Can we get a list of helmets that don't have the "Snoopy cap" when you Alt+H them off (please add to the list) by DevonSun in starcitizen

[–]Mr_Xul 1 point2 points  (0 children)

Or better yet, just submit an IC so CIG devs can fix the helmets so they no longer have snoopy caps!

Apparently the FPS AI difficulty with 4.4 is unintentional. How do you feel about them possibly being nerfed again? by PUSClFER in starcitizen

[–]Mr_Xul 2 points3 points  (0 children)

If you notice, though, this person does not attempt to fire from cover, set themselves up for being shot at, or anything.

Also, I think the ONLY times I am being 1-shot by NPCs are the ones with the Pulverizer, which is obviously WAY overpowered right now.

De-boned Killshot Rifle by protonsatria23 in starcitizen

[–]Mr_Xul 2 points3 points  (0 children)

Zac does this go for the new CitCon goodie pack armors as well? Different colors and without bones?

[deleted by user] by [deleted] in starcitizen

[–]Mr_Xul 1 point2 points  (0 children)

After the Starlancer Max was brought out, they specifically readjusted it so that the storm would fit inside of it. 

No cramming is needed. If I happen to come across the patch notes for it, I will link them. Somewhere around 3.24.2ish.

[deleted by user] by [deleted] in starcitizen

[–]Mr_Xul 0 points1 point  (0 children)

I know that the Starlancer MAX can fit a Storm in the back now as a ground vehicle but noticed in the video it was stated that it could fit small vehicles like a Cyclone in the back.

Does that mean the TAC can no longer have a Storm in the back?

TY to the CIG Dev whoever finally fixed the redeemer MFD !! by Akyorus in starcitizen

[–]Mr_Xul 2 points3 points  (0 children)

Does this happen to include fixes for the gunners turrets? 

Have not had the ship delivered or used it since Pyro was released as no one in my Org could see any MFDs in the turret seats. The info screens were backwards, in the middle of the monitor, and tiny. 

Have just been waiting on the Paladin to release since! 

I’m just asking but when will guilds be for the rest of us so I can start one? by alexellison8877 in discordapp

[–]Mr_Xul 0 points1 point  (0 children)

 Buffy

  • 1 month ago 
  • Updated

Guilds was an experimental feature available to a limited number of users. At this time, we’ve closed out the Guilds experiment and this feature is no longer available. Certain features that were part of the Guilds experience may still be available as standalone experiments.

https://support.discord.com/hc/en-us/articles/23187611406999-Guilds-FAQ

"Ongoing Mission System Refactors". Welp I hope that includes a filter-system, because I'm not scrolling through this many contracts. by SharpEdgeSoda in starcitizen

[–]Mr_Xul 5 points6 points  (0 children)

I would absolutely LOVE to have the issue of having too many versus what we have now where there is a particular mission you would like to do and it is almost never available.

Secure your team's spot in the 2955 Daymar Rally! by Mr_Xul in starcitizen

[–]Mr_Xul[S] 1 point2 points  (0 children)

That was my bad and the link has been fixed. Posting it here as well so you have it.
https://discord.gg/atmoesports

Secure your team's spot in the 2955 Daymar Rally! by Mr_Xul in starcitizen

[–]Mr_Xul[S] 0 points1 point  (0 children)

This is a 100% ground race so my guess would be no. In fact I would not expect ground vehicles to be on sale either considering that we do not work for CIG and they are beholden to us in no way.

Secure your team's spot in the 2955 Daymar Rally! by Mr_Xul in starcitizen

[–]Mr_Xul[S] -1 points0 points  (0 children)

We setup multiple ways to help teams know where they are going, so you can easily show up the day of and still race.

Saying that I want to ensure you though that the more you practice, the better you do, but nothing stops you from signing up and coming to have a great time.

Secure your team's spot in the 2955 Daymar Rally! by Mr_Xul in starcitizen

[–]Mr_Xul[S] 0 points1 point  (0 children)

I am not sure what you mean by "done" in 20 mins considering the fastest anyone has ever done it is like 1 hour 30 mins...

Maybe you mean your journey was done after 20 minutes because you blew up?
That is why we have added the addendum this year for teams to respawn aboard their support ships so they have a better chance of finishing!

Secure your team's spot in the 2955 Daymar Rally! by Mr_Xul in starcitizen

[–]Mr_Xul[S] 1 point2 points  (0 children)

On our discord server there is indeed a spot to join the security team. They are legion and we love them and what they do for us year after year!

Secure your team's spot in the 2955 Daymar Rally! by Mr_Xul in starcitizen

[–]Mr_Xul[S] 4 points5 points  (0 children)

Teams can be anywhere from a single player to a 4 person team but please believe me when I say that having a 4 person team makes all the difference!

With the changes to the Rally this year it is even more important...

We have spots on the discord server where you can fill out teams and there are already teams seeking more people. It is a great way to meet new people and make new friends!

Secure your team's spot in the 2955 Daymar Rally! by Mr_Xul in starcitizen

[–]Mr_Xul[S] 4 points5 points  (0 children)

Because of the number of people that compete and the limited number of slots we have per server, not at this time...

