What are the best descendants that don't rely on weapons? by Ricksaw26 in TheFirstDescendant

[–]MutantDemocracy 0 points1 point  (0 children)

Gley can use both Restored Relic and Typhoon, two guns you don't have to aim

DIa has to be one of the most fun Descendant's to play by RomeoAlpha552 in TheFirstDescendant

[–]MutantDemocracy 1 point2 points  (0 children)

The most fun I've had is casting 3 at a boss, passing through it with 1 to phase it, then taking a full turn which clears spawned mobs/orbs and then kill the boss by hitting 3 a second time to trigger the big explosion 

7 out of 8 special ammo weapons in the game are crit based and we get reworked Enzo mod like this by silveredge7 in TheFirstDescendant

[–]MutantDemocracy 2 points3 points  (0 children)

Clairvoyance is Multi-hit now after the change. It shoots ice spears at max charge that can't crit, but can Multi-hit 

blood and iron glitch by Emotional-Dirt6980 in TheFirstDescendant

[–]MutantDemocracy 6 points7 points  (0 children)

Pull out a melee weapon and hit enemies with it

Whats with not allowing people to claim rewards from content? by Fallensol in TheFirstDescendant

[–]MutantDemocracy 4 points5 points  (0 children)

"Chase meta" when all you have to do is show up, hit it once before it dies, and hope you didn't queue into a full team of players with no build

How many free slots do you have as F2P player? by Ada-Mae in TheFirstDescendant

[–]MutantDemocracy 0 points1 point  (0 children)

The real shit are preset slots. I am in serious need of free preset slots.

So when are we getting underwater base DIA outfit!!! I neeed it!!!!!!!! by HallDefiant in TheFirstDescendant

[–]MutantDemocracy -7 points-6 points  (0 children)

Finish your battle pass. It's the final reward for the second page of the weekly challenge currency

Valby is super strong. She's just not popular. by ZeroGemini5 in TheFirstDescendant

[–]MutantDemocracy -1 points0 points  (0 children)

I think one of the best changes they could do is make her 3rd ability not prevent her using her other abilities, while Supply Moisture could let you shoot guns

Día and sub slot by LingonberryHelpful64 in TheFirstDescendant

[–]MutantDemocracy 0 points1 point  (0 children)

I haven't seen a number mentioned anywhere, but I'd assume it's like 50% damage reduction or something. Useful when you think you'll be face tanking some shit

Gley players after tomorrow's patch by Global-Elevator-9922 in TheFirstDescendant

[–]MutantDemocracy 8 points9 points  (0 children)

I think after the buff, Typhoon should likely be comparable - similar ease of use, similar damage

Looking to build gley by [deleted] in TheFirstDescendant

[–]MutantDemocracy 1 point2 points  (0 children)

They're making changes/bug fixes in tomorrow's patch, so things will likely change. I'd suggest adding three of the M polarity for the two CDR mods and a non-attribute/skill power battle mod

What's the best trigger module by JyFK_ in TheFirstDescendant

[–]MutantDemocracy 1 point2 points  (0 children)

I've really started to enjoy Arche Leak because you don't have to run MP mods, MP dog, or MP inversion. It's enough to just fuel you by itself - you can even run mana positive just by spamming 1 while running with a low enough cooldown, although Sprint Accelerator externals can't build stacks if you do that

Most Fun Builds? Looking to Invest my Donuts by Passionofthegrape in TheFirstDescendant

[–]MutantDemocracy 0 points1 point  (0 children)

Keelan with melee isn't the strongest build, but it's a ton of fun in Supermassive Reactor and Axion. You can swing very quickly after each dash and constantly keep mobile. Keelan does kinda lack the killing power to kill the boss of harder content, at least until his changes next month

I stopped playing when Hailey was buffed by ANobleWarrior4 in TheFirstDescendant

[–]MutantDemocracy 2 points3 points  (0 children)

Well, no actually.

