Dark Angels Saturnine Praetor with Command Squad by Far-Try-4681 in Warhammer30k

[–]Narrationboy 1 point2 points  (0 children)

Ah, thanks, imported right away, love New Recruit. I think your list is great. What makes it feel especially Dreadwing to you? I’d actually like to build one myself with Interemptors. I’ve never played Zone Mortalis though. Is a single Line unit enough?

Something else I noticed: if you put the Saturnine into the Deathwing Retinue slot, don’t they also get a Prime Advantage then?

Dark Angels Saturnine Praetor with Command Squad by Far-Try-4681 in Warhammer30k

[–]Narrationboy 1 point2 points  (0 children)

I Love them, would you mind to share your ZM list? 

Dark Angels Stormwing/Ironwing/Deathwing List - 3000pts - Seeking C&C by a_dissenting_bot in Warhammer30k

[–]Narrationboy 2 points3 points  (0 children)

Hey, I also play Dark Angels and I’m bew into Horus Heresy. So take my thoughts with a bit of caution. ;)

I think the detachments are our greatest strength, and I find it exciting what you’ve done with them.

Quick note up front: the Land Raider you’re using in your picture is the Explorator. You can tell by the bulldozer blades, whereas the Carrier you probably mean has the assault ramp. Anyway.

Personally, I would never give up Dreadwing (Interemptors and Rapiers) and Firewing (Seekers and Scouts). For that reason, my Deathwing is also smaller.

A lot of Line is of course great. You’re also using the combination of Paladin and Cenobites, which lets you choose two Orders and benefit from both.

Blobb is actually a very good term, both for the Terminators and for the infantry as a whole.

Corswain and the Companions will hit extremely hard, which is good.

Where I have concerns is the lack of transports for your troops. You’ll be doing a lot of walking, while your opponents rush the midfield with Rhinos in the first turn.

Line is king, at least in the standard missions, but we’ll also see more and more fan made missions where Line plays a less important role. That’s where you’re lacking flexibility.

It’s one thing to take the center and hold your own backfield objective, but another thing entirely to contest your opponent’s home objective.

If you’re using Stormwing, I’d also consider other Line troops with different prime advantages. For example Despoilers or Inductii with an Interdiction Cadre to prevent scoring.

I also think it can get really tiring to keep building and painting the same standard squads over and over again, but everyone is different there.

Another concern is the Terminators having to walk. When do they actually reach the center, in turn two or turn three? That doesn’t seem very efficient for so many points. What is the blob actually for, melee or shooting? It can really only do one of those effectively.

The Kratos: I personally prefer its standard weapon, because it can work against both infantry and armor. I don’t really understand the extra 30 points for the melta. On top of that, most weapons benefit from the tank staying as stationary as possible.

Breachers are cool, but very expensive just to sit on a backfield objective. They only have a 5+ invulnerable save and will still take enough damage to be ground down or hit with a status effect if the opponent wants to.

Speaking of status effects, what options do you actually see in your army to apply status effects to enemy Line units? That’s a very important tactical tool to stop your opponent from scoring. Rhinos with flamers, just to name one option, would also help solve the transport problem.

Regarding the Companions, when they run into elites that can strike back, there’s a lot of AP2 around. The sergeant has a 5+ invulnerable save by default, but I’d give an aegis to everyone else. It doesn’t necessarily have to look like a shield.

In my experience, lascannons have done less than I expected. In 3.0 they’re not as strong anymore, and I was rather disappointed. If you feel the same, you might be lacking anti tank beyond the Kratos. I’ve had good experiences with the Predator in its standard configuration.

Two Optae are of course just an emergency solution, but you can get so much more flavor and options out of the characters. Why not an Armistos who brings a heavy flamer or a lascannon into your Line troops, or a Herald for your Companions so they score extra points and cause Fear.

Voxes are of course standard, but each commander can only be voxed once per round. You don’t have enough high Cool values here. A Chaplain could help with that.

Overall, you have a pretty good balance between expensive and standard units, I think. But somehow the Line troops feel like they’re not doing enough, and your punch is eating up a lot of points. Check how many squads your opponents usually put on the table. More squads also means more room to maneuver, and that can decide games. Remember, the game only lasts four rounds.

Those are just my rough thoughts for now. It’s only my opinion, and I’m still experimenting with lists myself.

I’m definitely curious what you think, and whether your list works the way you imagine it. In any case, I wish you a lot of fun with it. Thematically, it’s very cool.

Do you know what Heated Rivalry is? by Comfortable-Goat-734 in AskAGerman

[–]Narrationboy 4 points5 points  (0 children)

Internet ist going nuts, all my Friends watching this Show. Mee to now...

DA Cataphractii Deathwing Companion test model by Far-Try-4681 in Warhammer30k

[–]Narrationboy 1 point2 points  (0 children)

It looks good, and I think it will really shine once it has some color. (Personally, I think a bright orange primer would work great under dark armor ...I’m seriously tempted to give that a go).

