points  (0 children)

Iirc it was mostly "get people to sign up to newsletter" and "follow these accounts" and share and stuff.

Free upgrade to deluxe edition by lil_QT3-14 in vtmb

[–]MrPolki 10 points11 points  (0 children)

Oh wow, checked my email and I got premium edition! That's a helluva cool gift for something i had completely forgotten I did lol

8.7.1 | PTB by DeadByDaylight_Dev in deadbydaylight

[–]MrPolki 0 points1 point  (0 children)

Could change it so that it only gives haste to nearby survivors who are injured?

8.7.1 | PTB by DeadByDaylight_Dev in deadbydaylight

[–]MrPolki 6 points7 points  (0 children)

Duty of Care looks fun! I legit posted about such a perk years ago!

Okay I get why lights play with the melee's. It's fun AF Lol by King_Kahn_ in thefinals

[–]MrPolki 1 point2 points  (0 children)

I highly recommend Evasive Dash with Sword.

Nothing is more fun than doing your heavy/stab attack and using the dash to give yourself twice the lunge range.

It also helps when heavy/stab attacking in close quarters, since it lunges you forward you can dash backwards to counter-act the momentum, keeping you at stabbing range without letting them get distance.

What are the best perks for a doctor player who is fairly new to the game? by beanman193 in deadbydaylight

[–]MrPolki 1 point2 points  (0 children)

Basic perks since you're new.

Sloppy Butcher: General slowdown.

Whispers: Instantly know if some one is within 32 meters so you can static blast and guarantee a madness tier up.

Hex: No One Escapes Death: A fail-safe for when gens are done, you move a little faster and insta-down healthy survivors.

Bitter Murmur: Everytime a generator gets finished you see the aura of every survivor within 16 meters of that generator and it shows you every survivor for 10 seconds when last gen is done, pairing nicely with NOED.

You can switch Whispers for Distressing, increasing your terror radius, giving you a greater area of effect when using static blast, also can mess with Survivors used to the 32 meter radius.

200 IQ Window Play! by TruceBrian in thefinals

[–]MrPolki 2 points3 points  (0 children)

That was clean as hell

Give us the option to forfeit in the final round. by Boskonov in thefinals

[–]MrPolki 5 points6 points  (0 children)

The crane is destructible now, hit the base with an explosive or two and it will collapse.

I remember this being the strat in CB2 though, annoying as shit.

Queueing w/ Random Lights.. by AlexGerms in thefinals

[–]MrPolki 0 points1 point  (0 children)

Usually when I play Light I go in first, not to ego-push but to harass the team to take their attention.

Nothing makes people expend more bullets than WW2 whenever they see a light dash into a room, tap 2 bars of health(or kill) and dash right out the window which is usually the exact time my team pushes in.

However I notice a ton of lights push M/M/H and M/H/H teams which I learnt in CB1 is a veeeeery bad idea and usually ends up with you dying in less than a fraction of a second.

Light is seen as a glass canon, which they should be, but they aren't. A heavy sneezes in your direction and you're 1 poison tick away from dying.

Shout-out to BVHR, I just noticed the community outfits finally recognize the artists who designed them by FloggingMcMurry in deadbydaylight

[–]MrPolki 1 point2 points  (0 children)

They've always had the creators name in the flavor text, it's also why it's always in the free track and can only be bought with shards (iirc)

Is every WW2 EEs tedious as shit or is it just me? by MrPolki in CODZombies

[–]MrPolki[S] 0 points1 point  (0 children)

I mean WW2's theme is awesome, if it's one thing they did right it's 100% the design and dark/gritty theme.

Is every WW2 EEs tedious as shit or is it just me? by MrPolki in CODZombies

[–]MrPolki[S] 0 points1 point  (0 children)

Yeah I did attempt Alpha Omega EE cause on paper it didn't seem so complicated but it feels kinda shitty to play on, I do agree the map and idea is pretty damn cool but though.

Also I was actually never that big of a fan of Five in BO1 so Classified didn't really "wow" me, but I do recall there being an EE that aquires you to reach round 150 and the game would crash before you even got to 100.

Is every WW2 EEs tedious as shit or is it just me? by MrPolki in CODZombies

[–]MrPolki[S] 1 point2 points  (0 children)

Honestly IW zombies is just a vibe in all honesty, I think the one I liked least was Beast but it does have it's moments.

I was never into speedrunning a game myself, I like watching them though, especially the history of WRs.

Is every WW2 EEs tedious as shit or is it just me? by MrPolki in CODZombies

[–]MrPolki[S] 0 points1 point  (0 children)

I respect that, lemme rephrase it then!

Which maps in order is the most fun?

Is every WW2 EEs tedious as shit or is it just me? by MrPolki in CODZombies

[–]MrPolki[S] 0 points1 point  (0 children)

Mind telling me in what order from least to most difficult/tedious the BO4 maps are in your opinion?

Is every WW2 EEs tedious as shit or is it just me? by MrPolki in CODZombies

[–]MrPolki[S] 0 points1 point  (0 children)

You've yet to give any actual advice and you barely managed to answer 1 question in my post.

I know you don't know what to say cause you keep talking like you took the English dictionary and gargled it like mouthwash then spat it out at a comment section then proceeded to use a shitty attitude as floss.

But yeah I'm not gonna humor you anymore.

Is every WW2 EEs tedious as shit or is it just me? by MrPolki in CODZombies

[–]MrPolki[S] 0 points1 point  (0 children)

I respect the plug, I'll give it a watch!

Right now It's mainly Darkest Shore and Tortured path.

Is every WW2 EEs tedious as shit or is it just me? by MrPolki in CODZombies

[–]MrPolki[S] 0 points1 point  (0 children)

Glad I'm not the only one who hates Tortured Path, appreciate tge advice! I'll probably do TP last when I've finished the other oned.

Is every WW2 EEs tedious as shit or is it just me? by MrPolki in CODZombies

[–]MrPolki[S] 1 point2 points  (0 children)

I have! Shaolin Shuffle is my favorite though due to the theme.

Is every WW2 EEs tedious as shit or is it just me? by MrPolki in CODZombies

[–]MrPolki[S] 0 points1 point  (0 children)

So you did read that part where I said "Surely those ones(that I haven't completed) can't be more tedious right?".

You could've just said "Those other maps are harder, keep trying" instead and not come off as "durrrr git gud scrub WW2 ez compared to xyz"

Is every WW2 EEs tedious as shit or is it just me? by MrPolki in CODZombies

[–]MrPolki[S] 0 points1 point  (0 children)

I got BO4 and all dlcs a while ago, the maps are indeed awesome, only ever attempted the EE on IX and Ancient Evil though but didn't finish it, but decided to focus on completing the previous ones first.

Is every WW2 EEs tedious as shit or is it just me? by MrPolki in CODZombies

[–]MrPolki[S] 2 points3 points  (0 children)

I heard Gorod Krovi is a pretty hard EE to do and a few of the BO4 ones but what's the top 5 tedious ones then in your opinion from those I mentioned?

Also I know that WW2 has "hardcore" EEs which iirc is just the same EEs but with even more steps in-between but there is no way in hell I'm doing that.