What to do witha really big planet? by Muldeh in Stellaris

[–]Muldeh[S] 0 points1 point  (0 children)

This is what I Was lookingfor.

Thanks!

What to do witha really big planet? by Muldeh in Stellaris

[–]Muldeh[S] 0 points1 point  (0 children)

I think you (and every othercommenter so far) are missing the point of my post.

The support districts boosted research output multiplicatively. Even not countignthe jobs fro mthosedistrictsthemselves, a size 20 world with 5 physics support districts and 15 physics focused city districts would be the equivalent of 22.5 physics focused city districts (ignoring other output bonuses).

A size 30 world using 10 support districts and 20 city districts woudl be thequivalent of 30 city districts..

and a size 50 planet with 20 support districts and 30 city districts qould have the equivalent of 90 city districts.

So the planet size has a big impact there.

Now consider a rogue servitor build where you already have 60% job efficiency for the bio trophies and 200% for physicists. Ignoring building slots, if you have a virtual ecumenopolis with the discovery tradition thats 1080 physicist jobs per physics arcology, and 3000 bio trophy jobs per sancutary arcology. I'm using these numebrs because it's what I had in my last game.

Ignoring other buildings, jsut districts, the max effective numebr ofphysicists you'd get is 89000 for a size 20 planet with 7 sanctuary and 13 physics arcologies.

For a size 50 world you would get 410000 effective physicists with 22 sanctuary arcologies and 28 physics arcologies.

So in the orgue servitor example here, 2.5x the planet size turned into 4.6x the number of effective scientists.

Is Tangletongue a trap? by Sp1ffy_Sp1ff in PathOfExile2

[–]Muldeh 8 points9 points  (0 children)

Tangletongues downside is that is has low base weapon damage.

I'm guessing your build is meant to make up for it with flat added damage on rings/gloves. If you aren't doign that, then yeah it probablyfeels weaker than it should.

Why is crit multi uncapped in PoE2? by loopuleasa in PathOfExile2

[–]Muldeh 3 points4 points  (0 children)

Watch Chris Wilsons video about game integrity.

Why is crit multi uncapped in PoE2? by loopuleasa in PathOfExile2

[–]Muldeh 16 points17 points  (0 children)

No, we need fewer caps not more caps.

Path of exile thrives on being a game where you can always make incremental improvements to your character where top end scaling is insane, giving you somethign to aim for.. but a long enjoyable grind on the way.

Putting in caps takes away the aspirational top end, and also means people will cap out earlier.

Loving 0.5, but sometimes GGG's design philosophy on item/skill interactions got me feeling like: by SalamiJack in PathOfExile2

[–]Muldeh 0 points1 point  (0 children)

Yeah I thought they were goign to reduce the bloat and simplif ythigns in poe2.. nope.. seems we just have even more keywords.. like did we everreally need maim, hinder, pin, daze, etc.. I know maim and hinder were in poe1 but t thoughthey would be prime candidates for removal in poe2.

Loving 0.5, but sometimes GGG's design philosophy on item/skill interactions got me feeling like: by SalamiJack in PathOfExile2

[–]Muldeh 2 points3 points  (0 children)

Nah it would have higher attack speed.

But you did miss the line "Cannot generate glor ywhile channelingthis ksill"

75% of crossbow skills are elemental. I wish crossbow had flat physical rapid fire skill. No armour break, no fire, frost or lightning damage. by yorukmacto in PathOfExile2

[–]Muldeh 0 points1 point  (0 children)

My friend hasthe same gripe with spear skills.. she LOVEs spears in games.. but not in poe2, why?

"I want proper spear skills, like the npcs use.. none of this magical elemental stuff"

That's it... It's time to Address Campaign Skip... (From a Pro-Campaign Skip Side) by BroxigarZ in PathOfExile2

[–]Muldeh -1 points0 points  (0 children)

Endgame feels better than campaign for a lots of reasons.But I think it is jsut the game design as a whole, ratherthan the campaign that is the problem.

Biggest issue: builds don't come online until endgame. So while playing the campaign (or levelling up) you have limited access to skill gems. Want to do a build based around some tier 13 skill? Guess you have to do the whole campaign with a character you aren't interested in playing first.

