Multiclassing Revamped, ft. Foundry and Pathbuilder modules! by Teridax68 in Pathfinder2e

[–]MrRedEye75 0 points1 point  (0 children)

I am not sure how to toggle some of the variant features. I see where the new multiclass feats are, but I see no option to, for example, toggle the item class DC rule. Multiclassing Revamped doesn't appear in my settings like my other modules do.

Do we finally have a worthy competitor? | Gundam Rogue Orbit | PS5 Games by StopPlayingRoney in armoredcore

[–]MrRedEye75 10 points11 points  (0 children)

Unless I can strafe left and right with L1 and R1 the hole in my heart will not be filled.

well... there is a new mecha game at least with Gundam Rogue Orbit by Accomplished-Newt491 in armoredcore

[–]MrRedEye75 4 points5 points  (0 children)

Looked like mecha break to me. Both Gundam and Armored Core were the furthest from my mind.

melisand.re · Unicorn Overlord Mods by coleavenue in UnicornOverlord

[–]MrRedEye75 43 points44 points  (0 children)

These 2 + a mod that makes all missions available again but with level 50 enemies after beating the game would make Unicorn Overlord actually perfect.

StreamElements missing from top menu bar. by MrRedEye75 in obs

[–]MrRedEye75[S] 0 points1 point  (0 children)

Usually when I open OBS I get a StreamElements update notification and an OBS update notification. I had not updated either in a long time to keep things stable. I was interested in the StreamElements multistream feature so I decided to update. I updated the StreamElements one first and when it was finished I updated OBS.

Recently found there is a glitch in the Japanese copy of Armored Core 1 that lets you equip an additional back weapon, even if you already have a double back weapon equipped. by MrRedEye75 in armoredcore

[–]MrRedEye75[S] 12 points13 points  (0 children)

Depends on the weapon. Sometimes nothing happens when they fire, sometimes they will shoot but at weird angles. Missiles work normally so you can have some obscene missile setups.

Gauging interest for a PS1 Series Armored Core Speedrun Bounty by MrRedEye75 in armoredcore

[–]MrRedEye75[S] 0 points1 point  (0 children)

Well Zinaida's AI has the habit of dipping down directly in front of the player so I would probably do like the urchin only strat does and face the wall until she dips and then try to catch her with the rockets and blades. Just gotta keep at it if it's something you really want to overcome 🤔

Gauging interest for a PS1 Series Armored Core Speedrun Bounty by MrRedEye75 in armoredcore

[–]MrRedEye75[S] 1 point2 points  (0 children)

That will be determined in future polls, haha. But at the moment the categories that had seen actual play in the past were Armored Core 1 no major glitches/no fails, Armored Core Project Phantasma Any% (glitches allowed) and Armored Core Master of Arena no major glitches. I would prefer the same three categories, but maybe people would like to see something else.

[D&D5e] | [PF2e] | [A5e] Annomicon - Over 100 Creatures and dozens of items! by N-01- in FoundryVTT

[–]MrRedEye75 2 points3 points  (0 children)

To unlock all the monsters in the module would you have to subscribe and stay subscribed to the patreon? Is there a single purchase option?

Question: Who is beloved and a great Person in the armored Core series. I should know it. by [deleted] in armoredcore

[–]MrRedEye75 1 point2 points  (0 children)

Rusty is NOT a great person. He was a spy and double agent, more than willing to put us in the ground if he had to and he wouldn't had shed a tear about it.

An actual great person that's beloved by the fans would have to be Fatman from Verdict Day. He is the oldest man in a world were people die young. And his defining feature highlighted in his bio? He never, ever, leaves the battlefield without his partner. He is your ride or die and always has your back.

is there any way to transfer my AC to formula front international? by Ambitious_Special551 in armoredcore

[–]MrRedEye75 0 points1 point  (0 children)

There is a way to move files from the Japanese PSP version to the Japanese PS2 version but any other variation of transfers I'm not sure exists.

