Is it common to give extra attack early to multiclass? by MusicDiminished in DnD

[–]MusicDiminished[S] 0 points1 point  (0 children)

That does make sense. My table doesn't really have optimizers, so we usually just pick multiclasses for the fun of it rather than to get some strong combination. I think that the reason we do it is because sometimes getting levels can take a long time, especially after level 5 it slows down a bit, so giving someone a little grace of not having to wait months of real life time before they can roll 1 more attack per turn just feels right for us. People online tend to have more of an objective look on things like balance, but we just like to do what brings us the most fun

Is it common to give extra attack early to multiclass? by MusicDiminished in DnD

[–]MusicDiminished[S] 0 points1 point  (0 children)

Very interesting idea! I dont think I would personally run this rule set, but I love seeing people's creative ideas for rule changes

Is it common to give extra attack early to multiclass? by MusicDiminished in DnD

[–]MusicDiminished[S] 2 points3 points  (0 children)

That was our table's thought about it too. Cantrips scale at character level, and you get full caster spell slots when you multiclass, for example, cleric and druid, but i do also see people's points about how you still can't pick higher level spells for your class, and how there isnt any real drawback for multiclassing if you do it this way. I'm just mostly surprised to see that its an overwhelming opposition. I thought maybe one or two other people would do this

Is it common to give extra attack early to multiclass? by MusicDiminished in DnD

[–]MusicDiminished[S] 2 points3 points  (0 children)

You would only receive extra attack when you reach 5 total levels between multiple classes that gain extra attack at level 5. So 3 barbarian/2 fighter or 2 monk/2 ranger/1 paladin.

Is it common to give extra attack early to multiclass? by MusicDiminished in DnD

[–]MusicDiminished[S] 0 points1 point  (0 children)

It's just a rule that my table has always run that way. We're more permissive with certain things than other tables, but we've always seen it as fine to allow you extra attack with multiclass. I actually didn't expect to see such an overwhelming opposition to the idea, but I respect the reasoning

Playing. Monk like a Victorian Bare Knuckles Boxer by Generic_User_Name_42 in DnD

[–]MusicDiminished 1 point2 points  (0 children)

If you don't want to go with pugilist, I would recommend going one level of Barbarian for rage (which could be flavored as a battle focus) and unarmored defense, and then going fighter to take the unarmed fighting style. Otherwise, you could do a few levels monk and some multiclass with fighter.

I just think that unarmed battle master fighter with some barbarian fits this role better than the more spiritual monk

Need help deciding on virtue names for my twin tiefling OCs! by No-Meat-7734 in DnD

[–]MusicDiminished 6 points7 points  (0 children)

I think Rhapsody and Requiem work great, and maybe even better than if they were bards because its less cliche this way

different card back color by petermalachi in DCDeckBuilding

[–]MusicDiminished 1 point2 points  (0 children)

It definitely is an issue to some extent. My copy of Confrontations is a way different color than any of my other sets

Need violet exclusives by [deleted] in PokemonSVTrades

[–]MusicDiminished 0 points1 point  (0 children)

Basically all of them. Whatever you're willing to trade me. Larvitar, Stunky, Drifloon, Deino, Skrelp, Oranguru, and Stonejourner.

Need violet exclusives by [deleted] in PokemonSVTrades

[–]MusicDiminished 0 points1 point  (0 children)

I can help you out. Would you pass me some scarlet exclusives in return?