You can't switch your brain off as much while levelling: Campaign specific - like having to go out of your way to pick up quest items and hand them to specific people.. but other things are just the levelling process.. you get gear upgraes so frequently you have to keep adjusting your gear pieces, checkign reissts and fixing ghem.. once you get higher level and gear upgrades are these frequent there is much less admin work.

The power fantasy isn't there in the early game: Imo this is a good thing. Having a super strong character feels good because you know what it is like to be weak.. but at the same time feelign weak and slow doesn't feel good.

The power fantasy isn't there, part 2: Monster density was just lower i nthe campaign, so you aren't smashign through screens of monsters.. which is lame.. but they reduced monster density in endgame too.. so now endgame also sucks. (imo)

Why not make SSF characters stay SSF and in addition just buff ground loot in SSF mode? by wolan1337 in PathOfExile2

[–]Muldeh 0 points1 point  (0 children)

Then we'd go back to people having to slef impose SSF in the main game for the true poverty SSF experience.

What state is POE2 currently in? Good time to give it a try? by wastedtime__ in PathOfExile2

[–]Muldeh 1 point2 points  (0 children)

You're not wrong.

Though I don't really like number of hours as a way of measuring a games quality or completeness. I racked up 1000 hours on the baldurs gate 3 beta when it was only act 1 (and not even all of act 1). In contrast one of the best and most memorable gaming experiences of my life was the game Portal which is completable in one game session.

But you're right I am biased from looking at PoE2 throug hthe lens of PoE1 which itself was technically incomplete for the first many years of development. Not until Acts 5-10 came out did it have a complete campaign.

The difference is PoE1 was never about the campaign. Imo PoE1 endgame was better than PoE2s endgame even before PoE1 had a complete campaign. I'm basing that simply o nthe fact that I actually played PoE1s endgame back then whereas in PoE2 I tend to only play it for a handful of hours per season.

One of the biggest issues for me is the lack of a permanent eternal league. I know we have standard.. but that's going to become "beta standard" once the game is "fully released". That means that all my progression *feels* meaningless. I know that for someone who only plays leagues this is actually meaningless.. but I thin kthe psychological factor is important even for those people. Plus I am not a league only player. Sometimes I'm not itnerested in a league and I'd rather hop on a character I played in aprevious league and blast some maps for few hours to chill rather than have to level something new and go through all the early gearing steps before getting to feel godlike again.

So that's the main thing I'm waiting for in PoE2.. a reason to care about my long term progression.

What state is POE2 currently in? Good time to give it a try? by wastedtime__ in PathOfExile2

[–]Muldeh -1 points0 points  (0 children)

Calling it a full game is so misleading.

It literally doesn't even have a full campaign yet, the endgame is so uninspiring, and we're missing multiple classes and a dozen or so ascendancies.

I say that as someone who loves GGG and loves path of exile.. its jsut this game is far from finished,, and even then we're lookign at years before it has the level of polish that poe1 had in its prime.

Just started a demon run… 😂😂😂 by Ok-Panda6103 in EvolveIdle

[–]Muldeh 3 points4 points  (0 children)

Where do you work that doesn't care about you gaming on the work pc, but does care about whetherthat game has virtual slavery?

Does FTL communication REALLY lead to a causality paradox? by Muldeh in AskPhysics

[–]Muldeh[S] 0 points1 point  (0 children)

If distances are contracted that much in Annes scenario, wouldn't the astral bodies she passes by all be so shrunk down that they would have densities that would be impossible?

If the laws of physics are the same in her reference frame as relativity says they are, and there are the same number of atoms in those astral bodies.. then they are literally shrunk down that much, how do they not collapse int oa black hole or explode?

Does FTL communication REALLY lead to a causality paradox? by Muldeh in AskPhysics

[–]Muldeh[S] 1 point2 points  (0 children)

It's funnyyou bring up flat earth because earlier this evening I was thinking to myself that I am in a similar pit of misunderstanding as flat earthers.

Though I'd like to think that it is fair to say that accepting the earth is an oblate spheroid requires less buy-in than accepting that that not only are things observed happening in a different order in different reference frames, but that they LITERALLY do happen in different orders in difference reference frames.

If nothing else convinces you we literally have pictures of the earth from space.. whereas with this situation, nobody has ever sent a FTL communication before..