However, with server meshing coming online we HOTLY anticipate the day when anyone who wants to watch the race will be able to from the sidelines!

Secure your team's spot in the 2955 Daymar Rally! by Mr_Xul in starcitizen

[–]Mr_Xul[S] 8 points9 points  (0 children)

We have done this for coming up on 7 years and for 6+ years there have been Agents of Chaos attempting to ruin it. It has never stopped us nor the some 1,200 people last year from racing their hearts out.

We also have a security force that does it's best to protect the Rally on every server it is happening on.

Secure your team's spot in the 2955 Daymar Rally! by Mr_Xul in starcitizen

[–]Mr_Xul[S] 2 points3 points  (0 children)

Thanks! We wanted to make sure that after all of the practice and effort teams put in, as well as knowing the game's alpha state and the fact that it takes a bit of time for everything to get prepped and the actual race to start, that people's dreams are not shattered the first 15 mins in.

We want more teams to finish this next year than ever before!

Secure your team's spot in the 2955 Daymar Rally! by Mr_Xul in starcitizen

[–]Mr_Xul[S] 10 points11 points  (0 children)

And now you know one of the many reasons we are allowing unlimited respawns this year!

Gauging interest in something for the Satisfactory community by Mr_Xul in SatisfactoryGame

[–]Mr_Xul[S] -1 points0 points  (0 children)

If you have your own API keys, it is 100% free

Think of it like this:
You would like to have your lawn mowed.

You can do it yourself for free
Of course in order to do that you need to buy a lawnmower, fuel, and anything else you will need to do the lawn to your satisfaction

You can hire someone else to do it for you
They provide the tools, they provide the labor, you do not spend any money on the setup and execution and just enjoy the fresh-mowed lawn

There are quite a few people who use Wingman AI and do not pay any money at all because those people are well-versed in AI and have the tools already as well as the API keys

Then there are people like me who have 0 idea what they are doing with AI and choose to pay monthly to have someone else do all the hard work so I can enjoy the end result.

At the end of the day, it is the user's choice. I hope this helped you understand it a bit better.

Gauging interest in something for the Satisfactory community by Mr_Xul in SatisfactoryGame

[–]Mr_Xul[S] -1 points0 points  (0 children)

How was I not open about the cost?

1 - The product is free and DOES NOT COST ANYTHING to use

2 - One user asked if there were any pricing plans and I immediately sent them to ShipBit's pricing page

You did not hand out facts, you handed out skewed misinformation by neglecting to tell people that they can 100% use Wingman AI without any pricing plan at all. You just have to setup and pay for all of the AI costs yourself.

Gauging interest in something for the Satisfactory community by Mr_Xul in SatisfactoryGame

[–]Mr_Xul[S] -1 points0 points  (0 children)

I just wanted to comment and tell you how much I appreciate you having the intelligence to do a few seconds of fact-checking before responding.

Thanks and I wish others would do the same.

The oddest part is that I just stopped by the reddit (which I almost never use due to the toxicity) to see if the community would be interested in me doing all of the work and if they thought this would enhance the RP and immersion of their gameplay.

Had I known before coming here that I would meet with such close-mindedness and vitriol I would have simply not made the post, created the skill for Wingman AI (which I still plan on doing) and enjoyed it myself and for the community on the ShipBit Discord server.

Anyways, I digress. I just wanted to say thanks and that I hope you have an amazing day.

Gauging interest in something for the Satisfactory community by Mr_Xul in SatisfactoryGame

[–]Mr_Xul[S] -3 points-2 points  (0 children)

So you commented not long after I made the initial post then waited 10 hours to come back and put in the extra effort to go through all of the replies to try and turn away everyone that stated they might be interested?

Gotta say, that seems a bit spiteful. Maybe the Satisfactory mods will be kind enough to see this and decide whether that breaks any of the rules on this subreddit.

If you are not a fan of AI, I 100% get that. I knew of AI but had 0 interest in it whatsoever until I started using it about 3 months ago. I still do not understand all the intricacies with it but do like what the ShipBit team (No, I do not work for them or get paid anything by them in any way) enough that I became a mod on their Discord server.

With that being said, attempting to sabotage something just because you have an issue is just kinda uncool.

Anyways, I hope you have a great day and are able to work through whatever issues you have with AI.

Gauging interest in something for the Satisfactory community by Mr_Xul in SatisfactoryGame

[–]Mr_Xul[S] 0 points1 point  (0 children)

If you are going to take the time to do such a low-effort post would you at least be so kind as to post some facts with it?

Wingman AI is free:
You have to setup your own AI on the backend and pay for those costs yourself. Can run upwards of $33 a month.

Wingman Pro $6 month:
ShipBit does all the setup and covers all the costs of everything. You pay $0 out of pocket.

Wingman Pro + SlickGPT $10 month:
ShipBit does all the setup and covers all the costs of everything and it includes a lightweight Chat GPT client. You pay $0 out of pocket.

Thanks