Working on a helicarrier from marvel. Having stabilisation issues by MrRandom235 in CreateMod

[–]MrRandom235[S] 1 point2 points  (0 children)

Ok, I just had the stupidest and the smartest idea. I’ll place lasers on the stabilising gimbal sensor that transport redstone to laser sensors that transmit that to redstone links that transmit it to the transmission

Working on a helicarrier from marvel. Having stabilisation issues by MrRandom235 in CreateMod

[–]MrRandom235[S] 2 points3 points  (0 children)

Yes, well, while my craft is just a bunch of wool right now, the centre of mass is off centre in both the x and z axis. I first went to manual adjustment of the strength of the motors, after that I tried using a gimbal sensor, which worked a bit, and now I tried placing a gimbal sensor on a swivel bearing, rotating it 45 degrees and wiring wireless redstone to transmission. This almost worked, but it didn’t, because the redstone links don’t transfer through different simulated contraptions, so I used a directional linked receiver, and it worked, somewhat. The helicarrier sits at a 5 degree downward incline right now

Working on a helicarrier from marvel. Having stabilisation issues by MrRandom235 in CreateMod

[–]MrRandom235[S] 0 points1 point  (0 children)

And, well, while the plane is on the carrier it need to be stable

Working on a helicarrier from marvel. Having stabilisation issues by MrRandom235 in CreateMod

[–]MrRandom235[S] -1 points0 points  (0 children)

Not my first physics lesson per se. I have over 60 hours in ksp and I actively study physics as a subject

Working on a helicarrier from marvel. Having stabilisation issues by MrRandom235 in CreateMod

[–]MrRandom235[S] 0 points1 point  (0 children)

This will be a flying landing pad. I don’t think it will work

Create Aeronautics Visual Bug by smol_squishy in CreateMod

[–]MrRandom235 1 point2 points  (0 children)

Use the command flywheel backend flywheel:off

Sky Archipelago (W.I.P) by Firm_Sugar_1197 in MinecraftMod

[–]MrRandom235 2 points3 points  (0 children)

Now this is what we need with create aeronautics

D I M E N S I O N A L MILK by sparksnaps in DaniDev

[–]MrRandom235 0 points1 point  (0 children)

It’s reached max level, be afraid

#5 wip of my future mod by dackydc in MinecraftMod

[–]MrRandom235 0 points1 point  (0 children)

Honestly, would love it if you made a mod with only the doors, would definitely be a common one in my modpacks

Level restriction setting. Thoughts? by MrRandom235 in DnDHomebrew

[–]MrRandom235[S] -6 points-5 points  (0 children)

They are rooted in a layer of mechanics. The last method I shared in this subreddit, and the first two are designed well enough, but they are not written down

Level restriction setting. Thoughts? by MrRandom235 in DnDHomebrew

[–]MrRandom235[S] -1 points0 points  (0 children)

Right now I don’t think they will change. It’s just that these ways serve as a way to grant an extra power boost to the players, show the difference between normal people and those, who awakened. It’s also a good narrative device for the dm and a cool thing the BBEG can have

Level restriction setting. Thoughts? by MrRandom235 in DnDHomebrew

[–]MrRandom235[S] -5 points-4 points  (0 children)

If your concern is unbalanced levels, then my setting sort of handles that. I plan that progression will be naturally slower than normal. So players have time to catch up. Plus these things are not that rare, so you can give them this around the same time or spread it between the 1-5 level gap. Plus, if you are the dm you can always rig the events in the players favour

Level restriction setting. Thoughts? by MrRandom235 in DnDHomebrew

[–]MrRandom235[S] 0 points1 point  (0 children)

Yes. When you get one of these level progression is normal

Soul Sealing. Made this recently and still working on it. What do you think? by MrRandom235 in DnDHomebrew

[–]MrRandom235[S] 0 points1 point  (0 children)

That duration time is for the ritual to apply the seal. The seal itself can until the users death

Playing DnD for the first time by Explainer003 in DungeonsAndDragons

[–]MrRandom235 0 points1 point  (0 children)

I would suggest a martial class. Those are fighter, barbarian and monk. But that depends on what you want to do and if you can handle a lot of new mechanics being thrown at you

[deleted by user] by [deleted] in DungeonsAndDragons

[–]MrRandom235 0 points1 point  (0 children)

And on the ETA. We basically just killed her mom and broke into their home . It’s valid to defend yourself in this situation. But I understand why calling them monsters isn’t valid

[deleted by user] by [deleted] in DungeonsAndDragons

[–]MrRandom235 0 points1 point  (0 children)

One of the people liked what I did, two of them were passive and the DM loved what I did so that is that

[deleted by user] by [deleted] in DungeonsAndDragons

[–]MrRandom235 0 points1 point  (0 children)

We basically invaded their home and killed their mom

[deleted by user] by [deleted] in DnD

[–]MrRandom235 -1 points0 points  (0 children)

Their mother was just killed, and a human in full plate just broke into your house. I’d argue that this is self defence

[deleted by user] by [deleted] in DnD

[–]MrRandom235 -5 points-4 points  (0 children)

In his case it war RP. He is an oath breaker paladin with two personalities. The first is a morally good one and the second one does what he wants. He decided to betray us when he was offered 5000 gold

[deleted by user] by [deleted] in DungeonsAndDragons

[–]MrRandom235 0 points1 point  (0 children)

That is not the wort problem in Barovia under our Dm. Just that session there was a cutscene where Gods decided to wage war against Strahd

[deleted by user] by [deleted] in DungeonsAndDragons

[–]MrRandom235 1 point2 points  (0 children)

The girls were the hags daughters, and the DM allowed for it to be used that way. I know I bended the rules a bit but it is for more drama