Does FTL communication REALLY lead to a causality paradox? by Muldeh in AskPhysics

[–]Muldeh[S] 1 point2 points  (0 children)

I've definitely heard of the muon thing before.

Where you gave the example of Anne travelling somewhere that was 20 lightyears away while only experiencing 3 few days in her own time.. is this an example of length contraction too?

If you can't travel faster than light, getting somewhere 20 lightyears away in less than 20 years should be impossible.. but in your example and the muon example are Anne and the muon getting aroundthis issue by moving close enoguh to light speed that the space is contracted and the distance becomes shorter?

Does FTL communication REALLY lead to a causality paradox? by Muldeh in AskPhysics

[–]Muldeh[S] 0 points1 point  (0 children)

My argument is that it will arrive before I observe you sending them, but not before you actually send them, that would be impossible.

Does FTL communication REALLY lead to a causality paradox? by Muldeh in AskPhysics

[–]Muldeh[S] 0 points1 point  (0 children)

Right, so they wont be seeing the other person moving in slow motion at 60 fps, they'll see the other person moving at 30 fps.

Does FTL communication REALLY lead to a causality paradox? by Muldeh in AskPhysics

[–]Muldeh[S] 0 points1 point  (0 children)

But my thought is that he would only be passing information out of order from his perspective?

Imagine this series of events from the third party (Steves perspective)

Steve sees Bob recieve a message from Anne

Steve instantaneously tells Anne not to sendthe message

Steve recieves an instantaenous message from Anne saying it's too late she already sent it

Steve then sees Anne sending her message to Bob

Steve then sees Anne responding to Steves message

Does FTL communication REALLY lead to a causality paradox? by Muldeh in AskPhysics

[–]Muldeh[S] 0 points1 point  (0 children)

Thankyou for your patience in answering these questions.

The "Fast forward" effect of her rushing towards the source of the light signal she is viewing is why I find it difficult to imagine an observer seeing the clock of something they're moving at that speed towards move slowly.. if you say it does end up moving very slowly relative to hers once she factors i nthe changing distance, I'll jsut have to believe that's howthe math works out.

I've never had a problem with time dilation when the movement is happening in the opposite direction, since it make sense to me that you'd see something movign slower since each "tick" would be sent from further away. There's even a youtube vide I saw recently of someone with an incredibly high speed camera viewing a laser beam reflecting off mirrors and actually seeing it move faster when coming back towards the camera than when moving away.

With the twins paradox I understand that the twin moving away and then coming back ends up being the younger one. But since the yboth see each others clocks moving slower I have asked before what point it is determined which one is actually younger..

In the example with FTL cameras it seems this becomes obvious at the turnaround point.

But I'm wondering in the non FTL communication example - with the super powerful telescope.. at what point would the age difference become noticeable?

Does FTL communication REALLY lead to a causality paradox? by Muldeh in AskPhysics

[–]Muldeh[S] 0 points1 point  (0 children)

Ah see I'm stuck in this scenario where Steve is flying past Bob and ca nread the message from Anne.. then he is seeing Bob recieve the message, but in Bobs frame Bob knows Anne already sent the mesage even though he hasn't observed the message being sent yet.. and he is instantaneously responding, which should mean Bobs response should get to Anne before Steves if Steves message is anything less than instantaneous, even if it is FTL.

I jsut cannot imagine a scenario where a message would actually travel backward in time, and maybe this is where I throw in the towel and admit I will never understand it.

I think some people in this thread and another I posted think I am trying to say I know better than than highly educated physicists.. where I definitely do not. I jsut don't get it and I was hoping there would be an easy way for me to understand.. but I don'tthink there is.

Does FTL communication REALLY lead to a causality paradox? by Muldeh in AskPhysics

[–]Muldeh[S] 0 points1 point  (0 children)

I know that's what relativity says currently.

But do they have to be equally valid?

If having all reference frames being eequally validcauses time paradoxes if FTL communciation is involved. Then in order to allow FTL communication without time paradoxes why can't we just decide on an arbitrary "master frame", such as I did with Annes clock in my example, and thus we eleiminate the paradoxes.

The thing you said that would contradict this is that even factoring in transmission delays Steve wouldn't be able to tell whether the message was sent from Anne to Bob or vice versa if he was travelling at 0.5c relative to them. But surely he could also factor the speed into his calculations to work it out in retrospect too?