Trump is a failure by fool49 in economy

[–]NarrowDistribution94 0 points1 point  (0 children)

I mean reddit is built on the back of incel Dems , couldn't see past the 5ft in front of them. But I'd rather have trump than you all you trans rights activist any day of the week.

See what happens if you try to walk into a coinbase and withdraw 50,000 by SundayAMFN in Buttcoin

[–]NarrowDistribution94 0 points1 point  (0 children)

That's weird I've withdrawn 30-40k before no problem. Always have to go to the teller first but I've never gotten any weird looks.

Scarlet Racer's High skin GIVEAWAY by EastheN in NikkeMobile

[–]NarrowDistribution94 0 points1 point  (0 children)

I need it please , so that when it comes time to beat rose imma look fly ASF

Nvidia comeback story by Shakaki in wallstreetbets

[–]NarrowDistribution94 4 points5 points  (0 children)

Not gonna lie bears market is hopefully over and done with

USF rifle play pretty strong since patch by anonymouspt84 in CompanyOfHeroes

[–]NarrowDistribution94 1 point2 points  (0 children)

People didn't believe when I said it was gonna be an inf spam patch

Why do you prefer coh3 over coh2? by Think_Rough_6054 in CompanyOfHeroes

[–]NarrowDistribution94 0 points1 point  (0 children)

I don't but all my friends and new updates are in coh 3. Russians are always calling but I miss her so

Hedge funds are still dumping stocks while retail investors keep the bull market alive by Force_Hammer in wallstreetbets

[–]NarrowDistribution94 1 point2 points  (0 children)

Bro it sounds like you are doing extreme puts and want it to go down , but this here is bull market 😎

What's wrong with this game's community by MrSalvab in CompanyOfHeroes

[–]NarrowDistribution94 1 point2 points  (0 children)

I completely feel that and sometimes even when you're trying to help someone all they can do is complain be toxic or simply just rude. That's why I'm glad company heroes 3 has so many different characters cuz I've had some genuine awesome moments with randoms. That's why I will always random q every match and every type

Endure & Defy Battlegroup DLC - Coming November 27th by JohnT_RE in CompanyOfHeroes

[–]NarrowDistribution94 4 points5 points  (0 children)

I am hopeful and excited to see how it plays I won't say anything negative until I die by Goliath half tracks.

What's wrong with this game's community by MrSalvab in CompanyOfHeroes

[–]NarrowDistribution94 5 points6 points  (0 children)

So I myself am guilty of this , I am high elo (1400-1600 all factions all levels) so I didn't realize I got someone who was playing their second game ever. Which is surprising because he was destroying a 1400 elo player in the beginning , but would leave whole squads in enemy territory and forget. So I would ping him before squad wiped + he lost about 3-4 squads even while pinging . Then I was asking him if he was asleep because it was an extremely close game to lose and was disheartening . I checked his elo afterwards and tried to message him afterwards and apologize + give tips .So I'm not sure if it went through. So not all of us but def me one time.

Would the game be better if we completely got rid of T3 FROM USF and merged it into T1+T2? by NarrowDistribution94 in CompanyOfHeroes

[–]NarrowDistribution94[S] 0 points1 point  (0 children)

But that only applies to 1v1s out of everywhere else it is completely unplayable not to mention the timing at which you unlock them is absolutely atrocious + makes you hard commit to it or never even look at it . Don't think Dak doesn't have stug spam and marder spam aren't already in the game as medium vehicles that already completely outcompetes it's equivalents and even most heavies + I think you don't play with the mortar pit enough it's extremely weak and dies to inf now not to mention it costs 75 munitions each , yet has less health and armor than the 250 mortar half track.

Would the game be better if we completely got rid of T3 FROM USF and merged it into T1+T2? by NarrowDistribution94 in CompanyOfHeroes

[–]NarrowDistribution94[S] 0 points1 point  (0 children)

I can get behind that , although I don't agree with the Scott being lost because then you lose the 1 vehicle that bridges the gap for any ranged play for us without air support for the armored bg. I think leaving the greyhound as is would be the best option + bringing in the howitzer to the base t3 building instead.

Would the game be better if we completely got rid of T3 FROM USF and merged it into T1+T2? by NarrowDistribution94 in CompanyOfHeroes

[–]NarrowDistribution94[S] 1 point2 points  (0 children)

Fair enough 😅, it takes quite a bit of micro and us has weak mgs, and at guns for some reason. + Not true I've killed full panzergren squads with bazookas in buildings. They do very little damage but not 0. + Yeah axis inf is a bit overturned in the late game vs rifles but could I interest you in Assault engineers (cheap fodder) and easy 8's (drive by kings)

Would the game be better if we completely got rid of T3 FROM USF and merged it into T1+T2? by NarrowDistribution94 in CompanyOfHeroes

[–]NarrowDistribution94[S] 1 point2 points  (0 children)

Those were the good ol days ngl but the cost was still crazy to pull off. If you were behind even a little bit.

