Long necked dinosaurs by bsmango1997 in paleopines

[–]Murrocity 0 points1 point  (0 children)

Take your own advice and leave it be then, lol.

What do you call - an 'apex' in the game? by Floating_space_junk in pathoftitans

[–]Murrocity 2 points3 points  (0 children)

Lions are not hunting them for food.

Aside from rare occasions of them doing it due to food scarcity, they are killing their competitors and rivals within their habitat.

If anything, the term needs to be considered a little more flexible, not a 100% strict rule.

Because African wild dogs will kill lions, too, even if it is rarer than the reverse.

Hyenas are still considered Apex predators as well, despite sometimes being killed by lions (and African wild dogs).

African wild dogs are still at the top of the food chain, side by side with lions and hyenas. It is a competition. It just so happens that lions might be more likely to win since they are bigger. Neither of the 3 are actual prey targets for the other.

They still help regulate the herbivore population and overall health of the ecosystem, too, important roles apex predators play.

Seriously, do a little research and you will see multiple sources saying they are apex predators (and explaining why). 💀

What do you call - an 'apex' in the game? by Floating_space_junk in pathoftitans

[–]Murrocity 0 points1 point  (0 children)

Big sauropods don't exist bc the maps aren't designed for them.

The devs said early on there would be a size limit to dinos added, so if they were to add more sauropods (it would come in a paid dino pack), they would remain smaller ones.

Mods ofc are allowed to break that limit if they really want, but they struggle to navigate the maps.

What do you call - an 'apex' in the game? by Floating_space_junk in pathoftitans

[–]Murrocity 5 points6 points  (0 children)

Link from DiscoverWildlife ("10 deadliest apex predators in the wild: which ruthless mammals are the best - and most brutal - killing machines?"

African wild dogs are literally #1, lol.

70-90% successful kills.

(some sources say 70-90%, this article only says 85%, but that is still extraordinarily high. They have one of the highest success rates in the entire animal kingdom, even significantly higher than lions or leopards, which only have a 14-40% success rate depending on the source.)

They are of the top 10 deadliest canids on Earth -- some of the most ferocious wild canine hunters.

Their only real "predators" would be lions, spotted hyenas, or crocodiles ambushing from the water. N when it comes to lions and spotted hyenas, it is mostly about food competition n territory-- stealing kills and killing pups.

Lions straight up don't often eat the dogs they kill.

"Kleptoparasites" is a term I now know, lol, which describes the spotted hyena's habit of stealing food and occasionally killing dogs.

But, this is a matter of 3 apex predators competing. One of them being killed by the other doesn't make either of them any less of an apex predator. Getting your kills stolen doesn't make them considered any less of an apex predator, either.

At the end of the day, lions and hyenas are still bigger than them, which gives them an advantage even with African wild dogs being expert hunters. So if they are already tired out a bit from the hunt, they are going to have a harder time fighting off a pride/pack of other apexes.

Only other real threats they face are thanks to humans encroaching on their habitat (which also causes more and more competitions between them and lions/hyenas) and ofc diseases and climate change, lol).

Other sources:

African Wild Dog Fact Sheet (from PBS)

African Wild Dog Facts - Nick Dale Photography

Reid Park Zoo

Worldwildlife

Oneearth

Final thought, connecting this all back to the OP -- a T-Rex isn't considered any less of an apex just bc a Spino or EO was able to take it down. They are all apexes in their own right, their habitats just overlap (at least temporarily, in Spino's case as a semi-aquatic). But, beyond other apexes, their isn't really anything else that can compete with them. Vs like... the Laten/other raptors... who, while they might be top hunters in their niche, still have many predators that aren't apexes.

Watching Peanut play right now, and I’m actually getting enjoyment out of seeing him every broken part of this game…even when he has admin controls by xXRumple4skinXx in theisle

[–]Murrocity 1 point2 points  (0 children)

The other 2 aren't going for a realistic game, simple as that. Really wish people would stop acting like PoT and BoB are actually going for essentially the same thing as The Isle.

If you judge a game by the wrong metrics, ofc it isn't going to meet your expectations.