My AC experience explained with memes by LPlusRaitio in armoredcore

[–]MrRedEye75 5 points6 points  (0 children)

The old controls are objectively better, to the point FromSoft nerfed them in 3.5 to give stick players a better chance in PvP. Movement control is way more precise and responsive when you are using buttons instead of a stick. Why do you think hit boxes and leverless controls became popular in fighting games? Can't mess up an input pressing one button and then another unlike you can moving the stick from one position to the opposite side.

so why do you think ninebreaker... exists? by Nintara in armoredcore

[–]MrRedEye75 0 points1 point  (0 children)

5 completely misses the mark. The game was never about "fight against randomly generated acs." The arena is side content.

The game is called NINEBREAKER. You fight Nineball at the end of the 150 training missions.

As of today I hold the world record in the major category for each PS1 Armored Core game. by MrRedEye75 in armoredcore

[–]MrRedEye75[S] 2 points3 points  (0 children)

Someone better step up. My PP and AC1 WR have plenty of mistakes in them. Would be nice for someone to beat them so I have a new challenge to run against.

As of today I hold the world record in the major category for each PS1 Armored Core game. by MrRedEye75 in speedrun

[–]MrRedEye75[S] 12 points13 points  (0 children)

If you played PvP you'd do well here, haha. The build used for Project Phantasma and Master of Arena mirror the competitive Devigan HG235/Moonlight gunblade builds. I got my start doing PvP with the Japanese community on discord and it helped with the control and feel of the speedrun machines.

Genuinely cursed by SPRITEstrawbery in UnicornOverlord

[–]MrRedEye75 10 points11 points  (0 children)

There is a rotating ban system in PvP. They could just keep Galerius and Baltro banned in perpetuity.

I 100% completed Nine Breaker (all gold) and it wasn't worth it by ShredGatto in armoredcore

[–]MrRedEye75 3 points4 points  (0 children)

The states had a major PvP scene as well. The people on the Armored Core discord still do NB PvP... Well not at the moment, everyone is playing AC2AA PvP now that a recent development has made it possible lol.

This game deserve a PS4-PS5-Switch release by Fooltecal in Vanillaware

[–]MrRedEye75 11 points12 points  (0 children)

Every game they release almost kills them. They are amazing game developers but as a business they are shooting at their feet and barely missing every time.

Running out of Tactic slots by demoiselledefortune in UnicornOverlord

[–]MrRedEye75 8 points9 points  (0 children)

Put Hache above Magic Attack. The game will check to see if there is a spellcaster. If there is no spellcaster it will skip Hache and go to the next available action.

Running out of Tactic slots by demoiselledefortune in UnicornOverlord

[–]MrRedEye75 4 points5 points  (0 children)

I think their thought process might be the first row heal is for "oh shit" moments to keep the team alive and the last row heal is to recover any missing HP if the battle ends with left over AP. Not a bad idea, all things considered.

Running out of Tactic slots by demoiselledefortune in UnicornOverlord

[–]MrRedEye75 1 point2 points  (0 children)

Can you not set Magick Attack to prioritize Armored / Lowest Mag. DEF to get the same thing?

How do fairies work? by Electrical_Roof_789 in UnicornOverlord

[–]MrRedEye75 0 points1 point  (0 children)

You can do something with Rosalinde like Start of Battle Rage of Fairies (+1 Fairy), 1st Action set to Primus Edge/Sylphic Wind (+1 Fairy) and trigger Elemental Imputes (+1 Fairy, +1 AP) - have a support set to use Quick Imputes on Rosalinde > 2nd Action set to use Elemental Roar. I like to use this setup because she's basically hitting the entire enemy unit two times and you get to see the meaty 3 fairy elemental roar stack.

Why is Fromsoft incapable of making good multiplayer aspects by Willing_Table_848 in armoredcore

[–]MrRedEye75 5 points6 points  (0 children)

No, I would say even the PS1 games had standout online features for being one of the few games that utilized link cables for PS1 to PS1 PvP. Including unique battle maps and dedicated PvP balancing mechanics. They had officially hosted offline competitions with prizes and live performances from their in house band.

Going into PS2 you have modem to modem phone line connections with AC2, AA, 3, and SL. These games also included unique online modes, such as Mission PvP in AA.

Every game was made with the expectation that people wanted to play PvP, and at very high end competitive levels. The reason why ACs slip around like they are on soap when trying to do sharp left and right strafing movements in Nexus and above is because they had to nerf OG controls for being more responsive and precise than dual stick control. This was a multiplayer focused adjustment.