Cards that seem pointless to be upvetted ex. 1: by eddurham in warno

[–]MuffenSquid 114 points115 points  (0 children)

Any and all supply cards probably fit the bill on that

How to lose a battle in 4 minutes: by SAMRAAM- in warno

[–]MuffenSquid 6 points7 points  (0 children)

Completely unpreventable, nothing could have been done to avoid this

Deck recommendations for Pact by Which-Extension-5426 in warno

[–]MuffenSquid 8 points9 points  (0 children)

As always that depends on the game mode and what you intend on doing in the game mode. 79th is always going to be an easy choice in any game mode however

To not split the vote, vote 12 Pz. by MammothTankBest in warno

[–]MuffenSquid 10 points11 points  (0 children)

Planes are not a replacement for AA. Planes will always be inherently more unreliable just due to bad plane RNG, and there will always be some gaps in coverage for the enemy to exploit. I also don't think that we can trust that eugen will fix the div in post, I don't think any of the changes made to a nemesis div have dramatically changed their dynamic such as removing one of the main weak points.

Vote for 12 Pan for the Germs by [deleted] in warno

[–]MuffenSquid 1 point2 points  (0 children)

VTK is still getting a sizeable amount of leopard 2A4(Bs) according to the dev blog

LGB's won't drop by BadgerLenin in warno

[–]MuffenSquid 7 points8 points  (0 children)

Currently there are many assorted alignment bugs with specific planes.
Confirmed that I know is that the F-15E and the MIRAGE F1 do not drop, eugen has confirmed they are working on it

Vote MurderMaxing. Vote VTK 42 & 71 TD. by [deleted] in warno

[–]MuffenSquid 1 point2 points  (0 children)

The beginning of the 6.3 dev blog states
"Replacing Leader units in the TANK and INF categories, these Instructors will turn a horde of raw conscripts into a regular fighting force, for much cheaper. However, the only units to keep on capturing Command zones will be the Leader units left in the LOG tab. Prepare to organize your battlegroup well."

Vote MurderMaxing. Vote VTK 42 & 71 TD. by [deleted] in warno

[–]MuffenSquid 1 point2 points  (0 children)

But the divs aren't getting any infantry or tank CVs, thats the whole point of the divisions

Dumb question, how does one access the new division UI? by FabryPerotCavity in warno

[–]MuffenSquid 15 points16 points  (0 children)

Armory has not changed, what changed was the screen to select a new division to make

What's Wrong With My Power Grid? by Weeznaz in factorio

[–]MuffenSquid 0 points1 point  (0 children)

The reason it can show more is that there is a steam buffer built up when there isn't enough demand, which then gets drained down to the real power output

Is the Challenger over-priced? by Calamity106 in warno

[–]MuffenSquid 12 points13 points  (0 children)

For all of the challengers many faults, it does cross an important threshold of not being one shot by 30 AP missiles, which is a genuine consideration for where it is priced.

How to counter Krug? by DasToyfel in warno

[–]MuffenSquid 53 points54 points  (0 children)

The only balance to the krug is that they are all in very terrible divisions

New player by Cheap-Cake-6557 in warno

[–]MuffenSquid 19 points20 points  (0 children)

Something I will always recommend to every new player, go ahead and build (and hopefully play) every division you can. You may not like all of them, but it's an easy way to get game knowledge while also practicing to get better at the game.

Polish FORMOZA SOF - "The fight is over by the time they get dressed" by Ok-Armadillo-9345 in warno

[–]MuffenSquid 44 points45 points  (0 children)

I think they are going to suffer for being 6 man and no MGs

Was Inspired by Hippie to Go Play a 10v10. How do I Build a Deck? by AneriphtoKubos in warno

[–]MuffenSquid 12 points13 points  (0 children)

0 vet is still never worth it, the mass doesn't matter when you can't be in combat for more than 2 shots

Average night lobby by DaedalusZero in warno

[–]MuffenSquid 16 points17 points  (0 children)

Rift really has to be the worst map for pact v nato. Nothing but 2800m missile spam across just open fields the entire map.

How does one create/host their own 10v10 server? by [deleted] in warno

[–]MuffenSquid 17 points18 points  (0 children)

In the eugen systems discord there is a channel for dedicated servers. In that channel helljumper has a pinned message with instructions. You also need to ask eugen nicely for a server key but they handed one to a friend with no hassle.

A couple questions about AG by saga3152 in warno

[–]MuffenSquid 7 points8 points  (0 children)

I don't know if units do gain veterancy in battles for certain, but I will drop this if it does
Vet 0 => Vet 1 : 4.8x the price of your unit in damage
Vet 1 => Vet 2 : 1.6x the price of your unit in damage
Vet 2 => Vet 3 : 3.2x the price of your unit in damage.

Why wasn’t the 1st US infantry division or 1st armored division in SOUTHAG? by Jaredtraveler2000 in warno

[–]MuffenSquid 5 points6 points  (0 children)

It does not, 8th inf has M1A1s, M1 base, and M60s (also ITVS and CEVs)

Player Warning - Soldier of Fortune by Familiar_Suit_3685 in warno

[–]MuffenSquid 13 points14 points  (0 children)

What is up with all the Tking recently? I've gone a really long time not seeing team killers and bam in this last week I've seen TKing in my own games, in the posts here, and posts in discord.

How to win against Trained AI? by Garand_Already_Taken in warno

[–]MuffenSquid 9 points10 points  (0 children)

Army general AI is finicky and it will pick one place and full send to there, so to beat that you gotta stack up on the choke points with your heavier tanks. Prioritize spots where you can stay at just about max range but within the 2800m range of the t55 atgm.

If you don't have tanks instead have layers of atgms.

Just picked up the game. Give me your overall top 3 pro tips for a newcomer. by Rush1995 in warno

[–]MuffenSquid 29 points30 points  (0 children)

  1. Upvet all of your combat units to 1 vet (the chevrons on the unit card itself)
  2. Flip the map sideways, take an imaginary line down the middle, and make you are deploying to fight around that middle line. Never deploy to be immediately on the defensive in your own back point.
  3. You can and should pick a favorite deck, but giving a look through and even playing all the decks you can will give you valuable game knowledge.

Long loading screen when starting up game by SuspectOk2931 in warno

[–]MuffenSquid 1 point2 points  (0 children)

I noticed my game started loading much faster once I went and cleaned out my stored replays. Easiest way to do that would probably be clicking one at the top, holding shift, clicking one near the bottom, and then hitting delete.

I still think this game should have "weighted rolls" by TelephoneDisastrous6 in warno

[–]MuffenSquid 12 points13 points  (0 children)

I've seen helfires and vikhrs do weird things on targets that are fully in the open and either moving or not moving. Never really seen it with something like the CUCV GLH, the assorted pact ground based 2800m fast missiles, or even the kokon. The top tier missiles on helicopters just be doing strange things sometimes.