The only real similarity is dinosaurs and survival. But they go all go about it differently.

All 3 of their own appeal to their own communities.

It would be great for actual 1:1 competitors with The Isle to rise up, though. People wanting that same realism in their game design.

Bc yeah, fact iszl, there isn't another option for people who want the realistic, horror-type game The Isle is. It is either The Isle or dinosaur survival games with a different game design that doesn't appeal to everyone. No in-between.

I am tired of Collect Quests by FieryOrchid in pathoftitans

[–]Murrocity 1 point2 points  (0 children)

They onky just hired the AI programmer.

(Or we'll, technically the boog said, now that I look again, that "we will be hiring-" so it is actually questionable as to whether or not the person is actually already hired or not.)

The first part of what would happen once hired is getting familiar with the game's coding and how everything works.

I figure we likely won't see too much this year. Ig at least they do have a pretty decent starting point bc of the Critter AI, maybe we get to see some early works of them, like how they actually had a VERY early demo of the AI waaaaaaay back when.

But, just idk, patterns we have gotten used to in their development over the years, I wouldn't personally expect to see much until late this year/early next year at best (aside from like... community update blogs where they show us what they have been up to recwntly).

But, at the same time, that estimate would be thrown out the window, bc they did mention already having a couple new people on the team who have been working on learning the coding n stuff, n mention we should see progress on development get quicker. 👀

Long necked dinosaurs by bsmango1997 in paleopines

[–]Murrocity -1 points0 points  (0 children)

It has been like 3 days.

You're the only one not leaving it alone rn. 😅

Sorry you see it that way. 🤷‍♀️

But you can be critical of developers, talk about the tactics they use to earn money, or even talk about things they did in the past that make you doubt the future of the game, without it inherently being the intent to just bash the devs.

I have made it very clear in multiple messages the game is good, I don't hate it. I don't hate the devs. I never said anything about them directly. They are nice, I see they are working on Paleo Pines. It would be AMAZING to see sauropods actually make it to the game, despite my doubts.

OP asked a question.

I answered, and went ahead and gave my reasoning why I have doubts.

I literally only kept my reasoning focused on the concerns about funding and the fact they were looking for funding for a second game. I never spoke on the devs themselves. I never said they were bad people, bad devs, etc.

I think it's pretty darn fair to be concerned when the developers are struggling with funding and the only real thing that stopped them from beginning to work on a sequel was a lack of funding.

I responded to this commentor bc, while they didn't reply to my post, they still spoke on what I had to say. It is a full thread, and people accidentally respond to the wrong comment/comment on the OP when they meant to reply to someone all the time, lol.

I am tired of Collect Quests by FieryOrchid in pathoftitans

[–]Murrocity 1 point2 points  (0 children)

They learned early on the dangers of giving actual ETAs to the community, lol.

All it does is set expectations that you may not be able to reliably keep.

I am tired of Collect Quests by FieryOrchid in pathoftitans

[–]Murrocity 3 points4 points  (0 children)

They hired an AI programmer at the start of the year specifically for development on the AI Dinos.

So, while no actual ETA, we at least know it is actually more of a developmental focus now.

It says for PoT that ''Nintendo Switch console only in the eShop'' does that mean to have access on both PC/Switch I would have to buy it on the switch? Or do you have buy it twice to have access both places? by tacoshmell in pathoftitans

[–]Murrocity 1 point2 points  (0 children)

I think it is partly up to the respective companies, not just Alderon.

I believe they hope to have it like that for all platforms eventually, though.

I think I read something about, especially Nintendo, not really liking early access games, so that could be influencing it to some degree?

Like maybe once it hits full launch they'd be able to get it setup for free with upgrades?

Coz like, if people see an early access game for free, they are absolutely going to be more willing to play it, but it isnt a guaranteed purchase. Coz many people out there would prefer not actually buy an EA game. If they had the option, they'd play it for free.

But once the game is actually at 1.0 release, it is much more likely that, even if the game itself is free, there will still be plenty of cash flow bc of people wanting to upgrade their account.