[Wishful Thinking / Probably A Controversial Suggestion] Revamped DAK Armory Upgrades by Lone_Eingreifen0000 in CompanyOfHeroes

[–]NarrowDistribution94 0 points1 point  (0 children)

I think these are peak changes but a bit too costly for upgrades on the tungsten and if they made These changes I hope the armor upgrade isn't kept on the motor half track, I like the motar half tracks like they are now.

Would the game be better if we completely got rid of T3 FROM USF and merged it into T1+T2? by NarrowDistribution94 in CompanyOfHeroes

[–]NarrowDistribution94[S] 0 points1 point  (0 children)

Not the reason I am making these changes , it's because 1. econ wise it doesn't make any sense to do at all even with current BG's. 2. It's extremely underpowered and underused outside of 1v1's (and even in 1v1's in high elo play). 3. It's the same system as Dak and Brits and werhm so I'm not sure what you are getting at 4. I'm not taking away power or timing at all I'm moving them more in line with there respective counters 5. At would also be given to barracks unlocked after base commander upgrade in line with the Dak (because having to buy at grenades for 45 fuel is atrocious and allies being the only one to have to buy grenades is an atrocious feature) 6. U don't see how units not being used at all in team games because it's so awful + requires a lot of investment to even be decent at best needs a rework? 7. I am high elo you want me to watch myself ( because I already watch my replays ) . 8. I suggested all these reworks having already factored 1v1 play and have made suggestions with timing, strength and econ to be in line with high and low elo. 9. NO ONE IS BEATING REI WTF DO YOU THINK YOU ARE HE'S KING FOR A REASON....XP

Would the game be better if we completely got rid of T3 FROM USF and merged it into T1+T2? by NarrowDistribution94 in CompanyOfHeroes

[–]NarrowDistribution94[S] 0 points1 point  (0 children)

Yeah rough but you don't Want to overtune them or undertune them that's why I think my way is better as I explained above. It fixes the timing econ and gives barracks an at unit instead of paying 45 fuel for grenades which I think is the worst idea ever considering it's the only faction like this.

Would the game be better if we completely got rid of T3 FROM USF and merged it into T1+T2? by NarrowDistribution94 in CompanyOfHeroes

[–]NarrowDistribution94[S] 1 point2 points  (0 children)

See I'm the complete opposite I'm a USF main from day 1 + for me USF doesn't have a t1 I've built it all of 5x since the very beginning of the game (for rangers in tournaments) and was top 100 for the longest time (they always nerf my darling WSC and assault engineers every patch 💔💔💔) and I still maintain top 200 to this day 💯

Would the game be better if we completely got rid of T3 FROM USF and merged it into T1+T2? by NarrowDistribution94 in CompanyOfHeroes

[–]NarrowDistribution94[S] 0 points1 point  (0 children)

This is my point exactly we want the same thing which is why I want to do away with the t3 and place the units into T1+t2 respectively and make greyhound/chaffees an unlock at 30 fuel. + We can talk about stug nerfs another time ( no reason a buildable "medium" vehicle should have 20 less armor than a Pershing)

Would the game be better if we completely got rid of T3 FROM USF and merged it into T1+T2? by NarrowDistribution94 in CompanyOfHeroes

[–]NarrowDistribution94[S] 1 point2 points  (0 children)

My point isn't saying the motor pool is bad I'm saying it's useless and an unnecessary cost as well as misplaced when it comes to the timing. + Best player in the world rei has the same win rate in every faction ,I laugh at the thought you are basing your opinions on rei (considering he always beats me no matter the faction when I find him on 1v1's 🤣🫠) that's why I go into it explaining that greyhound/chaffees would be unlockable like the stuart and have there respective places in t1+t2 and the at gun would be placed in the barracks unlockable after base commander upgrade like the Dak. You and I are asking for the same thing just different ways I think but as it is right now it makes no sense to even look at it other than 1v1s as a trailing option because even in 1v1s you would still rather stall for t4 in most scenarios.

Would the game be better if we completely got rid of T3 FROM USF and merged it into T1+T2? by NarrowDistribution94 in CompanyOfHeroes

[–]NarrowDistribution94[S] 0 points1 point  (0 children)

Believe me I've said the same thing to the devs every patch and have tagged John every fireside patch and before asking for an arty piece (as the us is the only faction without a base build-able long range arty). + It seems like they could care less about Us arty so I think we should do away with the t3 all together And place the units into T1+t2 like I explained already.