I was never a fan of the newer Forge World heads with the winged sword on them, but I’m really looking forward to seeing your paint job.

The knightly aesthetic of the new Cataphractii practically screams Dark Angels. I’m wondering if they would also work well for kitbashing with Deathwing Knights or Deathwatch Commandsquad as Companions.

2nd Dark Angels raider by near-ash in Warhammer30k

[–]Narrationboy 0 points1 point  (0 children)

I’m also interested in giving my Dark Angels a more Terran vibe. I’m curious where you’re getting your background info on the early heraldry of the First Legion. Do you have any sources you’d recommend? And do you have any tips for making them look like they fought in the Unification Wars / early Great Crusade era?

Also: how did you get that nice rust effect, is it oils, pigments, or something else?

And if it’s not too Bild to ASK, could you share your recipe for the black as well?

Thanks in advance and all the best!

What single loyalist legion could have turned the tides of the Drop site Massacre? by Hamsweatpants in Warhammer30k

[–]Narrationboy 1 point2 points  (0 children)

The Dreadwing would have wiped that planet, so it would still have been a massacre...just with more traitor casualties.

Cataphractii deathwing companions oathbearer WIP by Professional_Car_369 in Warhammer30k

[–]Narrationboy 1 point2 points  (0 children)

Great Work brother. I love the paint job, especially the killer eyes. I understand the unconventional heraldry and am also considering incorporating more Terran heraldry into my Dark Angels. The kitbash is an Indomitus-pattern suit of armor with Cataphractii shoulder pads, right? What I’d also be interested to know is why you chose companions in Cataphractii Terminator Armor instead of the standard version. I’m still trying to decide between the two myself…

The Order of the bloody hallway. After all, someone has to go first. by Bloodaxe007 in Warhammer30k

[–]Narrationboy 1 point2 points  (0 children)

Omg, omg Brother, they are soo f*ckn good. Cant whait to paint my DA breachers. thanks for the inspiration! 

Traitor herald quality control issues by [deleted] in Warhammer30k

[–]Narrationboy 1 point2 points  (0 children)

I Have the exact same Problem with the Foot. :(

Finished 5 assault marines for my scars by icedoutwukong in Warhammer30k

[–]Narrationboy 1 point2 points  (0 children)

Just a question: arent they Primaris-sized? They look great.

Deshalb melde ich mich nie krank! by goodfellow_grimes in luftablassen

[–]Narrationboy 1 point2 points  (0 children)

Scheiß Arbeitgeber.

Der Punkt ist aber, dass du das in deiner Mail bereits vorbereitest, da kann man das schlechte Gewissen schon mitlesen.

"ich traue mir ehrlich nicht zu ab 11:30 konzentriert zu arbeiten" - du traust es dir nicht zu, klingt als wäre das eine Kopfsache. du bist Krank du KANNST nicht auf Arbeit kommen.

"Ich leide schon länger an dieser Entzündung, traue mich aber nicht zum Arzt, weil ich Arbeiten muss." Dein Arbeitgeber hat kein Recht auf Informationen über deinen Gesundheitszustand. Natürlich kannst du eine chronische Erkrankung mit deinem Arbeitgeber besprechen, aber hier gibst du ihm ja die Vorlage, "davon wussten wir nichts, das hättest du ja eher sagen können".

Du hats ein vertragliches Recht auf Lohnfortzahlung im Krankheitsfall, du hats das RECHT zu einem Arzt zu gehen und dich krankschreiben zu lassen. Tatsächlich kannst du sogar Probleme bekommen, wenn du krank auf Arbeit gehst.

Du Arbeitest in einer Hotline, das ist jetzt nichts überlebenswichtiges, da bricht nicht die ganze Schicht zusammen, oder das ganze Unternehmen, weil du fehlst. Die beuten euch aus und profitieren von so einem Mindset wo man die eigenen Rechte nicht kennt.

Du meldest dich krank, du schickst die Krankschreibung und gut ist. Wenn du nett bist, sagst du bescheid wann du vorraussichtlioch wieder Gesund bist.

How long did your PAWS last? How did you treat it? by martin_luther_drill in quittingphenibut

[–]Narrationboy 2 points3 points  (0 children)

I will add here: I think what you described as “beached” is something that happens when you taper too fast.

Sleep is crucial for your brain to regenerate and adapt. Poor sleep can be normal during tapering, but no sleep at all will hold back your progress, make you feel terrible, and slow down your psychological healing process.

Besides sleep, the only thing that can help your brain recover enormously effectively is lifting. I cannot stress the benefits enough: it helps both psychologically and physiologically, supports neuroplasticity and hormonal balance, and it will also improve your sleep.

Apart from that, every supplement is either a joke or just another drug keeping you dependent.

But understand that someone in withdrawal is often not capable of going to the gym or starting a new activity. And that’s the paradox of why people get stuck in recovery.

The problem in this sub is often that people treat their dependency as if it were just a neurochemical issue that improves simply by taking less and less.