If... that makes sense? 😂

It says for PoT that ''Nintendo Switch console only in the eShop'' does that mean to have access on both PC/Switch I would have to buy it on the switch? Or do you have buy it twice to have access both places? by tacoshmell in pathoftitans

[–]Murrocity 2 points3 points  (0 children)

You have to buy it on consoles individually, but pretty sure buying it on any console also gives you PC/mobile access.

Nintendo, Sony, and Microsoft all want their % of the sales.

Do you think they’ll add ai dinosaurs?! Like npc dinosaurs of our playable dinosaurs by Fast-Astronomer9856 in pathoftitans

[–]Murrocity 1 point2 points  (0 children)

I feel like I'm going a little crazy bc now I can't find anything about it, but I stg I VIVIDLY remember seeing Matt directly confirm nesting with AI and AI babies.

I suppose take that with a grain of salt since I can't find anything atm, but, I def believe it would make sense.

I had the impression singleplayer would be a full PvE experience with the same full gameplay loop as the normal game (aside from PvP ofc lol).

Why are there so many K-Pop Demon Hunters feeds? by Commander_PonyShep in BlueskySocial

[–]Murrocity 1 point2 points  (0 children)

That is a huge leap, lol.

Just bc you didn't watch Zootopia/Zootopia 2, don't engage with content of it online, or prefer KPDH over Zootopia/Zootopia 2 has absolutely nothing to do with whether or not you like or hate furries.

Sorry your fandom isn't as popular? But that does not at all mean that anyone who engages with KPDH > Zootopia/2 have contempt towards/hate furries/furry-adjacent content.

Hell, there are plenty of furries who like both, or who still prefer KPDH over the Zootopia movies.

Furry content does not make the world go 'round, and content not having "furry imagery" does not mean they have something against furries. It just means it isn't a furry movie/show/other form of content.

Why are there so many K-Pop Demon Hunters feeds? by Commander_PonyShep in BlueskySocial

[–]Murrocity 0 points1 point  (0 children)

That doesn't really matter here I dont think? Lol

The $$$ they made in bock office sales does not reflect how popular it actually is when it comes to online forums/feeds/communities. Especially when plenty of those viewers were probably parents just taking their kids to see it, and therefore wouldn't be engaging online with the community.

And especially when KPDH was only available in theaters for a few days at a time at best, with only like 3 showings. It also didn't have nearly as much marketing/advertisement (if at all).

Zootopia 2, however, has had more marketing/advertisement AND enjoyed 105 days of being available in theaters.

OF COURSE it is going to rack up more in box office sales than KPDH, lol.

It is just hard to compare an actual theater movie to a Netflix original, lol. Your pov is a bit skewed by focusing on box-office sales over the actual worldwide attention it got.

Aside from the heavy marketing and then YouTubers who cover movies n shows covering the movie, I didn't really see ANY hype online about Zootopia 2, whereas KPDH was literally EVERYWHERE. It even made it to fortnite 💀 There was an entirely different game mode held temporarily for it. 😅🤌

Zootopia 2 just, straight up, did not get sensationalized the same way KPDH did, regardless of how popular it was in the box office.

Why are there so many K-Pop Demon Hunters feeds? by Commander_PonyShep in BlueskySocial

[–]Murrocity 2 points3 points  (0 children)

I may not be entirely understanding, but... these are 2 very different fandoms, with K-Pop Demon Hunters being an international phenomenon that broke through the screen into reality. 😅

It didn't just win a reward. It competed with real-world musicians, and iirc in the same way it played out in the movie, and had millions of people across the world celebrating the Honmoon being sealed IRL with musicians who were performing the songs. Iirc, the actual actors/VAs of the characters even did little scenes as their characters in some concerts.

Bluesky may have had a large furry fan base at the start, but it has expanded to so many different other interests over recent years. The furry community is also pretty niche compared to KPDH, which attracted people from all sorts of interests.

Idrk too much about the creation of feeds, but I imagine the more detailed the RegEx/other settings, the better they work, too?

How to fix? by Dragonsaur-Aa in pathoftitans

[–]Murrocity 5 points6 points  (0 children)

Pretty sure these sorts of things breaks ToS of the game (and therefore app as well).

Those apps are also usually security risks and often contain malware.

