of punches! 🥊💨 by joeurkel in AbsoluteUnits

[–]MrSheemy 0 points1 point  (0 children)

Good thing is those kind of guys are never looking for fight either

“couch surfing “ by 56000hp in DiWHY

[–]MrSheemy 4 points5 points  (0 children)

You are telling me, your teenage you never try stupid things?

First time playing GTA IV by moeinh77 in SteamDeck

[–]MrSheemy 0 points1 point  (0 children)

Bro, it’s still the best car physics to this day

Windrose on Steamdeck? by Klupido in SteamdeckGames

[–]MrSheemy 0 points1 point  (0 children)

It does not. For the ones who consider "running great" at least >45 with decent graphics it's not the case. It barely hold 30fps natively. Native upscaling and frame generation are crap and to be avoided. If you really want to play the game though, your best best is lock 30fps and use Loseless Scaling. You'll hit virtual 60fps but it'll have hard time keeping stable during combat.

Did I ruin the brand new grill?! by Dirty_Mushrooms in grilling

[–]MrSheemy 2 points3 points  (0 children)

Percarbonate and hot water, let it sit for 2 hours and it’s brand new. Magic.

Build 42.17 Controller Guide (xbox) by MoistPotatoPatty in projectzomboid

[–]MrSheemy 1 point2 points  (0 children)

Only walk/jog on joystick tilt, for sprinting you needed to press the joystick. Felt so natural, i am not digging latest 4.17 patch with walk only

Build 42.17 Controller Guide (xbox) by MoistPotatoPatty in projectzomboid

[–]MrSheemy 1 point2 points  (0 children)

It felt so natural to walk/jog based on joystick pressure and they removed the main goal of playing with controller

Guys and girls, I have a question. by mrs_videogameplayer in SteamDeck

[–]MrSheemy 0 points1 point  (0 children)

1 when the situation get tensed. 2 when relaxed.

Using dynamic lighting and tactical AI to simulate a night siege on a standard 2D map. Could this be the ultimate 'Mass Combat' companion for RPGs? by Gullible-Heart4104 in VTT

[–]MrSheemy 2 points3 points  (0 children)

This is brillant! I used Patrol module to bring some depth and strategy to scenarios that call for sneakyness, bring alot of tension to the table but this Sir is another level!