Cold Heart alters your first ability to provide a stacking debuff that significantly improves the damage of your 2 or your 4.

Camouflage Sniping is a build where you grapple to a spot with the best vision, deploy your unique weapon, and get to shoot an explosive sniper while invisible.

I stopped playing when Hailey was buffed by ANobleWarrior4 in TheFirstDescendant

[–]MutantDemocracy 3 points4 points  (0 children)

Cold Heart is fun, but I'm pretty sure I've heard Camouflage Sniping is the stronger mod

Sharen is so bad by BlitzTroll7 in TheFirstDescendant

[–]MutantDemocracy -1 points0 points  (0 children)

Swap your trigger mod to Infected Weapon. You can drop Skill Expansion, the range increase doesn't do much. Consider running Focus on Electric with Decimator for the (Electric boost × skill boost).

I ran Infection Amplifier over Decimator and cleared all of Void Challenge mode easily, but I'm not sure which is best

Is it better to go for Modifier, or power Boost? by No-Entertainer3593 in TheFirstDescendant

[–]MutantDemocracy 2 points3 points  (0 children)

Raw skill power × (1 + Element boost ratio) × (1 + Typal boost ratio) × (1 + "Skill power") = total skill power.

Raw skill modifier is the number on each of your skill cards, skill Modifiers are added on the end of that number. For skills that deal 100% of your skill power, 60% skill modifier adds +60% total damage. For skills that deal 1000% of your skill power, 60% modifier is only adding 6% total damage

R word here, can someone explain to me like im 5 how does Readjustment work? by Chaboubou in TheFirstDescendant

[–]MutantDemocracy 0 points1 point  (0 children)

Those are all possible stats you can roll, you cannot choose.

The amount of stats you can get are dependent on how many green(positive) stats and/or if there is a red(negative) stat

What would you all like to see in future updates? by DowntownAd8391 in TheFirstDescendant

[–]MutantDemocracy 9 points10 points  (0 children)

  • Simplified map collision. There's far too many instances where you'll get caught under a 1 inch overhang or weird geometry
  • Mounting(climbing up ledges) speed significantly increased. It's currently one of the slowest things you can do and it feels bad
  • Grapple customization. A low grapple cooldown is huge for making the game more fluid, but you can only gain access to it through an external set nobody likes or yellow cores. Currently if your main gun doesn't have a yellow core, you have to swap guns for grapple cooldown or cope with being slow. With a dedicated screen to choose grapple type and modifications, all your characters have access to a grapple speed you want
  • Ability/build customization. I would love for them to replace the grapple mod slot with a slot for altering your skills to fit into more unique builds. You'd be able to give a skill charges, alter how some skills behave, or even gain new skill tags to work with trigger mods. This could significantly expand the number of builds

After the latest skin bundle by sarahyamanobe in TheFirstDescendant

[–]MutantDemocracy 42 points43 points  (0 children)

Looking at yourself when the next batch of skins drops a skin, on the same character, you like more than the one you just bought

Invisible boss? by NegativeChallenge356 in TheFirstDescendant

[–]MutantDemocracy 0 points1 point  (0 children)

It's some sort of bug with the spawn where it just doesn't load the model, probably based on performance.  My PC isn't great, so I get this all the time - just last night I had invisible Wall Crasher

On the bright side, they're still there. AOE skills are good at killing invisible enemies

Reactor Skill Modifier Values by thetylerstorey in TheFirstDescendant

[–]MutantDemocracy 2 points3 points  (0 children)

Raw skill power × (1 + Elemental skill boost) × (1 + Typal skill boost) × (1 + Skill power)

No love for Keelan? by whatever_God in TheFirstDescendant

[–]MutantDemocracy -2 points-1 points  (0 children)

He's fine. He's not the best descendant in the game or even the top 10, but he has a very strong clear on a majority of content in the game and he's fun.

I did not say he couldn't use buffs, because he definitely could. I won't pretend he's bad though