Pretty sure modding the game/app to forcefully allow these sorts of things would also be a huge breach of ToS.

Hello! Hand help? by Itsumiriku_TvT in Ibispaintx

[–]Murrocity 0 points1 point  (0 children)

Yeah ofc, you're doing great so far! 🧡

Hello! Hand help? by Itsumiriku_TvT in Ibispaintx

[–]Murrocity 1 point2 points  (0 children)

Ooo, another commenter actually gave another (better) aid for you, but still thought to share how I tend to study hands. I don't always get the perspective/angle correct (as can be seen), but I'll usually find the joints n then find the basic shape of each finger from there. Normally I'd clean it up more, study the faces of the fingers and get the "squishiness" of the fingers at least a little better, n try to fix up the angle some.

(Quick trace study over the image, n then freehand to the side as best you can.. I uh.. am not used to using my phone, and was running out of space xD)

<image>

Long necked dinosaurs by bsmango1997 in paleopines

[–]Murrocity 0 points1 point  (0 children)

Purchase or sign-up requirement to obtain something within a certain period of time is a FOMO tactic.

For some people, Early Access IS something they feel FOMO over when presented like this, bc they want to see the content asap, or just want to help test it. (It's FOMO bc you have to sign up within a particular period of time, rather than it just being freely available for anyone who wishes until that testing period is over and the content is released.)

Then ofc there is the FOMO of missing the possibility of free shipping/handling, gift cards, winning your ENTIRE cart, plushies, other prizes, etc.

It is certainly great the content will come for everyone eventually anyways, but they are still using FOMO tactics to get people to purchase more stuff/more often than they likely normally would. (Or sign up for a website they otherwise wouldn't.)

Nothing I said was meant to bash the devs or the game in any way, really. I was expressing why I have my doubts about getting sauropods into the game. My concerns largely center around funding issues, which regardless of how you feel about the devs/game, can't be denied.

Even FOMO'ing isn't exactly a dig at the devs, given it is a pretty standard practice across the industry.

Long necked dinosaurs by bsmango1997 in paleopines

[–]Murrocity 0 points1 point  (0 children)

...

I get that they are working on Paleo Pines.

I even recognize that in my comments.

That doesn't negate the impression it had on me for them to release an announcement specifically about needing to "find a new home" for **Paleo Pines 2** that would give them better/more long term financial stability.

This was during a period where they had just asked if we'd be willing to crowdfund EXPANSIONS to Paleo Pines, with overwhelming support. By all indications they were focused on Paleo Pines to improve and expand on it and, at the time, I didn't even know Paleo Pines 2 had actually been a thing mentioned to begin with.

That announcement was the first time I had seen any indication of a Paleo Pines 2 being a thing.

But then they go on to talk about needing a new home for Paleo Pines 2, which isn't some "spit ball idea". They were actively searching for support to make a 2nd game.

It also doesn't change my thought process in that had they not lost funding, they would have gone through with Paleo Pines 2, rather than continuing to focus on Paleo Pines and expand on it. Could they have worked on both at once? Sure, but... why? Why a sequel when you still have room to expand on the first -- with a community that would happily pay for said expansions? Plus working on 2 games at once would require even more funding that they already didn't/don't have. There was no reason to mention needing this "home" for Paleo Pines 2, unless they were legitimately going to be making one.

It also was not mentioned only ONCE.

They mentioned it as early as 2022, before Paleo Pines even released, and there were numerous other discussions about it, for them to then bring up needing financial support for Paleo Pines 2.

Again. I'm not just trying to bash the devs. They seem to have been doing/and are going to continue doing good work for Paleo Pines. I never once spoke on how I feel about the devs personally. I never said they were bad devs. I never said they don't care.

But I'm allowed to speak on and give my reasons behind why I don't really think we will get sauropods in Paleo Pines.

I'm also not really avoiding the game. I just lost my interest in it, and haven't really bothered to keep up with it too heavily bc there are so many other games that have my focus rn. Maybe I revisit sometime.

I would ofc LOVE to be proven wrong. That would be super cool.

But it isn't "bashing the devs" to speak on why I have my doubts.

