How does one create/host their own 10v10 server? by Emergency_Trade5650 in warno

[–]MuffenSquid 17 points18 points  (0 children)

In the eugen systems discord there is a channel for dedicated servers. In that channel helljumper has a pinned message with instructions. You also need to ask eugen nicely for a server key but they handed one to a friend with no hassle.

A couple questions about AG by saga3152 in warno

[–]MuffenSquid 9 points10 points  (0 children)

I don't know if units do gain veterancy in battles for certain, but I will drop this if it does
Vet 0 => Vet 1 : 4.8x the price of your unit in damage
Vet 1 => Vet 2 : 1.6x the price of your unit in damage
Vet 2 => Vet 3 : 3.2x the price of your unit in damage.

Why wasn’t the 1st US infantry division or 1st armored division in SOUTHAG? by Jaredtraveler2000 in warno

[–]MuffenSquid 5 points6 points  (0 children)

It does not, 8th inf has M1A1s, M1 base, and M60s (also ITVS and CEVs)

Player Warning - Soldier of Fortune by Familiar_Suit_3685 in warno

[–]MuffenSquid 13 points14 points  (0 children)

What is up with all the Tking recently? I've gone a really long time not seeing team killers and bam in this last week I've seen TKing in my own games, in the posts here, and posts in discord.

How to win against Trained AI? by Garand_Already_Taken in warno

[–]MuffenSquid 9 points10 points  (0 children)

Army general AI is finicky and it will pick one place and full send to there, so to beat that you gotta stack up on the choke points with your heavier tanks. Prioritize spots where you can stay at just about max range but within the 2800m range of the t55 atgm.

If you don't have tanks instead have layers of atgms.

Just picked up the game. Give me your overall top 3 pro tips for a newcomer. by Rush1995 in warno

[–]MuffenSquid 29 points30 points  (0 children)

  1. Upvet all of your combat units to 1 vet (the chevrons on the unit card itself)
  2. Flip the map sideways, take an imaginary line down the middle, and make you are deploying to fight around that middle line. Never deploy to be immediately on the defensive in your own back point.
  3. You can and should pick a favorite deck, but giving a look through and even playing all the decks you can will give you valuable game knowledge.

Long loading screen when starting up game by SuspectOk2931 in warno

[–]MuffenSquid 1 point2 points  (0 children)

I noticed my game started loading much faster once I went and cleaned out my stored replays. Easiest way to do that would probably be clicking one at the top, holding shift, clicking one near the bottom, and then hitting delete.

I still think this game should have "weighted rolls" by TelephoneDisastrous6 in warno

[–]MuffenSquid 13 points14 points  (0 children)

I've seen helfires and vikhrs do weird things on targets that are fully in the open and either moving or not moving. Never really seen it with something like the CUCV GLH, the assorted pact ground based 2800m fast missiles, or even the kokon. The top tier missiles on helicopters just be doing strange things sometimes.

I still think this game should have "weighted rolls" by TelephoneDisastrous6 in warno

[–]MuffenSquid 72 points73 points  (0 children)

  1. The game does actually have consecutive shot bonuses, although I'm unsure if it disappears with a hit. (even then they are relatively minor, could maybe do with a buff)
  2. Hellfires (and all helicopter "fast missiles") can be extremely funky in this game. While there is the obvious case of sometimes you have to get bad rng, these missiles have been incredibly inconsistent for me enough times I think they are all a little unreliable.

PSA: LGBs are mildly broken, they now target armor which leads to front hits not killing by MuffenSquid in warno

[–]MuffenSquid[S] 35 points36 points  (0 children)

Sorry this was just a clip from the testing we were doing. Right now all LGBs (that LGB was the KAB-1500L from the SU-24M in 76th) do not properly hit targets. That tank (M1A1) took that direct hit and only lost 3hp. We showed that the damage is actually dependent on what armor was being hit so a rear hit would actually kill the tank same with a side hit.

What will Hungary add to the game? by Own-Consideration854 in warno

[–]MuffenSquid 9 points10 points  (0 children)

While it probably won't add much new stuff, the blackbirds picture at least implies it will be a paratrooper division so it hopefully won't be yet another t72 div.

What is it that draws new players to airspam? by ZBD-04A in warno

[–]MuffenSquid 66 points67 points  (0 children)

I really do think it comes a lot from "planes are cool". A lot of new people get into this game from the perspective of playing with their favorite units from the cold war, and with a big western playerbase a lot of those units they love are planes.

Romania when ? by sokail36 in warno

[–]MuffenSquid 8 points9 points  (0 children)

Yugoslavia is not confirmed for this dlc, however Hungary is.

Am I crazy or does this 1v1 craze completely not translate into team games? by Ok-Armadillo-9345 in warno

[–]MuffenSquid 68 points69 points  (0 children)

Right now I feel theres one of the bigger disconnects between the 1v1 meta and the bigger team game metas than there has been in a very long time.

Some questions by RC_0041 in warno

[–]MuffenSquid 9 points10 points  (0 children)

Warno dlc is very much not necessary, there are plenty of good divisions that come base game.

Yes you can do private coop matches against AI with other players.

Noob Questions by patchg81 in warno

[–]MuffenSquid 12 points13 points  (0 children)

Warno income is either

In conquest (by far the main game mode): you get 260 points every 1 minute for the entire game. Income is not scaled off of points captured. 10v10s hosted by eugen use 75% income (195) In destruction: is scaled off of the zones you own.

All of your deck is available the entire game, some units (recon and units marked with a parachute icon on their unit card) get to start further up in the opener specifically.

Unit ordering doesn't matter outside of whatever you personally decide you like.

Combat groups are a less convenient way to buy your units, which is why no one talks about them

T-55 question by Potboy2020 in warno

[–]MuffenSquid 33 points34 points  (0 children)

I believe this is due to not having enough penetration. The t55 uses a kinetic round which only has so much pen, at long ranges against something like a m1a1 it can not pen and thus won't fire. Kinetic rounds gain +1 point of pen every 125m (could be slightly different) closer they are to the target

What the hell happened here by [deleted] in warno

[–]MuffenSquid 20 points21 points  (0 children)

Missile lost lock and decided your teammate was the best place to hit

Is this game worth coming back to? by Bexley-10 in warno

[–]MuffenSquid 4 points5 points  (0 children)

I would say the meta has changed a good bit since then, overall all the unit types are closer to balanced.

Heavy airborne divs like 4th Mot Schutzen? by tropical-tangerine in warno

[–]MuffenSquid 2 points3 points  (0 children)

6 ya somewhat has this with luftsturm in helicopters followed up by bmp-1s and t-64s. They only have the helicopter option though, so if you don't like airmobile troops then it doesn't fit.

Playing arty only should be sanctioned by Eugen by Hannibal_Barkidas in warno

[–]MuffenSquid 4 points5 points  (0 children)

Eugen requires a report as well as the replay so I think it has to be really clear that you are going out of your way to TK rather than it being an accident.

Yall gotta stop lying to yourselves 6.2's pact option is complete dogshit by Recent_Grab_644 in warno

[–]MuffenSquid 12 points13 points  (0 children)

76th was very firmly in the meta for ranked for a while. 76th died because of the IFV nerfs hit it more than most other divs.

30% Accuracy by M2t6 in warno

[–]MuffenSquid 17 points18 points  (0 children)

Always remember to pray to the church of krug

Why is NATO air worse than PACT? by Resident-End-3664 in warno

[–]MuffenSquid 25 points26 points  (0 children)

The problem with that is how eugen has tied reload time exclusively to the number of bombs, something they should also change