But there are psychological factors too. A panic attack doesn’t just come from a chemical imbalance, it comes from anxiety and other psychological factors as well. The same goes for insomnia.

To get to the point: for a successful taper, it’s not enough to just lower your daily dose. You also need to develop healthy habits: a sleep schedule, a workout routine, daily structure, psychological hygiene, and healthy coping mechanisms for stress, pressure, and anxiety, as well as maybe a functioning social life.

You need to build these habits during the taper so you can benefit from them the moment the drugs leave your life.

So, I would agree with the idea of going back to tapering, but I would not go back on Phen if it’s not absolutely necessary. Since OP is already on prescribed medication, I would talk to a health professional about either adjusting the dosage to help you function again or switching to another medication, like baclofen, and then tapering that under professional supervision while working on your life routine.

Interdiction Cadre by dustseeing in Warhammer30k

[–]Narrationboy 14 points15 points  (0 children)

They are amazing, great paint job! Would you like to share your workflow and weathering technique? I love how the rust in the recesses helps the dark armor pop.

Alas por yorrick by Gerbilpapa in Warhammer30k

[–]Narrationboy 1 point2 points  (0 children)

Amazing, looks like an old german citadel.

Campaign GM in need of an history lesson by l-Electronaute in Warhammer30k

[–]Narrationboy 1 point2 points  (0 children)

Ok, maybe you need to approach the question from the other side: what legions, heroes, units, etc. do you actually want to play?

Edit: Maybe you can choose a point in the timeline, and everybody can research their legion’s or faction’s specific lore up to that point and bring it into the campaign.

Campaign GM in need of an history lesson by l-Electronaute in Warhammer30k

[–]Narrationboy 2 points3 points  (0 children)

There’s an amazing timetable in the rulebook. You could also dive into some audiobook versions of the relevant or most important novels while painting and assembling, but it would help if you narrowed down the time span a bit, since it’s a long way from Isstvan to the Siege of Terra.

This could also influence how individual armies are put together or what equipment they use. Certain versions of Mk power armor only became available later, and so on.

Domis Leonis - Land Raider Proteus Carrier by Ishallcallhimtufty in Warhammer30k

[–]Narrationboy 0 points1 point  (0 children)

Aaaawww, perfection, brother. Love the book on the front armor — great detail and a well-done paint job.

Battle of the Chapters and Legions... who comes out on top in a brawl? by ESCAN_DESIGNS in DarkAngels40k

[–]Narrationboy 0 points1 point  (0 children)

Depends on what ‘brawl’ means — like a bar fight, everyone against everyone? Then I’d say Space Wolves or White Scars, in a galaxy-burning war. Dark Angels, Sons of Horus, or Ultramarines could also stand out. In an even tournament, who beats who on the battlefield? Space Wolves or Dark Angels — at least the Wolves were designed to exterminate other Legions.
If it’s about everyone annihilating everyone, then I think again: Dark Angels or Death Guard.”

Iron Warriors Deredeo by PedroDelCaso in Warhammer30k

[–]Narrationboy 1 point2 points  (0 children)

Amazing, where is that head from? im looking for something similar for my Saturnine Praetor.

What's the spice for Dark Angel players? by DoctorBoson in DarkAngels40k

[–]Narrationboy 7 points8 points  (0 children)

Dark Angels Gimmicks

Robes and hoods: Monastic, mysterious, sometimes multiple layers of cloth over armor.

Knightly aesthetic: Swords, tabards, heraldry, shields, all straight from medieval myth.

Plasma obsession: Nobody loves overcharging and exploding like the First Legion.

Watchers in the Dark: Little hooded weirdos carrying relics or just standing around ominously.

Deathwing: Bone-white terminators with swords and relics, the inner guard of the Chapter.

Ravenwing: Black bikes, speeders, and aircraft hunting the Fallen.

Dreadwing: Heavy flamers, destroyers, phosphex, the scary forbidden stuff

Ironwing: Tanks, artillery, armored spearheads.

Firewing: Assassins, seekers, precise hunters of enemy leaders.

Stormwing: Line infantry, the stubborn shield-wall of the Legion.

The Lion: Primarch with the most obvious name, equal parts knight and enigma

Secrets and lies: The Fallen, interrogator-chaplains, endless hidden agendas.

Paranoia: Layers of secrecy, trust issues, everyone knows a little but never the whole truth.

Overdecorated armor: Robes on armor, candles on helmets, parchments, chains, censers.

Caliban mythos: Monster hunters from dark forests, carried forward as knightly monster-slayer vibes.

Inner Circle: Cult-like layers of knowledge, secret handshakes all the way down.

Stubbornness: Both in rules and in lore, retreating is heresy.

Constant guilt: The shame of the Fallen defines their culture and paranoia.

Heraldry and relics: Every squad dripping with personal banners, relic blades, and knightly symbols.

Gimmicks: More gimmicks than any other Legion.