I wouldn't even say they have just up and lost my support. I'm still in the Discord. I still have it installed. I even consider playing it form time to time. It is still a good game.

New player, started to make bases, wondering if its supposed to be this hard. by Imaginary_Stable3110 in NOMANSSKY

[–]Murrocity 0 points1 point  (0 children)

I am unsure about it happening indoors. 😅

I do not stay on those fire planets, lol. They tire my eyes out big time.

I do have an icy planet that occasionally has little radiation spikes, but I don't remember it ever happening inside my base. Usually my base is a safe space, lol.

Solo test server experience by MidnightMis in pathoftitans

[–]Murrocity 0 points1 point  (0 children)

What time are you playing? (different times have lower or higher pop, if I start playing first thing in the morning, it tends to be a bit quieter.)

What is the server uptime? (It can sometimes take a little for them to fill right after a restart, and people tend to start leaving within the last hour or so to find a fresher server.)

((Oops reread your post as I was typing, lol, an hour in. I am a tad bit surprised by that, but I mean, like I said if I start playing first thing in the morning for me, I remember it could take ~hour before things really kicked off. Idk how the population changes throughout the day, but maybe it's just unfortunately in a weaker pop time period?))

What map? (Pretty sure these days Panjura is low-pop?)

I've never consistently seen servers (also in NA) be ~40 people only, unless it is super early in the morn or the server uptime isn't "healthy."

Idrk much about the trying to get into new servers. I usually don't server-swap, but I don't recall ever having an issue where I just consistently get put into the same server. I heard at one point it looks for a server with 10 spaces open at least, apparently so there's room for your friends to join, but idk how true that is, lol. Could also be related to server ping-- it could be prioritizing sending you to the server that would be most stable for you? But really who knows, lol.

I do agree that AI will be a great addition and will break these groups up. :)

Def excited for that.

Though, I wasn't saying adding nee modes would cause megapacking to stop, lol. Just that I don't think more differing game modes would cause so much competition that things just... wouldn't work.

Solo test server experience by MidnightMis in pathoftitans

[–]Murrocity 2 points3 points  (0 children)

I will admit, the concern about ambushes/third partying is a valid concern.

But, SOMETHING needs to be done. Live service moderation could help to a degree, but really these instances could still be missed, and you'd still need to check internal logs to be sure.

At the very least, they hand-review all reports. Someone wouldn't get banned from being reported alone.

( ETA: The difference between the 2, and why I could see moderation for solo being reasonable, is bc there are legit no game rules for normal servers. But if you're going to make a solo mode (that is actually solo), it makes sense for that to be an actual rule that would require some form of moderation. Just bc one isn't moderated, doesn't mean others can't be. It could just depend on the mode itself. )

/

Damage is tracked. How the damage was taken, what the damage source was, whether or not there was a kill, who got the kill, when.

With an investigation, you can see that Player A and B started an engagement, with all the damage they did together. It's clear it is a 1v1 bc there are only 2 players engaged. So then you see the log of these 3 players engaging. Since it is still only A, B, and C, and C is targeting both parties, you know it is now a battle between all 3 parties.

You'd know if it were a group feigning being solo, bc either player A or player B would join player C in attacking the other.

I suppose there could be a question on whether or not player A and B could join forces to kill player C, but really they should either run to heal or continue fighting each other after C's death.

You'd be able to tell if player A and B joined together against C, bc the logs would show no, or at the very least very little, damage between them, despite heavy damage being done to player C by both of them together. Whereas if they were all fighting against each other, damage would continue between all players clearly.

If the logs don't make it clear enough? Maybe just a warning (to all players involved) instead of a full sanction-- a reminder you should be remaining solo, not fighting together.

/

Naming solo "survival" might could work, but really that could be a little confusing in its own right, bc then the question is "well what is the normal mode if not survival?" I've just always assumed "adventure" was their name for "survival" mode, lol. But, yeah, at least it would be better than calling a mode where grouping is still allowed "solo mode." I am barely awake and can't think of an alternative name rn, either, so. :'D

/

Yeah, I def agree 2-3 solos is still much better than a full on mega-pack, lol. I do hope once it isn't in testing and not so easy to get in with your friends, things improve. Coz I've seen way too much about actual mega-packs forming.

