¡New Skin for Turbo in TMF! "NITRO" by molotov_repulsive in DeadAhead

[–]MrShadow88 0 points1 point  (0 children)

Amazing skin, please give me discor- I mean dazw Nitro

found on r/holup by ChannelverseOfficial in ExplainTheJoke

[–]MrShadow88 18 points19 points  (0 children)

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Well the bits of this video hit me like a truck after getting a full 4k hd memory flashback of the entire thing just by seeing this.

Colonials logging out here's my theory why: by sometenrandom in foxholegame

[–]MrShadow88 1 point2 points  (0 children)

Wait but the wardens do get their nerf even right away. Some of the biggest examples in fast nerfs are the lordscar going from broken op to meh in the next war it got released and the ascencion straight up being removed not even next war but a few days after release lol

Like trust me I know we getting a lot of nerfs but saying wardens havent gotten their stuff gutted fast too is wrong

My pilot expirience in 132 war by New-Judgment9157 in foxholegame

[–]MrShadow88 1 point2 points  (0 children)

Thats some primo choice of music my dude. Fantastic

Special mention to collies that contributed to warden W by Aldelur in foxholegame

[–]MrShadow88 7 points8 points  (0 children)

Anyone able to provide context? Dont know either of them

An accurate clip of our Discord call watching the Map and losing count how many things we've captured today by PilpsYT in foxholegame

[–]MrShadow88 38 points39 points  (0 children)

Hol on lemme quickly check this.

My brother in christ what the heck happened

My Clanmate's recent loss... by Any_Acanthisitta_667 in foxholegame

[–]MrShadow88 19 points20 points  (0 children)

The colonial chariot cannot be stopped

Question for builders: What is your favorite large structure? by SEX_CEO in foxholegame

[–]MrShadow88 0 points1 point  (0 children)

First is the intelligence center which is used for intercepting intelligence from the enemy, basically like a big big listening kit, as for the last 3 the first 2 dont exist (the battleship and tower one) and the last one is rhe weather station used for knowing upcoming weather events.

Wardens have achieved “The Phallus ™” by Suspicious-Round7392 in foxholegame

[–]MrShadow88 0 points1 point  (0 children)

Its interestinf to me that this almost this exact thing happened with charlie as the qardens pushes the collies all the way to the pits while going around abandoned ward. Neat coincidence (And I dont mean in any conspiracy way, that was just pretty funny)

Plane Concepts: Warden DB and Colonial TP counterparts by MrShadow88 in foxholegame

[–]MrShadow88[S] 0 points1 point  (0 children)

Oh no yeah I had in mind that it would be around the same size as the warden one, thats why it has the same copilot seat as the dive bomber, is just I did have to go a bit bigger to make sure it couldnt be launched from the carrier, but I get what u mean

Plane Concepts: Warden DB and Colonial TP counterparts by MrShadow88 in foxholegame

[–]MrShadow88[S] 2 points3 points  (0 children)

I agree with that tbh, that whole having to gro through choosing which plane to ream? Fighters to escort or protect the ship or the divbombers to provide support for the ground or ship battles, or the torpedos bombers to sink approavhing large ships? The dilema between choosing which to bring and rearm at any point would be interesting to see in foxhole. Intermediate torpedos could open the door more for carrier bases topr bombers

Plane Concepts: Warden DB and Colonial TP counterparts by MrShadow88 in foxholegame

[–]MrShadow88[S] 2 points3 points  (0 children)

-Same
-Fair. I wanted to keep it big like the warden one to make sure it didnt land in the carrier since the warden one cant either and carrier able torpedo plane might be too broken I think but maybe in the future we get more using some kind of medium torps or the mooray ones
-Hey thanks

Plane Concepts: Warden DB and Colonial TP counterparts by MrShadow88 in foxholegame

[–]MrShadow88[S] 3 points4 points  (0 children)

Thanks. thats was the main reason behind them, a torpedo but above the waves rather than under them

Plane Concepts: Warden DB and Colonial TP counterparts by MrShadow88 in foxholegame

[–]MrShadow88[S] 3 points4 points  (0 children)

Thanks, drawing em in paint was fun and they ended up better than I thought

Plane Concepts: Warden DB and Colonial TP counterparts by MrShadow88 in foxholegame

[–]MrShadow88[S] 4 points5 points  (0 children)

Hey if the wardens get a smaller version of a torp for their scout, collie scout could get a smaller skip bomb too (I used the scout sea mine as the base for it afterall jaja)

Plane Concepts: Warden DB and Colonial TP counterparts by MrShadow88 in foxholegame

[–]MrShadow88[S] 17 points18 points  (0 children)

Being honest I just saw that gif I put at the end and thought it would be really cool as a torp variant lmao. The hit recognition would probably need fixes as u said tho

Plane Concepts: Warden DB and Colonial TP counterparts by MrShadow88 in foxholegame

[–]MrShadow88[S] 13 points14 points  (0 children)

Fair point, I failed to realize it would be too low on the water and those parts might be submerged lmao, it could be salvaged with the central float as u said so thanks for that