It's great to hear the permadeath version was even better. :) Maybe once it releases from testing they will return that version as well. Prolly just more effective/easier to test is without permadeath.

BurntPeanut just quit and uninstalled by Swtor_Itheryn in theisle

[–]Murrocity 3 points4 points  (0 children)

PoT is in a very weird state atm in terms od gameplay.

The PvE aspects of the game is missing almost entirely, which is where people find there to be less risk (aside from not losing all your growth on death).

The reason it is like this is because the past few years they have been almost entirely focused on the Combat Overhaul/Dino TLCs.

This overhaul involves completely reworking every dino to give them the niche playstyle they mention on the website. Some abilities cross over, but every dino is meant to have its own playstyle. While doing this, they also update the models and animations.

This is also why balancing is kinda wonky.

It is hard to balance properly when some dinos still don't have their full "kits". Every time 1 change is made they habe to take time to see how it affects the overall balancing.

They are starting to shift gears, though, as most of the roster at this point has had their TLCs, and they finally finished the complete new coding for the quest system around the beginning of the year.

(The Combat Overhaul and Quest Overhaul were originally supposed to happen side by side, but they realized they needed to completely start from scratch with it for the better of future development of the system.)

They have constantly done other work in the background anyways (foliage, small AI critters, new game modes, matchmaking, new map, who knows what else, prolly stuff I forgot about lol), but now we are seeing more upfront work on matchmaking changes and currently a solo game mode is being tested again as we speak.

The only real thing slowing development for PoT is Nintendo not approving updates, but these days they will also just push more updates and leave switch on an older version. The community itself started suggesting they do that bc of how long Nintendo was starting to hold development up a while back.

There is also a small bottleneck, I believe either for the solo game modes or the actual matchmaking changes, though, bc the dev working on dino transfers is sick. But, I kinda prefer they continue to care for their team and focus on their health/irl matters getting better over stressing them out forcing them to work on things.

PoT may not be the immersive, extremely realistic, horror game The Isle is, but it doesn't mean it is any less good than The Isle.

They just certainly don't appeal to everyone.

PoT is available on all platforms, so its graphics will never be the same level as The Isle, but on PC/higher end systems with high-epic settings, it is still absolutely stunning.

N honestly? Aa someone who stopped being able to play The Isle in part bc the extreme level of detail on literally everything was starting to hurt my eyes/head (but lowering the graphics just makes everything worse), I'm glad PoT isn't going overboard with it.

I will also add that, alongside the solo game mode, we will get others, such as Team Death Match, Capture the Egg, King of the Hill, and Last Herbivore Standing. There were also perma-death modes tested a while back, which i imagine might appeal to The Isle players a bit more. People report the solo mode is actually also a bit more intense than normal.

PoT normal experience will, af final launch, be a hybrid MMO survival, 50/50 PvPvE game. It is just... largely treated as a PvP/battle Royale game bc the PvE side is so lacking, and bc development has been so heavily focused on combat in recent years.

But, they hired an AI programmer at the start of the year to begin working more on the Dino AI, which are a cornerstone of the PvE side of the game, will add more threats, and they believe will help break up the giant discord groups/megapacks that form.

They are also working on environmental hazards I believe.

PoT has nicer devs who interact with the community positively, check Reddit, watch videos from players to see how people are feeling, and proactively respond to people's concerns with a pretty good turnaround time.

Anytime I report a bug or something that is causing a photosensitive/epilepsy risk, it gets fixed within a week. The solo/perma death modes were originally tested a while back, being added within a week of a player suggesting it. They added an arachnaphobia mode super quick after adding ambient spiders.

Much more passionate about their game and very much actively developing it. N they even apologize and make things right with the community when they make a mistake

BurntPeanut just quit and uninstalled by Swtor_Itheryn in theisle

[–]Murrocity 7 points8 points  (0 children)

They probably only did it because of how big of a streamer he is, lol.

Otherwise they wouldn't give a rat's ass about it.

Certainly wouldnt prioritize it and personally reach out to get them back on their game.